Archive for March, 2010

Adobe Cookbooks – Update Released!

I wanted to let folks know that today we pushed an update live for the Adobe Cookbooks application based on user feedback.

I wanted to highlight a couple of the public facing improvements:

  • We have added a Flex brush to our code highlighter making it simple to highlight a block of Flex code and apply the appropriate formatting to it.
  • Twitter integration has been added across the application giving users the ability to retweet their favorite recipes or follow the Adobe Cookbooks Twitter account.
  • In addition to actual recipes, recipe requests will now automatically be tweeted when submitted as well. If you follow the Adobe Cookbooks Twitter account, any tweet that starts with “Adobe Cookbooks | Request”, is a recipe request, not a recipe contribution. Recipe requests are requests from other cookbook users for a specific recipe, so be sure to check those out in case you can provide the answer!

Thanks to all the cookbook contributors for taking the time to share their knowledge with the greater community. Those recipe contributions are what continue to make the cookbooks a great community resource. Be sure to watch this blog for some upcoming cookbook contests as well for a chance to win some cool prizes!

And if surveys aren’t your thing, always feel free to drop me a note directly if you have any feedback or questions about the cookbooks application.

New for you at ADC: Flex 4 and Flash Builder 4 learning resources

The wait is over and the secret is out — today Adobe announced the release of Flash Builder 4 (previously Flex Builder) and the open source Flex 4 framework.

To help you get started with these versions, the ADC has prepared new and updated resources for everyone. Be sure to read the articles What’s new in Flash Builder 4 and What’s new in Flex 4 to see how you can benefit from the new features of the latest releases.

For those of you who are considering moving from Flex 3 to Flex 4, the article Differences between Flex 3 and Flex 4 is a good reference.

Experienced web developers curious about Flex should definitely try our new Flex Test Drive to see what it takes to build an app in one hour and explore other things you can easily do with Flex and Flash Builder. If you’re serious about learning to use Flash Builder and Flex, you’ll want to try our updated Flex in a Week video training course. Also Tour de Flex is updated for Flex 4 now with tons of new samples.

If you are coming to Flex from ColdFusion, Java, PHP, or .NET, we also have good news for you. We have redesigned our Flex integration centers for ColdFusion, Java, PHP, and .NET with new and updated content that caters to your specific technical background.

Finally, if you are inspired by the software and our learning resources and want to contribute to Adobe Developer Connection, don’t hesitate to send us your proposals or share tips and tricks with your peers in the Flex cookbook.

Enjoy Flex 4 and Flash Builder 4!

ADC Write and Give Program donates $3,500 in Q1 of 2010

The Adobe Developer Connection (ADC) Write and Give Program gave $3,500 USD to charities in the first quarter of 2010. The program acknowledges the writing efforts of our ADC community authors by giving US$100 to a charity for each author’s published article on the ADC. Each author chooses his or her charity from a list of five preselected charities (listed below).

However, just for last quarter, we offered an additional charity choice to support the relief effort in Haiti, which a lot of our authors selected as their charity choice.

To date the ADC has donated over $43,000 to these charities in recognition of our ADC authors. To our ADC authors, we thank you for sharing your technical expertise with the greater developer community while helping other communities at the same time!

Read on to find out more about the charities that the program supports, and to see the list of authors for this quarter who made these contributions possible!

* Benetech: Creates new technology solutions that serve humanity and empower people to improve their lives.

* Nature Conservancy: Works around the world to protect ecologically important lands and waters for nature and people.

* Mercy Corp: Alleviates suffering, poverty, and oppression by helping people build secure, productive, and just communities.

* Care: Fights global poverty by serving individuals and families in the poorest communities in the world.

* Feeding America: Is the nation’s largest charitable hunger-relief organization.

The authors who participated in this program from December 1, 2009 – February 28, 2010 are:

  • Jun Heider
  • David Hassoun
  • Rodney Smith
  • Chris Georgenes
  • Rob Ford
  • Liz Myers
  • Todd Pasternack
  • Thea Eaton
  • Michael Williams
  • R Blank
  • Mariam Dholkawala
  • Brian Rinaldi

Thank you, authors, for your contributions to the ADC!

Creating games on the Adobe Flash Platform

The Adobe Flash Platform is the leading platform in the world for developing games on the web. The Flash Platform Game Technology Center is a great place to start learning how to develop your very own Flash games. Additionally, several articles have been posted recently to the Adobe Developer Connection on the topic of game development that are great resources for developers creating games on the Flash Platform.

Danielle Deibler, a senior engineering manager at Adobe, wrote an article to introduce developers to the Flash Platform Game Technology Center. It is a great read as she discusses the tools for building games, the runtimes for rendering games and even touches on some of the new Flash Platform services being offered to assist developers in not only deploying their games, but also monetizing them.

Next, Nick Avgerinos, a senior systems engineer at Adobe, put out a terrific piece to provide an introduction to some of the many different Adobe technologies that you can use to build great games, in an attempt to break down some of the technologies and terminologies used in the Flash Platform to help new developers make sense of it all.

Finally, there are two articles that go into depth on using a technique called “blitting”. First Renaun Erickson (a recent addition to the Adobe Platform Evangelist team) demonstrates in his article how you can give your games a performance boost by using blitting techniques and Flash Builder 4. Then, Michael James Williams follows up with an article that delves into some more advanced blitting techniques and caching.