Adobe Media Encoder CC October 2013 Release
The next version of Adobe Media Encoder CC is aimed at helping creatives and AME users deliver their projects faster and more easily, even with the growing number of projects that are processed each day. With the new Adobe Media Encoder CC, we are introducing a range of features that will help you do just that. To view some video demoing our new features, visit our Adobe TV page.
Here is a little more detail on the top new features in development for the next versions of Adobe Media Encoder CC.
- GPU Enabled Rendering –The Mercury Playback Engine inside of Adobe Media Encoder CC is now GPU enabled. This allows you to speed up many of your everyday operations by taking full advantage of your hardware. Tasks such as scaling, pixel format conversions and de-interlacing will all be faster to name a few.
- Automated Image Processing – With the addition of GPU acceleration, Adobe Media Encoder CC helps you create customized output of media including watermarks and TimeCode overlays as well as image processing, such as Lumetri Look or LUTs. You can pick from presets that ship with Adobe Media Encoder or pick from ones you have created yourself.
- Sync Settings – Never again waste time customizing your software every time you use a different machine. The Sync Settings features give you the ability to upload settings files from your local computer to Creative Cloud and then download your settings from Creative Cloud to any other computer from within Adobe Media Encoder CC.
- Format Updates – A number of importers and exporters have been re-written to deliver fast output on new and popular formats such as AVCI and XAVC.
- Native Adobe Premiere Pro CC projects – Adobe Media Encoder CC natively imports Adobe Premiere Pro CC projects to help speed up renders and give you some options. For example, you can choose to render a whole stack of sequences from a Premiere Pro CC project file.