I’ve been promising to share some of the testing I’ve been doing with new Thunderbolt devices in regards to our video products. TB is really shaping up quite nicely and this video will show you some of the stuff in my video lab. I could only show what’s currently shipping or what the manufactures will allow me to show – so, there will be more updates on Thunderbolt coming in 2013 as I have lots more cool TB devices….
One of the main things I’ve been doing is testing various Thunderbolt Windows configurations. I’veI asked 3 Adobe Pro Video System builders to build a TB editing machine that they thought would catch my attention. I supplied the motherboards and gave them the freedom to build around it. All 3 did an excellent job. See what you think.
Lately I’ve been getting a lot questions from Premiere Pro users about I/O cards from AJA, Matrox, Black Magic, and Blue Fish. In many cases its been more about driver version requirements matching the version of Premiere Pro CS6 that they are using. As of the writing of this article, Premiere Pro CS6 has been updated to 6.03 for Windows and 6.02 for Mac.
Remember with Premiere Pro CS6 we introduced Adobe Mercury Transmit which is a set of APIs (Application Program Interface) added to Premiere Pro to allow 3rd parties to have direct access to the Adobe Mercury Playback Engine and it’s acceleration. This is a very different method of I/O from previous versions of Premiere or Premiere Pro.
There are several common setup issues that I keep seeing first hand from customers as well as the user to user forums that support our ProVideo & Audio products (many thanks to the people that reply to those posts).
I’ve been working with the leading 3rd party I/O companies that support Premiere Pro and our other Pro Video/Audio tools and will be posting links here. Please feel free to pass this information on to other forums. My main goal is to get people familiar with how setup needs to be done to make it easier to identify hardware driver or Adobe issues.
New Premiere Pro users that are used to FCP or Avid set ups should find these setup videos helpful as well.
In this video you’ll get a chance to see how adding an Adobe Partner Panel can add additional features to your Adobe applications. I’ve selected Pond 5 as a featured partner to show this off. You’ll be able to quickly add clips to your Project Bin directly within Premiere Pro CS6. Pond5 is free to sign up and start using. You’ll have the option to purchase the HiRes versions of the clips once see how they work in your existing project. It’s an excellent workflow and a great way to add clips to any project. Here’s the link to get the free plug-in for Premiere Pro CS6: www. pond5.com/adobe
I’ve invited Travis White from our Plug-in Partner NewBlue FX to give us a quick look at their new Titler for Premiere Pro CS6. I’ve found it incredibly easy to learn and offers some very cool optons for Premiere Pro user.These guys also offer a ton of other cool effects as well. Make sure to check out their website for more cool Adobe “add-ons” http://newbluefx.com/
I’ve been getting a lot questions on native camera workflows and we have created a set of guides based on camera manufacture. This is not a complete list of what we support but a great starting point for new users. Also keep in mind that Cameras like the awesome new GoPro Hero2 and other H264 devices (iOS/Android cameras) also work without issue- Just import and edit. You will notice a very cool new CS6 feature when adding a clip to a new Sequence – it will now check to see if the Sequence settings match the clip and if it does not match , it will offer to change the settings if it’s the first clip brought into the timeline. While not a new feature for other NLEs, it’s new for Premiere Pro CS6. We also have new support for ARRI RAW as well.
In this short video, I’ll give you a few tips on increasing your performance in Premiere Pro CS6 with the latest 2012 technology from Intel SSD’s , XEON ES Processors, and NVIDIA’s TESLA 2050 boards as well as the new HP Z820 dual 8 Core processors for 32 Threads of raw power.
For MacBook Pro users there are few tips with SSDs and Thunderbolt as well. The performance tests I’m seeing in my lab have been truly remarkable. I’ll be working on several more videos on increasing performance for Pro Video workflows in various Windows and Mac computers. – stay tuned.
** I should point out that in the video I mention the Telsa 2750 board when in fact it’s the 2075 board – sorry for the confusion….
Here’s a quick Premiere Pro demo I did on the last day of NAB 2012. It was recorded using a new Newtek TriCaster 8000 and the results are pretty cool. In the video I review a few quick features that we’ve been working on in Premiere Pro CS6. Many more videos to come – stay tuned.
Just the first of several videos I’m working on to show off a few of my favorite new features of Premiere Pro CS6. This Transmit feature is a feature we’ve been working on for a quite a while to make it easier to integrate 3rd party hardware from partners like AJA, BlackMagic, Matrox, BlueFish and more. This new API basically puts the control of the output/monitoring on the “Adobe Side” of the equation . No more need for special Presets for each 3rd party card or special editing modes.
The driver development for the 3rd party is also much easier as they no longer have to write special sequence playback modules . The biggest feature that Transmit bigs to the user is the ability for the 3rd party hardware to take full advantage of the Adobe Mercury Playback engine whether it’s a supported Cuda, OpenCL, or software only configuration.
One of the coolest tech demos at this years NAB was Intel’s Thunderbolt technology. As you may have seen in my previous blog entry, Apple’s newest laptop has the Intel Thunderbolt port that shares the same connection as the Mini Displayport . Currently, this is the only computer shipping with a Thunderbolt port – remember that you can’t simply add a Thunderbolt port, it’s tied into the logic board/Bus and processor. This is a feature you will want to watch for on your next computer purchase if you use uncompressed files or need to move large project files around.
As walked the show floor during setup, I saw several booths with Thunderbolt on display and none of them gave people the opportunity to see a complete workflow from computer to SDI output. Most of them were out of reach and under a piece of clear plastic. I wanted to give people a chance to play with the timeline and experience Thunderbolt first hand. Thanks to Promise Technology(Raid), BlackMagic Design (IO) , and iKan (7” SDI monitor), we were able to pull together a great display with in a few hours.
The real credit on the Adobe side goes to our Pro Video engineers and the Intel engineers who closely worked together over the past few years to insure that our 64 bit Mercury software playback engine could take full advantage of the “Fat Pipes” that Thunderbolt provides. As many of your know, Uncompressed video is not that much of strain on the processors like h264 video, but you do need a clean 64 bit path to deliver that much data from the timeline to IO like the Blackmagic unit demonstrates. All of these pieces need a clean 64 bit path and need to work together.
Click on the video shot by ProVideoCoalition.com to get a quick idea of what this is technology is all about. I’ll be working on more tech demos as new Thunderbolt hardware is rolled out. Several vendors are planning to offer Thunderbolt connectivity in the near future have already contacted me. This includes, Cameras, IO devices, Displays, Raids, and PCs.
Recently I’ve been getting a lot of performance questions from Mac users about using Premiere Pro editing systems with ATI/AMD graphics cards. No question this has been “sparked” by Apple’s recent series of MacBook Pro Laptops featuring Thunderbolt and a 1GB AMD Radeon 6750 graphics card. Below is a link (Click picture) to show the Mercury Playback Engine running on the new Apple MacBook Pro 17” Thunderbolt laptop in 64 bit CPU mode or what’s also known as Mercury Software mode. In software mode, Premiere Pro will use its 64 bit playback engine along with OpenGL to give you a great playback & rendering experience. Apple is now finally shipping a fast processor with 8GB of system RAM and 1GB of GPU RAM on a laptop.
As you’ll see in the 9 minute video, for many workflows with 2 or 3 layers of video , Mercury Software playback will fit their needs perfectly. With newer Intel processers and fast hard drives, Mercury software playback can render Titles, transitions, PSDs, and effects like Ultra Keying, and Color correction (Fast Color Corrector) in real-time. As you’ll see in the video, playback is very smooth.
Remember that the Red Line above the Sequence means that you are using the CPU to process data. It does not mean you can’t play in real-time. Frankly, we need more colors to show what’s actually happening during playback of the Sequence – I’ve already added it to the Premiere Pro wish list.
What about CUDA? I thought Premiere Pro CS5 required an approved nvidia card for Real-time.
Remember that Mercury Back has 2 modes:
1. 64 bit Software playback mode. ie CPU + OpenGL mode
2. Hardware assist playback mode. ie CPU + GPU w/CUDA
When you have an approved nvidia CUDA card, you get powerful parallel processing (CPU + GPU) which allows you to edit and Export at the same time with incredible speed. The CUDA card can take on effects and free up the processor to handle other non CUDA tasks.No question, if you have the choice – this is the most powerful option.
With newer processors like Intel’s Sandy Bridge processor (8 Threads), the CPU can now take on a lot more tasks. We can now even use laptops to playback native Red files in ¼ mode instead of 1/8 mode. This was previously only possible on a desktop system. I was completely caught off guard – this was really impressive to see Intel giving us this type of performance in a laptop. Native DSLR (Canon 5D) and RED editors will totally dig this.
Bottom line, if you need to edit on a system that has a fast processor and an AMD/ATI, or other non-supported CUDA cards, give it try. Chances are you’ll be pleasantly surprised.We have a ton of surprises in in the works.