Posts in Category "Flash Games"

MAX 2010 Session: “Building ‘Plants vs. Zombies’ in Flash”

Plants vs. ZombiesMAX 2010 is only a month away! I highlighted in a previous post some of the many sessions available that will be of interest to Flash game developers.

We’ve got one more to add to that list and it’s a big one! Max Anderson from PopCap will be discussing their recent port of the uber popular Plants vs. Zombies game to Flash. He’ll give a postmortem of the porting process and he’s sure to have some great performance optimization tips as well. The session will be on Monday, October, 25th from 2:00 pm – 3:00 pm.

Building “Plants vs. Zombies” in Flash
Join us as top casual game publisher PopCap covers a wide variety of topics about porting bestselling “Plants vs. Zombies” from its proprietary C++ framework to ActionScript and the Adobe Flash authoring environment. This session will cover traditional game architecture and the update loop, tradeoffs in the Flash graphics API versus PopCap’s native PC graphics API, animation, font rendering, sound and music systems, and resource management.

Speaker: Max Anderson
Tracks: Develop
Audience: Architect, Creative Designer, Web Designer, Web Developer, Application Developer
Skill Level: Beginner
Products: ActionScript, Flash Builder, Flash Player
Time: Monday, October, 25th, 2:00 pm – 3:00 pm

If you’re already registered for MAX, follow this link: to find the session in the MAX Scheduler. Be sure to register early for this one, it’s sure to fill up quick.

If you’re not already registered for MAX, what are you waiting for! They’ll be over 300 sessions and labs, not to mention keynotes, Sneaks, parties and everything else. Head on over to to register now!

After you register, play the online version of PvZ here:

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Build Games for mobile = Win cash and prizes!

By now everyone should know that Flash has landed on Android.  We’ve see some great games already running on Android devices and we know its only going to get better from here.  However, if you needed an incentive to get those creative juices flowing, Adobe has joined forces with 3 different partners to offer 3 different contests this summer!  There’s thousands of dollars up for grabs, in addition to prizes such as copies of Adobe Creative Suites.

So if you’ve got a great mobile Flash game (or a port of an existing game), check out the following partner’s contest pages for more information:


Enter Kongregate’s Mobile Flash Game Contest with Adobe Flash – Nearly $30,000 in prizes! At Kongregate we’re building the leading site to play games – or to make them.

Contest Ends September 6th, 2010


Mochi Media brings you the Made for Mobile developer Flash® game contest! Create games for the Android mobile platform that run in Adobe® Flash® Player 10.1 for a chance to win. We have more than $15,000 $20,000 in cash prizes up for grabs (plus free copies of Adobe CS5 given to the top 3 entries) AND contest submissions will be showcased on Mochi Media’s mobile-optimized site MochiGames.

Contest ends September 24th, 2010

Cell Your Flash Game and Win – brought to you by Develop mobile games for Android and win fabulous prizes. is a marketplace and community of over 13,000 flash game developers and nearly 3000 companies actively sponsoring and licensing their titles.

Contest Ends September 6th, 2010

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Flash Gaming Summit 2010 is Today!

Flash Gaming Summit We’re really excited to be the premier sponsor for the 2010 Flash Gaming Summit today in San Francisco. The fine folks at Mochi Media have a great event planned, even bigger than last year!
Be sure to catch our panel, “Adobe Tools and Services for Flash Games” at 11am PST. Adobe representatives will also be around at the sponsor tables so be sure to come by and say “Hi!”. We’ll have a selection of mobile phones running Flash Player 10.1 and AIR for you to see in person.
We’ve also brought along the Flash Arcade machine with us and have it loaded up with the nominees for this year’s Mochi’s.
The official twitter account to follow along with everything is @fgsummit and the event hashtag is #fgs.
Registrations have sold out but they will streaming the sessions live over Adobe Connect for those of you who can’t make it in person. Everything starts at 8:30am Pacific. There are two tracks this year, so check the program to see what’s happening in what room.

Connect Room 2: FISHER ROOM

We’re looking forward to seeing everyone again this year!

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Flash Games Market Survey

In partnership with Mochi, FlashGameLicense and Casual Gameplay ( we have released a market survey to learn about and educate the community.

Your responses to the survey results are COMPLETELY ANONYMOUS. Reporting will only be done on an aggregated basis and no personally identifiable information will be released. We will release the full report of survey results back to the community once the survey is completed. As a way to thank you for participating, survey respondents will have the option to receive an early preview of their survey results and win prizes for participating =)
Take the Survey
Note: The survey will close August 7, 2009.
Thanks for participating and please share the survey link with your friends and colleagues!

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Hello and welcome to the Adobe Arcade blog!
We’ll be chronicling a little side project we’re working on: our build of a full-sized MAME-style arcade cabinet for Flash games. Just like those we spent our youth plugging quarters into… only ours will feature some really awesome games all 100% in Flash and AIR!
We hope to have some fun, interesting and educational things for you here. We’ll be highlighting new and unique games that make use of the Adobe Flash Platform and the new features of Flash 10. In addition we’ll be combing the Internet looking for great tools, extensions, libraries and engines to help you build better games.
Over the past several months, our team has had a great time meeting a lot of you at events like Mochi Media’s 1st Flash Gaming Summit ( and GDC 2008. We share your enthusiasm and excitement for Flash and AIR’s place as a leading casual gaming platform. We look forward to seeing the amazing things you do in the future that make people scratch their heads and say “Wow, you did that in Flash?!”

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