July 17, 2008
Posted by Dan Cooney at 12:51 AM
Beyond the Walls
At Adobe, we believe collaboration is a fundamental component of the design process. If you ever have the opportunity to take a tour of our corporate headquarters, you'll see that reflected right down to our physical work environment.
A visit to the design floor shows off the results of a recent renovation during which we gutted the traditional mix of office spaces and meeting rooms. Instead you will find a dynamic open workspace. Offices were replaced with desks, couches, smart boards, display stations and multiple surfaces covered with whiteboards. The result is a space that not only accommodates a collaborative team but actually promotes it.
Continue reading "Design Collaboration" »
June 20, 2008
Posted by Amy Poling at 09:44 AM
Welcome to acrobat.com! As the designers on acrobat.com, we’ve been very busy crafting a new kind of web experience for you to enjoy!
You will see that we've tried some new concepts that we think you may love... and we've got some great enhancements coming soon for the things that you may not love so much yet :-) We keep ourselves busy every day by thinking of how we can make your experience better and by working together to create those solutions. We want you to have a great experience but we want to be different. We think you'll love us even more for that.
The core project team for acrobat.com includes three interaction designers: Amy Poling, Marissa Dulaney and Robby Shaver. We also have Josh Fleetwood on the team, he’s our visual designer and prototyper. Craig Scull is responsible for all of our user research and Marie Scanlon provides us with our on screen content. Finally, we have Dan Cooney who is our design manager on the project.
You will hear from all of us over the next few months as we continue to work on the next great ideas for acrobat.com. We will need your input!
We would love to hear from you too, please take a moment to tell us about yourself in a comment.
February 28, 2008
Posted by Tad Staley at 10:56 AM
A while back, a young marketing professional visited our humble offices to inquire about opportunities. After getting a thorough demo of Buzzword, she stated in no uncertain terms, “It’s lickable!” We didn’t really have an opening for a marketing person at the time, but her comment has had a lasting effect on us.
We have frequently heard reactions like that since. Of course, it’s gratifying to hear such euphoric praise and we all think our designer, Robby, is worthy of every syllable.
Continue reading "On Lickability" »
April 13, 2007
Posted by Tad Staley at 11:59 AM
It might be interesting to describe the unique environment at Virtual Ubiquity, particularly the kind of skills and culture that produce such an elegant design. It should be noted that the physical environment itself lends almost nothing to the design-oriented mind-set - we’re a startup in pretty rudimentary quarters. However, the layout of our space is important, as you’ll see below.
Design Orientation
Our design orientation, as you might expect, begins at the top with our CEO, Rick Treitman. Design has always been a top priority for Rick - in all aspects of his life. He is apt to slam on the brakes of his car, and stop in mid-sentence, at the sight of a well-architected building, and has done a number of projects with top-line architects. So as the new designs begin to take form in the product, nobody takes more delight than Rick.
Continue reading "Design Matters" »