Here is the second half of our countdown to our top 12 moments of 2012. We hope you’ve enjoyed the year as much as we did. As we look forward, we’re extremely excited for what’s in store in 2013. Here’s to an amazing new year!
Moment #6 | Creative Cloud Scavenger Hunt
Back in April, we got creatives involved in a scavenger hunt right in our backyard in San Francisco the day of the Creative Cloud launch – and it sure was a blast. The grand prize was $10,000 and a lifetime Creative Cloud membership, with two runner-up prizes of 1-year Creative Cloud memberships, which ended up being grabbed by some very lucky winners. Thanks again to all those who participated! We had some great memories from your social documentary.
Moment #5 | Create the Web
Kicking off the first leg of the tour in San Francisco, we announced key updates for the web development community, including Dreamweaver updates and new Edge Tools & Services, exclusively for Creative Cloud members. This also included the first release of Edge Animate (formerly known as Adobe Edge). With these new apps added to Creative Cloud, we’ve seen a tremendous appreciation from you – landing its rank at number four.
Moment #4 | Create Now Live
This online event pulls into the number three spot due to the big feature updates we were thrilled to announce for Creative Cloud members. Photoshop updates included Retina Display support and more, Muse acquired a way to create mobile versions for websites, and the very popular announcements of Creative Cloud for Teams and the addition of Creative Cloud Training. You can still watch the keynote and other snippets from the event on our Create Now Adobe TVchannel.
Moment #3 | Adobe & Behance
We’re thrilled that the Behance community will be joining our family! 2013 holds more in store for how we deepen the connections between our creative tools and services via Creative Cloud and creatives like you around the world.
Moment #2 | Creative Cloud Launch
This is where it all began, which is why were placing this in the runner-up spot for our notable moments. Along with the launch of Creative Cloud, we were excited to introduce the new version of Creative Suite 6, loaded with major feature updates to all our CS applications.
None of the moments up to this point would have mattered if it weren’t for you, our community. A big thanks goes out to our Creative Cloud Facebook fans. We hit our 50,000 likes milestone just before the end of the year! Here’s a look at our Fan favorite moments based on your engagement.
There’s no denying the fact that Brian Yap is one talented Adobe Touch Apps user. We’ve seen his Touch Apps projectssuch as the Grovemade iPhone/iPad Cases, his demo videos on Adobe TV , and we’re excited to bring you more of his great designs. This time around, Brian has lent his talents to the self-described “world punk” band Firewater for their recent music video titled “A Little Revolution.”
We chatted with Brian to learn how he utilized his favorite app, Adobe Ideas, CS6 tools, and Creative Cloud in making of the music video. Check out our interview below and pick up some useful tips along the way.
Adobe: How did this opportunity to work on the Firewater music video project come about?
Brian Yap: Paul Griswold contacted me about working together for no reason other than seeing and liking my illustrations on an Adobe TV video – where I was using Adobe Ideas and talking about how it fit my style. We connected and talked a bit about wanting to collaborate on a fun project. Then, earlier this year, a friend of Paul’s and musical hero of mine, Todd A., contacted him in the hopes that he could get help creating a music video on a tight budget. The band was Firewater and the video was created for the first single off their new album.
Live footage was shot in Turkey and was mixed with animation built from illustrations I did on the tablet with Adobe Ideas and then fine-tuned in Illustrator. The pieces were then animated with After Effects, as well as other programs outside of Adobe. Being able to work remotely made it possible for me to connect with these amazingly talented guys and get in on this project, without ever actually meeting them in person.
Talk us through your creative process. How did you approach this project?
I started by working with the team to come up with a bunch of visual concepts to illustrate. I began collecting references and sketching things out. The process was cool because I would feed Paul Griswold sheets of designs and pieces, and then when the test animations started, it lead to other ideas and concepts.
Usually, whenever someone tells you to just draw cool stuff, the first thing that happens is white paper freeze, but Firewater’s music and the tracks from the new album are so filled with energy and ideas that it was easy to get things flowing and get into it.
Tell us why Adobe Touch Apps, specifically Adobe Ideas, was an ideal tool to use for this task?
I was able to work while traveling with Ideas and the Creative Cloud and keep all the many pieces and designs organized. Being able to draw while traveling for another project, or get out of the office or studio and work on this project really kept me inspired. The vector-based quality of Ideas meant that the process of cleaning up a sketch to make it finished and the way I wanted was super fast and easy so I could explore a lot more pieces quickly and feel okay about not sending everything.
What was the inspiration behind the images you created?
All the inspiration for the work I contributed to the piece was from the song. The tone of the music, the energetic and upbeat sound, and the themes in the lyrics, all helped to lead everything from color to what I was drawing. The video footage shot in Turkey had a “dance number” skew/protest march. It helped inspire me to keep the illustrations meaningful but usable in a way that matched the tone of the song.
Speaking of music, how critical does music play in your creative process? What genre or music gets you in a creative mode?
I’m definitely an aging music nerd. Everything I do is inspired by the music I listen to and when possible, like this project, actually part of the work. Todd A and Firewater’s sound and big catalog were on constant repeat during this project, and I think I made some new fans for them around me because of it. A lot of time it’s hip hop, like Ghostface Killah. When I need to slow it down, like when I’m sketching or playing with concepts, I get into bands with a more songwriting, musical exploration type feel. Lately groups like Manouk, Manchester Orchestra, Black Rebel Motorcycle Club and instrumental outfits, like Red Sparowes, are as important to me working as the tools I use to draw.
What tips/suggestions do you have for creative individuals thinking about getting into Adobe Ideas?
The pinch and zoom allows you to work with an almost infinite sized canvas. Drawing on a tablet with a photo layer is an unbelievable way to keep a reference file, sketchbook and finished canvases all in the same place. I always say, just play around with it. Get used to the features and what it does and then make the tool work the way you work.
For veteran users like yourself, what tips and/or techniques can you offer?
I was using Ideas for a year before bothering to play much with opacity. It led me to a whole new way of drawing with Ideas that look like pencil by using a super low opacity and black or grey and just layering strokes. Always keep playing with the app. I think the simplicity makes it easy to use for everyone, but there are some smart guys behind this application and the ways we as artists use it is only fenced in by our imagination and willingness to adapt to a new artistic tool.
For more on the making of the music video, check out the project on Behance.
From ideation to execution, every creative has a specific process. In a recent article by The 99 Percent, well-known musicians, comedians and writers shared their personal creative processes and success strategies.
How do you create? Check out The 99 Percent article for more inspiration.
The 99% Conference – “1% inspiration and 99% perspiration” – wrapped up a couple of weeks back, and there have been some amazing conversations among leading creatives and visionary speakers. We’ve excerpted a few of them below, thanks to the wonderful recap from the 99 Percent team, and included snippets of a visual documentary of the event from illustrator Wendy MacNaughton. (more…)
We’re often told that we shouldn’t judge a book by its cover. The same logic probably stands for other items that we buy. We just can’t be sure that there will be a correlation between the quality of the package exterior and the quality of the contents within.
That said, package design is extremely important. All other things being equal, strong package design conveys a sense of comfort and quality to the consumer, while setting an expectation for the contents inside. We’ve uncovered a few recent examples of terrific package design for your inspiration.
Have you ever been persuaded to make a purchase simply for the beauty of a product? (more…)
Whether you’re a math whiz or not, there’s no denying that geometry has always played a large role in design. Shapes relate to one another and provide context among the rest of the design, and they can help to illustrate moods and emotions that enable the artist to convey certain messages.
To celebrate the role of geometry in design, we’ve highlighted a few pieces that play with the ideas of shape and space. Tell us in the comments – what do you love most about geometry’s relationship with design? (more…)
Typography is just one element of design, however, typography is also an art form itself. Good fonts blend in seamlessly, and complement their surrounding design with ease, while conveying the proper message to the viewer.
We scoured through some typography posts on Behance to pull together a collection of some terrific typefaces – some of which are even available for free download.
Tell us in the comments – what’s your favorite font? (more…)
Thoughtful design has countless elements and details that all come about through minute decisions on the designer’s behalf. With this in mind, we love seeing thoughtful digital design. What’s interesting about digital design is that one piece of art can be turned into several pieces of art by the subtraction and addition of various layers.
We encountered the work of Jason Boyer on Behance. His project, Net, nicely weaves together elements of geometry, collage, color and portraiture to create an alluring image that evokes a sense of futurism.
What’s great about the way Jason displays his work is that it shows the project in various forms and renditions, with each piece capable of standing on its own, while fitting seamlessly into the project as a whole. Take a look at some of his work below and view the entire project in his portfolio.
Let us know in the comments: what’s your take on the multiplicity of digital art? Do you prefer to share many pieces or just one singular creation?