Much like proud new parents, the entire Flash Professional Animate team is overjoyed to announce that Adobe Animate CC is finally here.
Late last year, we informed you that Flash Professional’s name will be changing to Animate starting with this release. But beyond the name change, this is one of our biggest releases ever — check out this seriously long list of new features and enhancements. Most of these were covered in the last blog post, but we also snuck in some new ones:
Typekit integration for HTML5 Canvas docs
Publishing settings for spritesheets, which can be optimized for ads that need to load quickly, or for websites that require higher resolutions
Support for HTML5 Canvas templates that can be customized with any code editor (for example, you can add script for Doubleclick or AOL tracking)
This week, we’ll have an all-star of cast of animators and game developers streaming live on Twitch, showing off what Animate can do.
Download Animate CC now and let us know what you think. Happy animating!
For nearly two decades, Flash Professional has been the standard for producing rich animations on the web. Because of the emergence of HTML5 and demand for animations that leverage web standards, we completely rewrote the tool over the past few years to incorporate native HTML5 Canvas and WebGL support. To more accurately represent its position as the premier animation tool for the web and beyond, Flash Professional will be renamed Adobe Animate CC, starting with the next release in early 2016. [Update 2/8: Animate CC is now here!]
Today, over a third of all content created in Flash Professional uses HTML5, reaching over one billion devices worldwide. It has also been recognized as an HTML5 ad solution that complies with the latest Interactive Advertising Bureau (IAB) standards, and is widely used in the cartoon industry by powerhouse studios like Nickelodeon and Titmouse Inc.
Animate CC will continue supporting Flash (SWF) and AIR formats as first-class citizens. In addition, it can output animations to virtually any format (including SVG), through its extensible architecture.
There’s much more than just a name change however. Our team is hard at work on a major update with significant new features to create animations for any platform. Here’s a sneak peek by Michael Chaize, Principal Creative Cloud Evangelist:
Here’s what you can expect in Animate CC:
Drawing, illustration and authoring
Vector art brushes – Modify the path of a stroke after it’s been drawn, and scale them to any resolution without losing quality. You can also make custom brushes and import brushes created with Adobe Capture CC.
360° rotatable canvas – Rotate the canvas on any pivot point as you draw to get the perfect angle and strokes. You can even use this feature with a Wacom Cintiq!
Improved pencils and brushes – Draw smooth, precise vector outlines along a curve and get faster live previews.
Easier audio syncing – Control audio looping directly on the timeline, without having to code.
Faster color changing – Naming tagged colors lets you change one color and have it automatically update your entire project.
Colored onion skinning – Easily orchestrate complex animations now that adjacent frames can have different color and alpha values.
Adobe Stock – Browse and license millions of high-quality photos, illustrations and vector graphics directly in Animate CC. You can even add life to static content by adding animations to them.
Creative Cloud Libraries – Access colors, vector graphics and brushes directly as you work.
[Update 2/8: We’ve also added Typekit integration!]
Multiplatform support: HTML5 Canvas, WebGL, Flash (SWF), AIR, video, and custom platforms (such as SVG) via extensions.
4K+ video export – Export videos with custom resolutions for the latest Ultra HD and Hi-DPI displays.
Custom resolution export – Revitalize older content by resizing and optimizing them for any resolution, such as Ultra HD and Hi-DPI displays.
.OAM support – Export your project as an .OAM file for easy importing to Adobe Muse, InDesign, DPS and Dreamweaver.
Note: This release is listed as “Adobe Animate CC” in the Creative Cloud desktop application. When you install or update Animate CC, it will be found on your computer as Adobe Animate CC 2015, not Adobe Flash CC 2015.
Previous versions of Flash Professional prior to the 2016 release will continue to be available.
The entire team is thrilled about our upcoming release, and more importantly, beginning a new era with Animate CC. As we approach the 20th anniversary of Flash Professional, we invite animators and interactive designers around the world to join us for decades to come.
Today Adobe announced a number of new innovations to Creative Cloud, including new mobile touch apps, touch interfaces in desktop tools, and video assets coming to Adobe Stock.
We also emphasized our vision for a “connected creative canvas,” where people can create and share their work from anywhere. This vision, powered by CreativeSync, connects designers with the assets they use everyday across desktop and mobile apps.
We’re extremely excited to announce that CreativeSync is coming to Flash Professional CC. With Creative Cloud Libraries integration, you’ll be able to access brushes, colors, graphics, and more directly in Flash Professional, whether you’ve made them yourself or if they’ve been shared with you. This means that you’ll be able to use creative assets from Adobe tools like Photoshop and Illustrator, or even mobile apps like the newly released Capture CC.
Following Adobe’s other flagship products, Adobe Stock will also be deeply integrated into Flash Professional, bringing a vibrant marketplace of stock photos, images and vector graphics to your animations. In fact, you’ll be able to animate and add life to static content you’ve found in Stock, opening up entirely new possibilities.
This is only a brief glimpse into updates that are coming to Flash Professional before the end of the year. We will share more insights into other updates, including new drawing tools like vector brushes (!).