Results tagged “designers”

Adobe Foundation Offers Creativity Scholarships

2013_AYV LogoLast year, Adobe’s State of Create  global benchmark study revealed the existence of a major ‘creativity gap’ in five of the world’s largest economies. The research showed us that four in 10 people believed that they did not have access to the tools needed to support creativity in the classroom.

In response to this study, we felt compelled to address this creativity gap by designating more than $1 million to the Adobe Foundation’s Creativity Scholarships for youth. The Creativity Scholarships program was developed to support the next generation of creative thinkers and equip them with resources to apply creative confidence to advance their education in creative fields.

The scholarships provide financial support to high school seniors and students in their first year of post-secondary education who have participated in the Adobe Youth Voices (AYV) program and will be attending or continuing an accredited post-secondary degree or certificate program. This scholarship reinforces Adobe’s commitment to igniting creative confidence in youth and enables AYV participants to launch creative careers and find innovative ways to improve their communities through creative problem solving and expression.

At Adobe, we believe everyone is born with innate creativity and the Creativity Scholarships are designed to support this belief. The power of creativity is real, and unlocking the creative potential in students can lead to real change in communities around the world.

Please check out our AYV site for more info and be sure to keep an eye out for more Creativity Scholarship announcements in the coming weeks.

To apply, submit your application to www.adobescholarship.com by March 31, 2013. Full details can be found here.

Announcing the 2012 ADAA Judges!

tumblr_m9nwy9mh941ru0xrvo1_400We’ve had the privilege of working with the best of the best when it comes to judging entries to the Adobe Design Achievement Awards (ADAA). Our judging panel for 2012 is no exception!

The ADAA program partnered with Icograda (International Council of Graphic Design Associations) to identify design luminaries from all around the globe and invited them to lend their expertise to the ADAA judging panel.

ADAA judges for 2012 include:

  • Daniel Biasatti, Design Director, Martha Stewart Living Omnimedia
  • Gregoire Cliquet, Professor and Department Head of Experimental Applied Researches in interaction Design (READi), L’Ecole de design Nantes Atlantique
  • Nancy Juliber, Strategic Creative Media Marketing Executive
  • Mikael Kanfi, Partner and Chief Product Officer, Twist Image
  • Richard Loveless, President,Global Connections: Art and Technology Consulting Services; Visiting Professor, Nanyang Technological University, Singapore
  • Susan Metros, Professor of Visual Design,The University of Southern California
  • Tetsuya Mizuguchi, Game Design, Interactive Media, Synesthesia, Q Entertainment
  • Ravi Naidoo, Founder and Managing Director, Interactive Africa / Design Indaba
  • Hephzibah Pathak, President, Ogilvy & Mather Advertising Mumbai, India
  • Fernanda Saboia, Creative Director, Tatil Design
  • Tina Shaw, Video Production Manager / Creative Director,NBCUniversal Digital Entertainment and Liquid Filmworks

ADAA 2012 judges’ biographies can be viewed at:  www.adobeawards.com/us/about/judges/.

This summer, our esteemed judges will review thousands of innovative award submissions by students and faculty from higher education institutions around the world. Work will be judged across 13 student media categories and 3 faculty categories, and three finalists and honorable mention recipients will be named in each category. Judges will ultimately select one winner in each category. Winners will be announced at the ADAA Awards Ceremony at Adobe MAX in Los Angeles, this October.

Tina Shaw, one of this year’s judges, shared with me how energizing it is for her to join design peers from around the world and be inspired by the work of future creative leaders in traditional and experimental media.  She added, “I take great honor in supporting the students and educators that rise to the challenges of their projects with remarkable/innovative/keen visual solutions.”

The ADAA is accepting entries until 5:00pm Pacific Time on June 22, 2012.Participants may enter each category three times.  Recent student graduates are also eligible if their entry was created after May 1, 2011, and they were a student at that time. Finalists and winners will receive Adobe software and travel to Adobe MAX. In addition, winners in each category will receive $3000US cash. For more information on Adobe Design Achievement Awards and the various categories visit: http://www.adobeawards.com/us/. Stay informed and inspired by fellow designers by connecting to our ADAA Facebook and Twitter channels.

Adobe Shadow Makes it Simple to Optimize Web Experiences Across Mobile Browsers

Today we’re thrilled to introduce to you a brand new offering – Adobe Shadow Labs Release 1, which enables Web developers and designers to work faster and more efficiently by streamlining preview and customization of websites for mobile devices.

Adobe Shadow aims to alleviate the time and stress of working on websites across mobile browsers. Web pros can wirelessly pair multiple smartphones and tablets with their computer and simultaneously view real-time previews of Web content across multiple iOS and Android devices, quickly seeing refreshed website designs with live updates.  Adobe Shadow’s synchronized browsing nearly eliminates the need to touch the device, but still provides a true, on-device experience.

We’re really excited to deliver Shadow and start simplifying the pain points of previewing, inspecting and presenting mobile Web content. We encourage Web Pros to download the free Labs Release 1 of Adobe Shadow available now at http://adobe.com/go/shadow and provide the team with feedback. To learn more about Adobe Shadow, visit the blog.

Catch Adobe Shadow in action below.

Flash to Focus on PC Browsing and Mobile Apps; Adobe to More Aggressively Contribute to HTML5

flash-logoAdobe is all about enabling designers and developers to create the most expressive content possible, regardless of platform or technology. For more than a decade, Flash has enabled the richest content to be created and deployed on the web by reaching beyond what browsers could do. It has repeatedly served as a blueprint for standardizing new technologies in HTML.  Over the past two years, we’ve delivered Flash Player for mobile browsers and brought the full expressiveness of the web to many mobile devices.

However, HTML5 is now universally supported on major mobile devices, in some cases exclusively.  This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores.  We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook.  We will of course continue to provide critical bug fixes and security updates for existing device configurations.  We will also allow our source code licensees to continue working on and release their own implementations.

These changes will allow us to increase investment in HTML5 and innovate with Flash where it can have most impact for the industry, including advanced gaming and premium videoFlash Player 11 for PC browsers just introduced dozens of new features, including hardware accelerated 3D graphics for console-quality gaming and premium HD video with content protection.  Flash developers can take advantage of these features, and all that our Flash tooling has to offer, to reach more than a billion PCs through their browsers and to package native apps with AIR that run on hundreds of millions of mobile devices through all the popular app stores, including the iTunes App Store, Android Market, Amazon Appstore for Android and BlackBerry App World.

We are already working on Flash Player 12 and a new round of exciting features which we expect to again advance what is possible for delivering high definition entertainment experiences.  We will continue to leverage our experience with Flash to accelerate our work with the W3C and WebKit to bring similar capabilities to HTML5 as quickly as possible, just as we have done with CSS Shaders.  And, we will design new features in Flash for a smooth transition to HTML5 as the standards evolve so developers can confidently invest knowing their skills will continue to be leveraged.

We are super excited about the next generations of HTML5 and Flash.  Together they offer developers and content publishers great options for delivering compelling web and application experiences across PCs and devices.  There is already amazing work being done that is pushing the newest boundaries, and we can’t wait to see what is still yet to come!

(We have closed comments on this blog post. Please feel free to leave comments and questions about this post on the Flash Platform blog:)

MAX 2011 News Rundown

Adobe MAX 2011 kicked off in Los Angeles today with seven announcements. Below are the highlights:

  • Adobe Creative Cloud, a major new initiative, redefines the content creation process. It will become the focal point for the worldwide creative community, where creative professionals can access desktop and tablet applications, creative services, and share their best work with peers.
  • Adobe Touch Apps, a family of six intuitive touch screen applications, designed for Android and iOS tablets, enables creative professionals to explore ideas and present their work anytime, anywhere. The apps include:
    • Adobe Photoshop Touch allows users to transform images with core Photoshop features and create new images by combining photos, choosing elements to edit, and applying filters and other effects.
    • Adobe Collage helps creatives capture and refine ideas and concepts by allowing them to combine inspirational images, drawings, text and Creative Suite files into modern, conceptual mood boards.
    • Adobe Debut allows creative professionals to present designs to clients and stakeholders virtually anywhere, opening tablet-compatible versions of Creative Suite files for convenient and beautiful viewing on the tablet.
    • Adobe Ideas is an easy-to-master, vector-based tool for drawing, using either a stylus or a finger.
    • Adobe Kuler makes it easy to generate color themes that can inspire any design project.
    • Adobe Proto enables the development of interactive wireframes and prototypes for websites and mobile apps on a tablet using gestures and a touch-based interface.

Catch the apps in action

Tune in tomorrow, 10/4 at 10:00 a.m. PT for Day Two keynote as we explore the best solutions for delivering highly expressive and usable experiences, both in the browsers and as apps. We’ll look at a variety of technologies and products such as Flash and HTML, highlighting current opportunities, and peering into the not-so-distant future: max.adobe.com/online.

Muse Hits 120,000 Downloads After Day One

Yesterday Adobe launched the beta of Muse (code name) a new Mac OS and Windows app that promises to let graphic designers create websites as easily as they create layouts for print.  The response has this time been pretty, pretty, pretty, pretty good – 120,000 downloads from the Adobe Labs website.  Actually those are astonishing numbers and show that designers really need something like this.   I bet those other Muse guys would like 120,000 downloads in one day!

The app was developed by some of the folks that built InDesign, which has become the standard for page layout and is now leading the charge towards digital publishing.

We’ve also seen some commentary, in the forums, from the web developer community regarding Muse. Just a reminder folks that Muse was created for graphic designers to enable them to design and publish professional, unique HTML websites without writing code or working within restrictive (ie boring) templates.  It is something that designers have been asking for and will not impact the continued innovation across our other web development tools and technologies.

However we are taking constructive feedback from all constituencies into our product plans, as Muse matures.   So keep it coming designers, developers…

Adobe Announces Public Beta of Muse

Today Adobe unveiled the public beta of Muse (code name), software that enables graphic designers to design and publish professional, unique HTML websites without writing code or working within restrictive templates.

Leveraging the latest Web standards including HTML5 and CSS3 where browser support exists, Muse combines precise design and creative freedom with innovative frameworks for adding navigation, widgets and HTML to include advanced interactivity on a site.

Muse allows designers to plan, design and publish unique and interactive websites with:

  • Easy-to-use sitemaps, master pages, and a host of flexible, site-wide tools make it fast and intuitive to plan the website layout.
  • Similar functionality in Adobe InDesign that allows designers to combine imagery, graphics, and text with complete control, flexibility and power
  • Drag and drop customizable widgets like navigation menus. Users can add fully customizable interactive elements including slideshows, Tooltips and remote rollovers.
  • Embedded HTML code snippets from sources including Google Maps, YouTube and Facebook.
  • Ability to create Adobe-hosted trial sites for testing and review purposes. A site can be sent to clients, converted to a paid Adobe-hosted site or exported for FTP to other hosting providers.

Designers are invited to learn more about Muse by visiting http://muse.adobe.com where they can download the free beta (English only), see a gallery of Muse-created websites, and access instructional tutorials.

From Print to Web in a flash

Adobe and HOW Magazine collaborated on a project to challenge three designers and design agencies to take their print work and transform them into fully interactive projects for the web using Flash Catalyst CS5. The projects can be seen in HOW’s September/October issue or online here. We think the results are stunning!

New Digital Publishing Technologies Previewed

The Adobe Digital Publishing blog today posted a new video about our digital publishing technologies. Launching in late summer, this technology will allow publishers to retain the design fidelity of a print publication and add the interactivity of digital – to create immersive content (without writing code) and build monetizable, digital magazines for the Apple iPad. Other platforms and devices are expected in the future.

Visit Adobe Labs for a short preview video and more information on how these technologies fit into the digital magazine authoring workflow, and check back with Adobe Labs in late summer when the technology and details on how to integrate it into existing workflows will be available.

Stay up to date with Adobe Digital Publishing on Twitter and Facebook.Martha_Stewart_Living_iPad

Design for America – Calling all Designers and Developers!

designForAmerica.pngAdobe is calling on all designers and developers to get creative with some innovative design! We are the platinum sponsor of a Sunlight Labs contest called Design for America, which has the sole purpose of reaching out to the designer and developer community to help make government more engaging.

Learn more about how to participate on our government blog.

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Adobe

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