> 16 & 0xff;
if (red < 0xff)
red = Math.min(red + 15, 0xff);
pix = (red << 16 & 0xff0000) + (pix & 0xff00ffff);
bmd.setPixel32(xx, yy, pix);
}
}
obj.curY++;
return (obj.curY < obj.maxY);
}
private function threadCompleteHandler(event:Event):void
{
var bm:Bitmap = new Bitmap();
bm.bitmapData = bmd;
bar.source = bm;
}
private function startRotation():void
{
addEventListener("enterFrame", enterFrameHandler);
}
private function enterFrameHandler(event:Event):void
{
trace("enterFrame");
but.rotation += 4;
}
]]>