Posts tagged "effects"

Audition Deep Dive: Generate Speech

Generate Speech

Modern operating systems come packed with features that are often hidden away or difficult to use.  Both OS X and Windows support speech synthesis using standardized voice libraries, but they are often exposed only through command-line operations or as an accessibility feature.  It’s been difficult for editors and producers to use these tools in their projects to generate scratch voiceovers, interesting transitions and narration, or for use in game design. Audition now offers an easy-to-use panel to access these voices to generate speech files for use in your recordings and multitrack projects.

To get started, select Effects > Generate > Speech… from the menu bar in either Waveform or Multitrack view.  You may be prompted to create a new file to store the synthesized speech track.  The interface is simple: Select the language, gender, and voice you wish to use, then type or paste the text you want to hear them say.

Use any SAPI5-compatible voice library for Windows or OS X and easily generate speech tracks in Waveform or Multitrack view

Use any SAPI5-compatible voice library for Windows or OS X and easily generate speech tracks in Waveform or Multitrack view 

You can preview different voices and make adjustments to the speaking rate, choosing a shorter or faster cadence.  If you’re creating scratch voiceovers that will be replaced later, choose a rate which closely matches the speaking rate of your talent or actors.             

Your OS probably has a few voices already installed for you, which are generally for personal use only and not licensed for use in commercial projects, but you can purchase and license hundreds of high-quality voices from many online companies.  For OS X users, many additional voices and languages may be available for download.  Click the Settingbutton to open the OS Speech preferences, then choose Customize… from the System Voice parameter.

 To preview and purchase voices which may be used commercially, visit the websites below.  There are also applications available which enable anyone to create their own voice libraries which can be installed and distributed.

Audition CS6 and Audio plug-ins

Audition CS6 added support for VST3 plug-ins, rounding out our support for all of the major plug-in formats (we also support VST and AU). Note that VSTi and DirectX effects are not supported in Audition CS6.

This release also introduces an under-the-hood change that may not be as obvious—but that helps make using 3rd party plug-ins in Audition more predictable.

Most audio apps scan for plug-ins on launch, but in our experience—given the enormous range of plug-ins out in the world—that can be a problem. If one plug-in crashes, the whole application comes down, and the resulting troubleshooting process is not a lot of fun.

In Audition CS6, we’ve separated scanning for plug-ins from launching the app. As a result, start-up times for Audition are super quick. And because plug-ins are scanned separately, we’re able to isolate and disable any that are causing trouble.

How do you scan for 3rd party effects? Simple: choose Effects > Audio Plug-in Manager. In the VST Plug-in Folders section of the dialog, specify the folders where your 3rd party effects are stored, then click Scan for Plug-ins. Most of your effects will simply then be available, but any that fail to scan correctly will simply be listed as disabled. If you add new effects, all you have to do is click the Rescan Existing Plug-ins option.

One last note about plug-ins for Audition: because the app is currently 32-bit, only 32-bit versions of 3rd party effects are supported. We’ve been happy to see the top tier effects companies like WAVES and iZotop release 64-bit plug-ins, and would love to hear what you think—so please leave a comment!

Feedback? Let us know!

Not using Audition CS6 yet? You can download a free 30 day trial.  Or just go ahead and order a full copy or upgrade!

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