Results tagged “Creative Cloud”
Today, Adobe is happy to announce an update to Adobe Muse CC that makes it even easier to create unique HTML websites without writing code.
Now designers can:
• Access the new Adobe Muse Exchange to download the more than 100 design elements that have been submitted by the Adobe Muse community, including starter templates, prototyping tools, interactive widgets, and more.
• Collect reusable design elements like icons, buttons, headers and footers, styles, and grids using the new Library panel, and share them with teams and other designers.
• Easily connect sites to social media with a dozen new drag-and-drop Social Widgets including Facebook, Twitter, LinkedIn, and Pinterest buttons, plus Google Maps, and Vimeo and YouTube videos.
• Choose from even more scroll effects options from the updated Scroll Effects panel, including the ability to apply opacity and fading to scroll elements and add scroll effects to Adobe Edge animations and slideshows.
• Set a full-screen slideshow that adjusts to the width of the screen whether on desktop or a mobile device.
This update is available to Creative Cloud members now: Simply open Adobe Muse and click Install Now from the updater screen. Then, check out the new training videos in Creative Cloud Learn to help you get started, also included with your membership at no additional cost.
Not yet a Creative Cloud member? Sign up for a free membership and get access to 30-day trials of every Adobe creative desktop app, including Adobe Muse. Free members also have access to the new training videos in Creative Cloud Learn to get started.
For a complete list of new features and updates, read the Adobe Muse CC Release Notes.
Reactor 88 is an independent production company based near Chicago with a unique focus on creating films based on role-playing game narratives. The company’s first production, InSpectres was released in September 2013 and the team is hard at work on their second film, Dead News Report. We spoke with Darren Orange, CEO of Reactor 88, about their films, their inspiration, and their tools.
What drew you into filmmaking?
It was a complete accident. I wanted to make video games originally, but when I made a short film to illustrate the concept for a video game idea, I got hooked on the filmmaking part. I dropped my game aspirations and start making movies. I made a lot of short films at first and it grew from there. I will never forget my first project. The weather was extremely cold and we were all in shorts and t-shirts but I had such a blast working with my team. It brought home to me how collaborative filmmaking is. I realized I would never have experiences like this in video game work – fun though that must be, too.
What is it about role-playing games that provides great content for films?
Role-playing games at their core have always been more about telling stories than about creating worlds. And for me personally, as a filmmaker it makes sense to me to focus on telling great stories. There are a lot of other creative people in the role-playing game world who are passionate about creating the worlds. I am comfortable relying on their talents and putting my efforts into the characters and how the narrative unfolds from their personalities. This is another example of the collaborative aspect of filmmaking that I love.
How long have you been using Adobe Premiere Pro?
I’ve used Adobe Premiere since 1999. I started on version 5.1 or 5.0. I originally learned how to use the software to create anime music videos. Only after that did I realize I could make any kind of film this way. Learning to edit was amazingly liberating: I realized what kind of power this put into my hands. Later on I drifted over to Final Cut, but I’m back with Premiere Pro now.
What made you switch back to Premiere Pro?
To be honest it’s kind of hard to say why I ever left Premiere Pro. I think maybe it was just peer pressure. I came back because Premiere started to support so many different native formats, including H.264, which we used to shoot InSpectres. It was so much easier to work in Premiere Pro than it was in the other software. I’m glad to say that I’m staying with Premiere Pro now for good: it’s just the best editing platform out there, no question. Adobe has done a fantastic job at pushing development and making the Creative Cloud video tools into the most capable, the most dynamic, and the most complete workflow solution there is.
You used Adobe Audition extensively on InSpectres.
Yes we used Audition for pretty much all the sound for InSpectres, from sweetening the audio recorded on location to adding sound effects to the final mix and 5.1 surround sound for our DCP for our theatrical release. We worked in Audition over an eight-month period and it was a great experience. We pushed the limits of our hardware, but the software could just keep on going. The most impressive thing for me was the noise reduction, which allowed us to retain over 90% of our location sound: it was a massive time and cost saver. But it also matters to me as a director to be able to use as much of our original audio as possible.
Was it hard for you as a video editor to get used to Audition?
Audition was easy for me to pick up and learn. It felt like I was editing video so I found the transition was very easy. My co-producer Sean Czaja has lots of experience doing sound work and he was also able to get up to speed in Audition very quickly.
Sean also did all of our visual effects shots for InSpectres in After Effects.
In your next film you are moving to an all Creative Cloud workflow. What led to that decision?
I don’t want to have to worry about which applications will work with which, or whether they will support industry standard formats and cameras. And I need support I can count on, no question. Simply put: Adobe rocks when it comes to working with everything out there on the market and the community around Adobe is like none other. Another thing that matters to me, which many filmmakers seem to forget about, is that, at some point, you are going to have to archive your work. Do you want to archive your work across all kinds of different software and be unsure of future support? Again, Adobe is the clear choice for me.
Tell us about your next project.
Dead News Report is a post-apocalyptic story about a group of survivors trying to reach a news station which they discover is still broadcasting. This film has been a long time coming. The original concept was created by my mentor Bill Allan back in 2002. Since then, a lot of things have changed: it’s no longer a kind of newsroom drama, but much more of an epic story. While there are zombies in the picture, the film focuses on the characters. The story is all about people finding their purpose in life and how that purpose can affect others.
Is it hard to move from comedy to such intense drama?
Not really. I generally lean towards more serious work anyway. That being said Dead News Report is going to be challenging for the actors in terms of where they need to go emotionally. I try to learn everything I can about everything involved with the film. This includes researching real-world examples of the emotions that the characters experience. I think as a director not only do you need to be technically excellent and really connect with the actors, but you really need to feel what the actors are going though. It’s a kind of empathy, getting that connection with the performance and helping the actors get there by understanding how the things that they are experiencing would affect people in real life.
Where do you hope to go with Reactor 88?
We have a whole slate of films that we would like to produce. We have a very pragmatic strategy. We want to keep our focus on turning games into movies. The feature after Dead News Report gets back to that and we already have the first draft for that script. Going forward I hope we will evolve into a preeminent intellectual property production company.
What would you advise someone who is considering moving to the Creative Cloud production tools?
What are you waiting for? Take everything you’re doing now and just plug it in. The system is designed to support your workflow at any stage. Take any scripts or concepts and get them into Adobe Story and go from there. It’s so nice having every part of pre-production to postproduction all in one place and knowing that all the pieces will work seamlessly with each other. It runs on OSX or PC and there is even a free version of Story. Get started now, there’s no excuse!
Darren Orange has been a Creative Cloud member since July 2013. He is the founder of Reactor 88 and has been at the head of its production development since 2003.
To learn more about Reactor 88 visit www.r88s.com
Learn more about Adobe Creative Cloud
Recently we launched a new campaign called “The New Creatives” which represents multi-skilled and diverse creative people who aren’t afraid to explore new mediums and go wherever their ideas take them. Over the past several weeks on our social channels, we’ve been featuring talented artists who identify as New Creatives.
In celebration of all the New Creatives out there, we commissioned artists from around the world to generate creative self-portraits and the results blew us away. Check out their works of art below.
ARITST/ILLUSTRATOR/MAKER OF STUFF
ILLUSTRATOR / CHARACTER DESIGNER / ANIMATOR
ILLUSTRATOR / ANIMATOR / EMOTIVE
DESIGNER / COORDINATOR / PRINT AFICIONADO
ART DIRECTOR / DESIGNER / TYPOGRAPHER
Thanks to all of our contributing New Creatives!
When we asked Alfalfa Studio to create a site using Muse CC, they responded with a celebration of New York and a hub for New York’s design community to share the city’s secrets, surprises and locales:
Inspired by handcrafted works and the flat graphics of American design icons Paul Rand and Saul Bass, the site pays homage to imagination and individuality.
New York Is My Muse isn’t just a website. It’s also a 27 x 40 limited-edition offset-printed poster, designed by Alfalfa Studio, that celebrates the neighborhoods, landmarks and vibrancy of one of the most iconic cities in the world.
Rafael Esquer, Alfalfa Studio’s founder, has signed five of them and given them to us to give away. Entering to win one is easy:
- Over the next five days answer any of the questions below.
- Tweet the question/answer with the designer’s Twitter handle and #AdobeMuse.
Hint: All answers can be found on New York Is My Muse
- What’s Gail Anderson’s (@GailAndersonNY) favorite public art piece in Manhattan?
- Which building does Allan Chochinov (@chochinov) consider the most beautiful in Manhattan?
- What’s Jon Contino’s (@joncontino) favorite been-featured-in-a-movie location in Manhattan?
- Where in Manhattan did Glen Cummings (@glen_mtwtf) have a memorable Eureka! moment?
- Where in Manhattan does Chris Dixon (@cdixon) go for creative inspiration?
- Where in Manhattan would Barbara Glauber (@barbaraglauber) spend her last ten dollars?
- Where in Manhattan is Carin Goldberg’s (@caringoldberg) favorite sketching spot?
- Where in Manhattan is Timothy Goodman’s (@timothygoodman) favorite free place to go?
- Where in Manhattan has Mike Joyce (@MikeJoyceNYC) seen the most iconic graphic design?
- Where in Manhattan does Manuel Miranda (@manuelsmiranda) go to “escape” the city?
- If she could choose any building in Manhattan, where would Michele Washington (@culturalbounder) choose to live?
- What is Willy Wong’s (@wwong) favorite “secret” place in Manhattan?
Join us in exploring New York from the perspectives of Alfalfa Studio and Adobe Muse CC.
For full details, check out our Muse Tweetaway Official Rules.
When we shared our vision for the Creative Cloud at MAX, we said it would give us the opportunity and the impetus to innovate – and ultimately empower a new generation of creatives. With full hearts and open minds we also shared our first explorations into the future of creative hardware.
Today, I am excited to share the next milestone on this path: Adobe is moving our cloud pen, Project Mighty and our digital ruler, Project Napoleon, from a technology exploration to a planned product. We are teaming up with Adonit, an awesome band of makers with a shared belief in the power of creative devices paired with apps and services, to manufacture and ship Mighty and Napoleon in the first half of 2014.
We are also unveiling an energetic new campaign, “I am the New Creative,” celebrating the contemporary creative through a series of remarkable self portraits by Joshua Davis, Dylan Roscover, Anita Fontaine and many more. We believe tools define generations– and that you should be able to create from anywhere, explore new mediums and go wherever your ideas take you.
With our first tools for the new creative — Project Mighty and Napoleon — we are confident that we can help make digital creativity both more accessible and more natural by combining the accuracy, expressiveness and immediacy of pen and paper with all the advantages of our digital products and the Creative Cloud. As we shared in our initial demo, Project Mighty is pressure sensitive, which helps it draw a natural and expressive line. It is also connected to the Creative Cloud, giving you the ability to carry all of your favorite personal digital assets, brushes and colors with you, copy/paste across devices and more.
Since our day jobs are designing software, we are also looking at how this family of hardware might impact what our software could be. Adobe has already pioneered some of the most widely used tablet apps in the creative space, including Adobe Ideas and Photoshop Touch, that are relied on by millions of creatives around the world. Today we are unveiling two sneak peaks in this realm that we think really move the combined hardware and software experience forward: Project Parallel, a drafting iPad app designed and developed from scratch for the Project Napoleon hardware. The second, Project Contour, is essentially Kuler for shapes – take a photo of a favorite object or shape on an iPhone and access it with Napoleon on the iPad to simplify architectural line sketching, drawing and ideation. Together, they enable what we like to call “straight line sketching,” a simple and expressive way of getting your creative ideas recorded.
Through natural interface, cloud connectivity and now new hardware, we are starting the process of creating tools for the next generation of creatives and redefining the playing field for designers. I am looking forward to this next chapter for innovation at Adobe. It’s going to be a fun year. I can’t wait to share what we are currently exploring. Be sure to stay tuned here for what’s coming next.
Michael Gough leads the Experience Design team (XD) at Adobe, an internal design practice of 100+ focused on creating the next generation of digitally enabled experiences. A long-time design evangelist and advocate for the next generation of creatives, Michael has been pushing the envelope with disruptive designs and technology innovation for years.
Follow Michael on Twitter: @michaelgough_
This fall, Adobe is hosting free Create Now events for you to learn what’s new in Adobe Creative Cloud. I’ll be traveling to San Francisco, New York, Los Angeles and other cities throughout the US and Canada along with Rufus Deuchler, Jason Levine, Terry White, and other Adobe experts. Join us to see the very latest in technology, tips and techniques. It’s more than just showing off new ways to bring your creative ideas to life. It’s about showing how you can work more efficiently with quicker results that get the job done, which will ultimately give you more time to focus on the work that matters.
It doesn’t really matter the work you do because we’ll be covering it all. Everything from digital imaging, photography, graphic design, motion graphics, web design, or app creation just for a start. The Tour kicks off September 19 at the American Conservatory Theater in San Francisco.
Some highlights will include:
- How to sync/store/share your content with a few select friends, your client or a worldwide creative community.
- See the latest features in Adobe Photoshop CC including the new Generator feature, plus Illustrator CC, Dreamweaver CC, After Effects CC, Premiere Pro CC and much more.
- How to create a fully editable, customizable website with Adobe Muse CC or use InDesign CC to create apps for iPad.
- How to create responsive web content using the latest in web standards.
- Discover how to edit video more efficiently using Premiere Pro, use 3D in After Effects as well as how to track motion and other tips the pros use.
Aside from seeing the latest in technology and getting tips from the pros, it’s about answering your questions. So come ask us in person. And remember, it’s free!
Not enough incentive? We’ll also give you a chance to win a one-year membership to Creative Cloud!
Brilliant Visuals | Fluid Workflows: Over 150 new pro video features coming to Creative Cloud in October
This week at IBC, we’ll be showing off many awesome new features coming in the October 2013 releases of Creative Cloud pro video tools. Instead of the usual 12 or 18-month wait, we’re proud to be offering the major updates just four months after the original CC products were launched. Over 150 new features will help you deliver brilliant visuals with a richer toolset and even more integrated workflows. Along with significant updates to Adobe Premiere® Pro CC, After Effects® CC, SpeedGrade® CC, Prelude™ CC, Adobe Media Encoder CC, and Adobe Story CC Plus, we will also preview a cool new iPad app, Prelude Live Logger. In this post we want to share some of the highlights with you.
Direct Link integrated color pipeline
Now you can really take your creative vision to the next level with the new color pipeline between Adobe Premiere Pro CC and SpeedGrade CC. Open Adobe Premiere Pro projects inside SpeedGrade CC for color grading, and send them back to Adobe Premiere Pro CC where you can continue editing with color corrections and looks applied. Use the new SpeedLooks in SpeedGrade CC to add instant cinematic vibrance to your productions. Move easily back and forth between the applications as you fine-tune your edits and grades in one integrated workflow.
Brilliant visuals at 4K and beyond
New cameras and formats keep on appearing. With Adobe Premiere Pro CC you can work fluidly and efficiently with 4K and higher resolution, Ultra HD, and RAW footage, including the latest digital file- and camera formats, such as CinemaDNG , RED Dragon, Sony F65, AVC Long GOP/XAVC Long GOP, AVC Ultra, and others. There’s really no need to waste time transcoding and rewrapping footage—with Adobe Premiere Pro CC you get right to work on your content.
New mask tools for faster workflows
Quickly create masks and apply effects that automatically travel frame by frame throughout your compositions. Mask Tracker in After Effects CC eliminates the need for repeated manual adjustments to your masks and saves you from repetitive rotoscoping. SpeedGrade CC now offers support for multiple grading masks: add masks to individual layers within a grade, so you can save and copy all of them in a single action—and move through your projects more efficiently.
A more streamlined editing environment
Editors, like all artists, need to stay in the creative flow: the mechanics of the tools shouldn’t interfere with the artistic process of crafting the story. Among a host of workflow enhancements big and small, Adobe Premiere Pro CC now offers a new monitor overlay showing key data, such as time codes and camera angles, during playback. Enhanced multicam support makes it easy to turn individual camera angles on or off or rearrange angles as you edit. Adobe Premiere Pro CC also adds support for captions in MXF media and encoding to CEA-708 standards, as well as audio monitoring to automatically mix down multi-channel audio for stereo playback.
Greater efficiency on set
Prelude CC adds new features, such as support for GoPro footage and metadata, and the ability to export clips and subclips, as well as rough cuts from the Project panel. Print out your marker list so you can easily review your content on set with your production team.
And then there’s Prelude Live Logger, a new iPad app in final development. With Live Logger, you can begin recording notes on your iPad while your crew shoots. After ingesting your footage, combine your Live Logger comments and tags with the rest of your metadata in Prelude CC so that all your information is available for editing and postproduction.
Powerful image upscaling
Resolutions are going up, up, up. Now you can preserve detail and sharpness in After Effects CC as you upscale footage for new higher resolution delivery formats. Transform SD material to HD or 2K to 4K—the new up-scaling effect retains edge detail and reduces noise and artifacts.
Smoother production planning
Efficient scheduling and smart use of resources, crew, and talent is the key to controlling production costs. Adobe Story CC delivers with new import and export support, including set lists, character lists, and tag lists, along with other refinements.
Analyze your footage dramatically faster with new multithreaded parallel processing for the Warp Stabilizer VFX and the 3D Camera Tracker in After Effects CC, as well as improved Warp Stabilizer performance in Adobe Premiere Pro CC. GPU optimizations in After Effects CC, including enhancements to the ray-traced 3D renderer, provide improved performance with extruded text and shapes. Also, all current Intel HD Graphics GPUs can now be used for OpenGL acceleration. And here’s something for Adobe Media Encoder fans: AME CC now offers GPU rendering for faster performance.
Better media management
Find and load video assets with the new Media Browser in After Effects CC. Link and Locate has been improved in Adobe Premiere Pro CC, for example with proxy file workflows when linking back to source content. Adobe Media Encoder CC now provides automated image processing for customized media output, including watermarks, time codes, and image processing, such as “baking in” Look Up Tables (LUTs).
To join Creative Cloud, visit http://adobe.ly/15vvGxk
The first application update since the June release of InDesign CC enables people to synchronize preferences—keyboard shortcuts, presets and workspaces—to Creative Cloud.
Settings That Go Where You Go
Anyone who uses one computer at home and another at work can Sync Settings to save their preferences; whenever/wherever InDesign is opened, the settings will be the same.
Learn more about InDesign CC on the InDesign product page on Adobe.com.
Update: October 18, 2013: A few months ago we welcomed emc design to Creative Cloud for teams. Take a look and see how they’re benefiting now:
Welcome to Creative Cloud, emc design (@emcdesignltd). This UK-based design shop recently announced on their blog that they’ve signed up for Creative Cloud for teams. In their post, they list several of the features that are helping them streamline their workflow and create even better work.
As you can see, not even a burglary has kept them from producing top-notch work, thanks to CC. Here are just some of the advantages that emc design laid out in their post:
- Every staff member is granted access to all of the Creative Cloud applications from anywhere, which increases flexibility for remote working and gives people the option of working at home when deadlines are tight. Because pulling an all-nighter is a lot better when you can do it in your sweatpants, on your couch, with real food, instead of in a dark office with only cold pizza and vending machine snacks to munch on.
- emc staff has access to the latest creative tools, which lets them experiment more and push their creative boundaries. No more waiting for the newest tool, only to see your competition get it first.
- We’ve all lost valuable time, or even missed deadlines, due to IT issues. But with CC, administrators at emc can easily manage licenses and install applications – case in point, after their office was burglarized, they were able to quickly re-install Creative Cloud on 5 new Macs and keep producing their best work without skipping a beat.
One of the biggest benefits of Creative Cloud is the ability to deliver updates as soon as they’re available and better engage with our customers. The Creative Cloud allows us to respond to customer needs much faster that our old model of delivering updates every 18-24 months. Today we’re happy to announce that we’ve made several workflow enhancements for our web designer and developer customers with updates to the Edge Tools & Services family:
• Edge Reflow CC – Create and manage responsive comps for your entire site with new support for multi-page web designs.
• Edge Code CC – Test content across devices with new Edge Inspect CC integration, and get access to your favorite Kuler themes as you code.
• PhoneGap Build – Extend the functionality of your mobile app with third-party plugins.
Here’s a closer look at Edge Reflow CC’s new multi-page support with Adobe evangelist Paul Trani:
We’ve also made an update to Edge Animate CC that fixes compatibility issues with projects in Internet Explorer 11, and is recommended for all users.
Our goal is to add new functionality and evolve alongside web standards, to help everyone create and deliver beautiful content for the modern web. Get all the updates today at https://creative.adobe.com/.
Follow Us on Twitter
Upcoming Create Now World Tour Events
Upcoming Ask a Pro Sessions
Previous Ask a Pro Sessions
- Leonie Rafter on Behance Creative Spotlight: Steve Simpson
- Nano Kanpro on Tools For the New Creative
- Chris Dickman on Tools For the New Creative
- Serendip7 on Tools For the New Creative
- Adobe Creative Cloud hits 1 million subscribers, Projects Mighty and Napoleon available in 2014 | tekifeed.com – Gadget Feeds, Gadget News and more! on Tools For the New Creative