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October 31, 2005

Digital Media Protection with Flash Media Server

Learn how to use the strong, built-in digital media protection capabilities of Flash Media Server when you stream your content.

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Posted by gfox at 3:41 PM

The Real Estate Sample App - Part 1: Coding a Search Interface with Flash Forms

Create an RIA with CFCs, Flash Remoting, and ColdFusion Flash Forms.

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Posted by gfox at 3:40 PM

Using Bitwise Operators to Manipulate Bits and Colors

Discover how you can manipulate pixel colors in Flash programmatically by changing their color channels.

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Posted by gfox at 3:39 PM

Importing Word or Excel Documents

Turn your Microsoft Word and Excel documents into Contribute web pages effortlessly.

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Posted by gfox at 3:39 PM

Using Vector Masks

Understand what a mask does and how to create one of the main types of masks—vector masks.

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Posted by gfox at 3:38 PM

The Paste Special Command

Take control of what formatting is applied when you paste text into your Dreamweaver pages.

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Posted by gfox at 3:37 PM

Basic Motion Tweens

Master the art of animating objects on the Flash Stage with
motion tweens.

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Posted by gfox at 3:37 PM

Synchronizing Deployed Rich Internet Applications

Develop a simple way to handle version control and synchronization issues in deployed client applications.

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Posted by gfox at 3:35 PM

October 10, 2005

Introducing the Flex 2 Product Line

Learn about the next generation of developer tools and services for building RIAs.

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Posted by gfox at 1:44 PM

Best Practices for Encoding Video with the VP6 Codec

Prepare your video for the web with the new Flash 8 Video Encoder.

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Posted by gfox at 1:44 PM

Configuring and Testing PHP Servers for XSL Support

Make sure your PHP server is set up correctly to process extensible stylesheet transformations.

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Posted by gfox at 1:43 PM

Launch Fighters: Game Making for Handhelds - Part 2: Optimizing Content for Resource-Constrained Devices

Reduce file sizes and processor load when fine-tuning Flash Lite content on small devices.

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Posted by gfox at 1:41 PM

Introducing True Alpha Video in Flash 8

Learn from this simple example to create and import your own alpha video.

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Posted by gfox at 1:40 PM

Creating Fireworks Panels – Part 1: Introduction to Custom Panels

Learn how to create custom panels that unlock hidden functionality and improve your workflow.

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Posted by gfox at 1:40 PM

File-Size Considerations for Captivate Demonstrations and Simulations

Find out how you can reduce the size of your content and improve users' experiences.

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Posted by gfox at 1:39 PM

Tile-Based Scrolling in Director

Compress file size and calculate your game characters' interaction with the game background.

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Posted by gfox at 1:38 PM

Converting Marquees to Paths in Fireworks 8

Watch these demos to easily convert selections to vector paths and vector paths to selections.

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Posted by gfox at 1:37 PM