ProRes Workflow in Premiere: Advanced Options
I’ve already seen some great questions out there regarding my last tutorial. There are a couple of advanced options that I skipped over in order to get the basics out there for everyone.
Question: What about using an AJA or BMD card with these ProRes Presets? I thought I had to use manufacturer-specific presets to get a reference video output.
Answer: Not so! To make a preset that take advantage of your monitoring hardware, you need to click on the Playback Settings button in the Sequence Settings panel:
Inside the Playback settings, you can choose your display device under Realtime Playback here:
(I’d love to show you a screen grab of this, but since my desktop computer is in a cargo container halfway across the Pacific Ocean, you’ll have to trust me.)
This setting is saved as part of the timeline preset, and can also be turned on later by selecting a sequence, going to Sequence – Sequence Settings, and clicking the Playback Settings button found there.
Question: I’ve heard that Premiere Pro only uses 8-bpc color. How does this affect my 10-bit ProRes files?
Answer: Premiere Pro can actually work in 32-bpc floating point color, which would be the preferred mode for anyone working with 10-bit source media. In order to use this higher color bit depth when rendering preview files, you need to turn it on here in the Sequence Settings:
This setting can also be changed on any existing timeline sequence by selecting the sequence, and going to Sequence – Sequence Settings.
If you are doing precise color work, you also may want to limit yourself to the effects that have the “32″ icon next to them. These are the effects that are full 32-bpc, floating-point color effects.
Question: Okay, now that you’ve explained what Maximum Bit Depth does, what about Maximum Render Quality?
Answer: That affects how sharply Premiere Pro scales clips. For example, if you work with 1080p media, but put it into a 720p timeline, and resize/reframe, then you are scaling the clips in size, and would definitely see better quality with this turned on. The only downside is that it increases the render time. It’s also a setting that you can turn off and on later.