Adobe Systems Incorporated

Creative Cloud Maintenance Scheduled for Friday Night

We will be performing scheduled maintenance on parts of Creative Cloud on Friday night. The maintenance will begin at 8:00 PM PST on Friday, January 10th, and we anticipate it will take a couple of hours to complete.

During this time, all Creative Cloud services, functionality and desktop applications will be available, with the exception of the following:

  • Members will not be able to update the billing information associated with their Creative Cloud account.
  • Creative Cloud for teams members who purchased via Adobe.com will not be able to access their admin page.

In addition, new customers will not be able to sign up for new paid memberships, or redeem membership codes during the maintenance window.

We will post any updates on this blog post, as well as via @CreativeCloud, and as always, you can view the most current status on the Creative Cloud status page.

Again, we expect the maintenance to have minimum to no impact on existing members.

6:17 PM Permalink

Live from Sundance: Adobe to stream filmmaker panel on January 17

The changing face of independent film

With today’s technologies, low budget no longer means low-quality for independent filmmakers. On January 17, 2014 Adobe will present a special panel discussion at the 2014 Sundance Film Festival where filmmakers will discuss their work, their workflows and why they believe that awe-inspiring storytelling and high production value are possible, on modest, or even micro budgets.

The panel will feature Jim Mickle, Kyle Alvarez, and HaZ Dulull. Director Jim Mickle has been earning critical acclaim for his gothic horror film We Are What We Are, which screened at Sundance in 2013 before seeing theatrical release. Writer and director Kyle Alvarez premiered his second feature at Sundance 2013. C.O.G. was released in theaters in September. Visual effects artist and director Hasraf ‘HaZ’ Dulull earned acclaim with his sci-fi short Project Kronos and now has a Hollywood feature film project in development.

Live-from-Sundance-2014-Filmmaker-Panel Continue reading…

3:11 PM Permalink

The Art of Adobe Ideas (with Adonit)

We see it everyday. Heck, we showcase it daily on our Facebook and Twitter pages. But looking at it just never gets old. The Adobe Ideas team is continually amazed and inspired by the illustrators and artists who use our app.

When we recently added support for two of the top styluses in the market (Pogo’s Connect and Wacom’s Intuos Creative Stylus), Adobe Ideas users were thrilled. The pressure sensitivity of the styluses added increased precision that changed the drawing experience.

It’s why, today, we’re so excited to announce support for Adonit’s Jot Touch 4 and Jot Script styluses: Two new choices for Adobe Ideas users. The Jot Touch 4 provides great pressure sensitivity for artists who demand accuracy and control. For users who want to see their lines clearly, as they’re drawing, the thin-tip Pixelpoint™ technology of the Jot Script provides accuracy that mimics traditional drawing with pen and paper.

The Jot Touch 4 retails for $89.99 and the Jot Script for $74.99; they can be purchased in Adonit’s web store.

Chuck Berry by Brian Yap. Commissioned by his family, this illustration was created using Adobe Ideas on the iPad (refined in Adobe Illustrator CC) with the Adonit Jot Touch 4 stylus.

Chuck Berry by Brian Yap. Commissioned by his family and drawn using Adobe Ideas on the iPad (refined in Adobe Illustrator CC) with the Adonit Jot Touch 4 stylus.

Adobe Ideas is still the only vector drawing application with Illustrator compatibility. Couple it with a Creative Cloud membership to sync Ideas artwork to the Cloud and open and refine it in Illustrator CC.

Update Adobe Ideas today in the iTunes App Store (while you’re there, take a minute to review it). Don’t have it yet? What are you waiting for? It’s free!

10:07 AM Permalink

December 2013 Brings New Creative Cloud Pro Video Releases

Creative Cloud is always evolving and ongoing updates are one of the most popular benefits for users. In a fast-changing industry, Creative Cloud members always have the latest versions of the pro video tools as soon as they are available, including feature enhancements and optimized performance.

This morning updates for Adobe Premiere Pro CC, SpeedGrade CC, Prelude CC, and Adobe Media Encoder CC will begin rolling out. The new video updates will become available to Creative Cloud members over the next 24 hours.  A new After Effects CC update will follow soon.

Adobe Premiere Pro

Adobe Premiere Pro CC has seen four new releases in this year (June , July , October, and now, December) –  all within the 6 months since the CC version was announced. Guided by user requests, the Adobe Premiere Pro CC December 2013 release adds Open CL performance enhancements, media management improvements like multiple Media Browser tabs, new editing enhancements for even greater workflow efficiency, and delivers more intuitive voiceover recording.

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“Adobe is committed to delivering the best professional NLE in the industry,” said Al Mooney, senior product manager for Adobe Premiere Pro. “Video pros need tools that keep up with ongoing developments in film and broadcast. That’s exactly what Creative Cloud gives them.”

After Effects

After Effects CC, the leading motion graphics and visual effects application, is evolving faster than ever with Creative Cloud. “Our team turned around this release in a matter of weeks based on direct feedback from our users,” said Steve Forde, senior product manager for After Effects. “With regular Creative Cloud updates, we’re able to continually evolve and enhance our feature set. Your tools just keep getting better.”

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The After Effects CC December 2013 release will offer customizable output of file name and path templates, improved snapping behavior, enhanced scripting options, and the ability to migrate user settings when updating to newer versions.

More updates for video pros

Creative Cloud offers video pros an integrated workflow across the video production applications. The December 2013 releases also includes updates to SpeedGrade CC , Prelude CC, Adobe Media Encoder CC, and Adobe Anywhere for video. Along with performance enhancements, SpeedGrade also offers expanded camera format support in Direct Link mode. Prelude CC has added support for the latest Adobe Anywhere protocols. Adobe Media Encoder now includes Sony XAVC format support, and Adobe Anywhere introduces performance improvements and diagnostic tools for monitoring system status.

Creative Cloud: one million strong and growing

There are already over one million Creative Cloud members with more joining every day. Already a Creative Cloud member? Launch the Creative Cloud application to get started using these great new features. The new updates will be available there within 24 hours.

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Not yet a Creative Cloud member? Sign up for a free membership and get access to 30-day trials of every Adobe creative desktop application, including the latest versions of all the video tools.

Want to learn a new creative app? Both free and paid members also have access to cool new training videos, including sample work files, in Creative Cloud Learn to help you get up and running fast.

9:07 AM Permalink

We <3 Blue Beanies!

Today we celebrate web standards by donning a blue beanie. The tradition started a decade ago, inspired by the cover of Jeffrey Zeldman’s Designing with Web Standards.  While the technologies at the core of the web platform – HTML, CSS, SVG and  Javascript – evolve and keep improving, embracing web standards remain more important than ever.  We believe that an open web built on standards can empower creators everywhere to share their most important stories with the world. This is something we are passionate about, and that that is deeply embedded in our DNA.

Looking back, this has been a great year for web standards and we’re proud of our contributions. We saw several features that we championed finally reach a broad audience. CSS Shapes is making progress and we’ve built a great demo of the more engaging storytelling you can use it for. Blend modes are broadly supported in canvas, for stunning graphical effects (check out the demo). CSS Regions is now available in Apple’s iOS 7 and Mac OS X Mavericks, and we expect to see more beautiful page layouts on the web because of it. We’ve also added support for CSS Regions authoring in Edge Reflow and Edge Code. We like to support shiny web features in our tools!

Speaking of tools, we’re also making improvements in the SVG output from Adobe Illustrator, the CSS and web assets extracted from Photoshop with Photoshop Generator and we have added a brand new CSS Designer panel in Dreamweaver to give your more control than ever to create beautiful, standard-based, web content.

We’re contributing to many open source projects, such as WebKit, Blink and Gecko. This year we introduced two new open source projects, TopCoat  a CSS library for fast, beautiful web apps and Snap.SVG, the Javascript SVG library for modern web graphics. And of course, our more established projects are doing well, with Brackets the code editor for the web, regularly trending amongst Javascript projects on GitHub, and PhoneGap, the framework for mobile apps built with the web platform, winners of the InfoWorld BOSSie awards.

We invite you to participate in those projects or in others that support web standards. By developing in the open with the involvement of many of you, we collectively strengthen the foundation on which web standards can flourish.

Web standards wouldn’t be what they are if it wasn’t for a passionate community behind them. We’ve been thrilled to see the success of some of the efforts we helped initiate, including WebPlatform.org, the community-built website to document the standards of the web. The movement behind Test The Web Forward also gained momentum, with events in Sydney, Seattle, Tokyo, Shanghai and Shenzen. And to help establish a community of ongoing contributors we’ve been happy to pass the torch to the W3C.

*Reposted from the Web Platform blog

10:59 AM Permalink

It’s An Update: For Adobe Muse CC

Today, Adobe is happy to announce an update to Adobe Muse CC that makes it even easier to create unique HTML websites without writing code.

AdobeMuse

Now designers can:

• Access the new Adobe Muse Exchange to download the more than 100 design elements that have been submitted by the Adobe Muse community, including starter templates, prototyping tools, interactive widgets, and more.

• Collect reusable design elements like icons, buttons, headers and footers, styles, and grids using the new Library panel, and share them with teams and other designers.

• Easily connect sites to social media with a dozen new drag-and-drop Social Widgets including Facebook, Twitter, LinkedIn, and Pinterest buttons, plus Google Maps, and Vimeo and YouTube videos.

• Choose from even more scroll effects options from the updated Scroll Effects panel, including the ability to apply opacity and fading to scroll elements and add scroll effects to Adobe Edge animations and slideshows.

• Set a full-screen slideshow that adjusts to the width of the screen whether on desktop or a mobile device.

Get Started
This update is available to Creative Cloud members now: Simply open Adobe Muse and click Install Now from the updater screen. Then, check out the new training videos in Creative Cloud Learn to help you get started, also included with your membership at no additional cost.

Not yet a Creative Cloud member? Sign up for a free membership and get access to 30-day trials of every Adobe creative desktop app, including Adobe Muse. Free members also have access to the new training videos in Creative Cloud Learn to get started.

For a complete list of new features and updates, read the Adobe Muse CC Release Notes.

7:51 AM Permalink

Dylan Roscover—Always A Pixel Off

DylanRoscover-185x300Dylan Roscover illustrates, programs and designs. Hailing from the Rocky Mountains of Colorado, and currently residing in Los Angeles, he bridges the gap between art and technology—man and machine—to take his work in thoughtful and timeless directions. We caught up with him after his session at our San Francisco Create Now event; he spoke with us about controlled chaos, working without the burden of time, and how things are always more epic when we’re young.

When did you know that you wanted to be an illustrator/digital artist? In the first grade I became obsessed with the story of the Titanic, so I drew a huge wall mural of the ship (everything seems more epic when we’re young; it was probably only six or seven feet) and illustrated a short book about it.

In the fifth grade I thought computers were awesome (and the future), so I started learning how to create with them. As Heinlein so eloquently wrote in Stranger in A Strange Land “…contemporary art always paints the spirit of its times.”

Of your pieces to date, which turned out exactly as you’d pictured it? Is it your favorite? I’ve never produced anything exactly the way I envisioned it because I envision all of my work perfectly, much like a program or code—abstract, unattainable, like Pi. If I told you I illustrated something perfectly, I’d be a liar; there is always a pixel off somewhere. Turns out da Vinci was absolutely right in his assertion “Art is never finished, only abandoned.”

What was your first paid assignment? I honestly can’t remember. It was during high school, and probably involved the design of a website with Fireworks or Dreamweaver. Oh, those were the days.

When knee-deep in a project, do you prefer solitude and silence or company and chaos? Why? I prefer solitude and chaos—solitude for focus (just me and the pen/tablet/camera; no interruptions to the workflow) and controlled chaos for energy (music, film, art, lighting, electricity).

Which Creative Cloud application, that you don’t already use, are you most interested in teaching yourself? Prelude CC. After seeing demos of what’s possible with it, I’m quite intrigued.

What social network do you use most often? Why? LinkedIn! Just kidding. I joined Facebook back in 2006 because it was designed well, and there is always plenty to learn from a well-designed application.

If you had to choose: creative freedom or a bigger budget? Bigger budget. So I could afford to take time off at the end of the project and focus on my creative freedom without the burden of time.

Whose work do you most admire? Stanley Kubrick. His masterpieces redefined filmmaking.

What one item in your studio (that’s not a tool for work) would you miss if it all of a sudden went missing? The rug. It really ties the room together.

What advice would you give someone just entering your profession (something you wish you knew when you started your career)? Never rat on your coworkers and when it comes to clients always keep your mouth shut.

You recently spoke at our San Francisco Create Now event… What’s one thing you hope people learned about Creative Cloud? I hope they learned more about the core philosophy behind Creative Cloud: the cross-pollination of ideas, between apps and the world at large. Just the simple fact that I can save a file directly from Photoshop or Illustrator and make it instantly available to the entire world is magical and empowering.

9:28 AM Permalink

Updates available for Premiere, After Effects and more

Today we released over 150 new features for Adobe pro video tools, including major updates to Adobe Premiere Pro CC, After Effects CC, SpeedGrade CC, Prelude CC, Adobe Media Encoder CC, and Adobe Story Plus CC.

For details about the updates, check out this Creative Layer blog post.

12:08 PM Permalink

New Creative Cloud pro video features now available

The 150+ new features in Adobe Premiere® Pro CCAfter Effects® CCSpeedGrade® CCPrelude™ CCAdobe Media Encoder CC, and Adobe Story CC Plus that were announced at IBC last month are available effective immediately via Adobe Creative Cloud. Today we are also delivering a new iPad app, Prelude Live Logger, which adds another tool to your arsenal for faster, more efficient production workflows.

Highlight features in this release include Direct Link integration between Adobe Premiere Pro CC and SpeedGrade CC, expanded support for 4K and higher resolutions and RAW formats, new mask tools, a host of editing efficiency enhancements, including new monitor overlays, and a cool new detail-preserving upscale tool in After Effects.

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“We’re really pleased about these updates, especially coming so soon after a huge spring release and other updates in the summer,” said Bill Roberts, director of product management for Creative Cloud for video. “As the industry moves towards 4K Ultra HD content, we’re delivering not just great apps, but complete workflows. Creative Cloud brings the industry’s leading tools and services together at an affordable price – and it keeps getting better with each new release.”

Performance enhancements in Adobe Premiere Pro and After Effects mean you can work faster with powerful tools like the Warp Stabilizer and 3D Camera Tracker. New SpeedLooks and the SpeedLooks camera patches are now included with SpeedGrade providing a new way to match different cameras for a faster color grading workflow. Adobe Media Encoder now offers GPU processing for speedier rendering. Prelude CC has added the ability to export marker lists and printouts to keep the whole crew on the same page, and Adobe Story CC Plus can now import and export lists, such as set lists or character lists, for easier production planning.

In case you missed it, check out our original overview of this release from our preview at IBC in September, or visit Adobe.com for more details.

Get started

If you are already one of the 1+ million Creative Cloud members, you can download these updates for free via the Creative Cloud desktop application. Then, check out the new training videos in Creative Cloud Learn to help you get started – also included with your membership at no additional cost.

Not yet a Creative Cloud member? Sign up for a free membership and get access to 30-day trials of every Adobe creative desktop app, including the video apps and these feature updates. Free members also now have access to the new training videos in Creative Cloud Learn to help you get started.

You may also download the new Prelude Live Logger app from the Apple App Store https://itunes.apple.com/app/adobe-prelude-live-logger/id705688267?mt=8

10:17 AM Permalink

Darren Orange moves from role-playing games to feature films

Reactor 88 is an independent production company based near Chicago with a unique focus on creating films based on role-playing game narratives. The company’s first production, InSpectres was released in September 2013 and the team is hard at work on their second film, Dead News Report. We spoke with Darren Orange, CEO of Reactor 88, about their films, their inspiration, and their tools.

What drew you into filmmaking?

It was a complete accident. I wanted to make video games originally, but when I made a short film to illustrate the concept for a video game idea, I got hooked on the filmmaking part. I dropped my game aspirations and start making movies. I made a lot of short films at first and it grew from there. I will never forget my first project. The weather was extremely cold and we were all in shorts and t-shirts but I had such a blast working with my team. It brought home to me how collaborative filmmaking is. I realized I would never have experiences like this in video game work – fun though that must be, too.

Filmmaker Darren Orange is CEO of Chicago-based Reactor 88.

Filmmaker Darren Orange is CEO of Chicago-based Reactor 88.

What is it about role-playing games that provides great content for films?

Role-playing games at their core have always been more about telling stories than about creating worlds. And for me personally, as  a filmmaker it makes sense to me to focus on telling great stories. There are a lot of other creative people in the role-playing game world who are passionate about creating the worlds. I am comfortable relying on their talents and putting my efforts into the characters and how the narrative unfolds from their personalities. This is another example of the collaborative aspect of filmmaking that I love.

How long have you been using Adobe Premiere Pro?

I’ve used Adobe Premiere since 1999. I started on version 5.1 or 5.0. I originally learned how to use the software to create anime music videos. Only after that did I realize I could make any kind of film this way. Learning to edit was amazingly liberating: I realized what kind of power this put into my hands. Later on I drifted over to Final Cut, but I’m back with Premiere Pro now.

Inspectres was edited in Adobe Premiere Pro.

Inspectres was edited in Adobe Premiere Pro.

What made you switch back to Premiere Pro?

To be honest it’s kind of hard to say why I ever left Premiere Pro. I think maybe it was just peer pressure. I came back because Premiere started to support  so many different native formats, including H.264, which we used to shoot InSpectres. It was so much easier to work in Premiere Pro than it was in the other software. I’m glad to say that I’m staying with Premiere Pro now for good: it’s just the best editing platform out there, no question. Adobe has done a fantastic job at pushing development and making the Creative Cloud video tools into the most capable, the most dynamic, and the most complete workflow solution there is.

You used Adobe Audition extensively on InSpectres.

Yes we used Audition for pretty much all the sound for InSpectres, from sweetening the audio recorded on location to adding sound effects to the final mix and 5.1 surround sound for our DCP for our theatrical release. We worked in Audition over an eight-month period and it was a great experience. We pushed the limits of our hardware, but the software could just keep on going. The most impressive thing for me was the noise reduction, which allowed us to retain over 90% of our location sound: it was a massive time and cost saver. But it also matters to me as a director to be able to use as much of our original audio as possible.

Adobe Audition is a powerful audio editing application.

Adobe Audition is a powerful audio editing application.

Was it hard for you as a video editor to get used to Audition?

Audition was easy for me to pick up and learn. It felt like I was editing video so I found the transition was very easy. My co-producer Sean Czaja has lots of experience doing sound work and he was also able to get up to speed in Audition very quickly.

Sean also did all of our visual effects shots for InSpectres in After Effects.

In your next film you are moving to an all Creative Cloud workflow. What led to that decision?

I don’t want to have to worry about which applications will work with which, or whether they will support industry standard formats and cameras. And I need support I can count on, no question. Simply put: Adobe rocks when it comes to working with everything out there on the market and the community around Adobe is like none other. Another thing that matters to me, which many filmmakers seem to forget about, is that, at some point, you are going to have to archive your work. Do you want to archive your work across all kinds of different software and be unsure of future support? Again, Adobe is the clear choice for me.

Tell us about your next project.

Dead News Report is a post-apocalyptic story about a group of survivors trying to reach a news station which they discover is still broadcasting. This film has been a long time coming. The original concept was created by my mentor Bill Allan back in 2002. Since then, a lot of things have changed: it’s no longer a kind of newsroom drama, but much more of an epic story. While there are zombies in the picture, the film focuses on the characters. The story is all about people finding their purpose in life and how that purpose can affect others.

Is it hard to move from comedy to such intense drama?

Not really. I generally lean towards more serious work anyway. That being said Dead News Report is going to be challenging for the actors in terms of where they need to go emotionally. I try to learn everything I can about everything involved with the film. This includes researching real-world examples of the emotions that the characters experience. I think as a director not only do you need to be technically excellent and really connect with the actors, but you really need to feel what the actors are going though. It’s a kind of empathy, getting that connection with the performance and helping the actors get there by understanding how the things that they are experiencing would affect people in real life.

Where do you hope to go with Reactor 88?

We have a whole slate of films that we would like to produce. We have a very pragmatic strategy. We want to keep our focus on turning games into movies. The feature after Dead News Report gets back to that and we already have the first draft for that script.  Going forward I hope we will evolve into a preeminent intellectual property production company.

What would you advise someone who is considering moving to the Creative Cloud production tools?

What are you waiting for?  Take everything you’re doing now and just plug it in. The system is designed to support your workflow at any stage. Take any scripts or concepts and get them into Adobe Story and go from there. It’s so nice having every part of pre-production to postproduction all in one place and knowing that all the pieces will work seamlessly with each other. It runs on OSX or PC and there is even a free version of Story. Get started now, there’s no excuse!

Darren Orange has been a Creative Cloud member since July 2013. He is the founder of Reactor 88 and has been at the head of its production development since 2003.

To learn more about Reactor 88 visit www.r88s.com

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12:32 PM Permalink