April 16, 2007
Flash Mobile Developer Center RSS feed has moved
The Flash Mobile Developer Center RSS feed has moved to the following location:
http://rss.adobe.com/developer_center_flashlite_tutorials.rss?locale=en
Posted by gfox at 12:27 AM
April 2, 2007
Building an external XML-driven photo gallery in Flash Lite 2.0
Use XML, ActionScript, and Flash Lite to build an application that shows your pictures on mobile devices.
Posted by gfox at 2:24 PM
March 26, 2007
Introducing Adobe Device Central CS3
Read about the upcoming cool features in Adobe Device Central CS3 from Winston Wang, senior product manager for Mobile and Devices.
Posted by gfox at 2:12 PM
March 5, 2007
Total Training video: Handling device key press events
Gain an understanding of how to manage user interactions with Flash Lite on mobile devices.
Posted by gfox at 3:50 PM
February 19, 2007
Porting J2ME games to Flash Lite
Learn best practices, techniques, and considerations for porting existing J2ME games to the Flash Lite platform.
Posted by gfox at 4:26 PM
February 12, 2007
Designing engaging mobile experiences (PDF, 703K)
Understand the guiding principles that are critical to designing great experiences for today’s mobile device users.
Posted by gfox at 2:15 PM
January 5, 2007
Working with Nokia Series 40 Flash Lite content – Part 3: Screen savers
Learn how to create a Flash Lite screen saver that you can use across Nokia Series 40 3rd Edition devices.
Posted by amywong at 2:52 PM
December 18, 2006
Working with Nokia Series 40 Flash Lite content – Part 2: Creating wallpaper
Become familiar with the supported content types for Nokia Series 40 handsets.
Posted by amywong at 2:39 PM
December 11, 2006
Working with Nokia Series 40 Flash Lite content – Part 1: Capabilities overview
Become familiar with the supported content types for Nokia Series 40 handsets.
Posted by amywong at 2:28 PM
Making a simple SWF launcher with Nokia Carbide.c++ IDE
Create a native Nokia installer to open Flash Lite applications.
Posted by amywong at 1:07 PM
December 4, 2006
Flash Lite 2.1 for Symbian and Windows Mobile now available
Reach more users with your Flash mobile content using the new versions of Flash Lite for Symbian and Windows Mobile devices.
Posted by amywong at 1:17 PM
Make money on Nokia S60 and Series 40 Platforms
Start creating and selling your Flash Lite applications and content to millions of Nokia handset users worldwide through the Handango multi-channel distribution network.
Posted by amywong at 1:16 PM
November 6, 2006
Total Training video: Developing for mobile and PDA
Ease into Flash Lite development with these videos.
Posted by gfox at 3:11 PM
October 25, 2006
Make money with Verizon Wireless
Start creating and selling your Flash Lite applications and content for Verizon Wireless subscribers.
Posted by gfox at 11:22 AM
September 25, 2006
Creating SIS files for distribution
Package large, multi-part Flash Lite applications into one installation file for use in Symbian OS devices.
Posted by gfox at 10:23 AM
September 22, 2006
Softkey location and screen orientation for Nokia handsets (PDF, 160K)
Learn how to obtain softkey information on Nokia devices for your Flash Lite projects.
Posted by gfox at 11:19 AM
September 20, 2006
Mobile device profile update #4 now available
Get the latest mobile device profiles for use in the Flash Professional 8 mobile emulator.
Posted by gfox at 11:18 AM
September 12, 2006
In Labs: Flash Lite 2.1 for Windows Mobile 5.0
Expand your target platforms for Flash Lite by trying out this pre-release of Flash Lite 2.1 for Windows Mobile 5.0 devices.
Posted by gfox at 8:34 AM
September 11, 2006
Optimizing your content for OTA delivery
Learn how to create Flash Lite content for download through wireless networks.
Posted by gfox at 8:21 AM
September 5, 2006
Quickly create multiple versions of your Flash Lite 1.1 content
Learn what modifications you need to make so that your content runs on a variety of devices.
Posted by gfox at 2:11 PM
August 28, 2006
Optimizing Content for Flash Lite 2.0 (PDF, 125K)
Learn tips and tricks for making your Flash content run efficiently on mobile devices.
Posted by gfox at 2:07 PM
July 31, 2006
Persistent data: Saving user preferences and game scores
Use Flash Lite shared objects so your games remember user information across gaming sessions.
Posted by gfox at 3:30 PM
July 17, 2006
Creating a Flash Lite 1.1 RSS Reader
Use a server-side PHP parser and Flash Lite 1.1 to display RSS feeds on Flash Lite–enabled devices.
Posted by gfox at 2:19 PM
July 10, 2006
Mobile charting with Flash Lite 2
Minimize data transfer while still performing elegant data visualization on mobile devices with these components.
Posted by gfox at 5:00 PM
June 12, 2006
Creating iRiver U10 games for beginners
Create a game for the iRiver U10 with only a basic understanding of Macromedia Flash and ActionScript.
Posted by gfox at 5:21 PM
June 5, 2006
Tips for developing Flash games for the iRiver U10
Understand the process of migrating Flash desktop content to iRiver U10 devices using Flash Lite 1.1.
Posted by gfox at 5:32 PM
May 30, 2006
Converting Flash content to Flash Lite 1.1
Learn how to convert Flash content created with ActionScript 2.0 to Flash Lite 1.1 content.
Posted by gfox at 3:40 PM
May 15, 2006
Introduction to Animation in Flash Lite 1.1
Learn the basics of creating and optimizing animation in your Flash Lite 1.1 projects.
Posted by gfox at 7:53 AM
March 20, 2006
Loading, Parsing, and Locally Storing XML in Flash Lite 2
Transmit data to and from Flash Lite 2 with XML and store it locally using Flash Lite shared objects.
Posted by gfox at 2:53 PM
March 1, 2006
Flash Lite Feature Demo Sample
Dissect the code of this sample that showcases many of the features available in Flash Lite 2.
Posted by gfox at 11:16 AM
Flash Lite MP3 Player Sample
Check out the code for this Flash Lite 2 mobile MP3 player.
Posted by gfox at 11:13 AM
Optimization Tips and Tricks for Flash Lite 2
Refer to this list of best practices as you developer Flash Lite 2 content for mobile phones.
Posted by gfox at 11:12 AM
Flash Lite 2 Content Developer Kit
Flash Lite 2 Content Developer Kit
Posted by gfox at 10:54 AM
Thinking About Using Flash Instead of J2ME?
Learn what it takes to build the Flash Lite equivalent of a J2ME app
Posted by gfox at 10:52 AM
January 9, 2006
Launch Fighters – Part 3
Port Launch Fighters from the U10 to a Mobile Phone.
Posted by gfox at 3:10 PM
January 2, 2006
Flash Lite 2 Update for Flash Professional 8 Preview Release
Get Flash Lite Player 2 and the Flash mobile authoring update for developing Flash Lite 2 content.
Posted by gfox at 8:18 AM
Announcing the Flash Lite 2 Update for Flash Professional 8 Preview Release
Get Flash Lite Player 2 and the Flash mobile authoring update for developing Flash Lite 2 content.
Posted by gfox at 8:15 AM
October 10, 2005
Launch Fighters: Game Making for Handhelds - Part 2: Optimizing Content for Resource-Constrained Devices
Reduce file sizes and processor load when fine-tuning Flash Lite content on small devices.
Posted by gfox at 1:41 PM
September 26, 2005
Launch Fighters – Part 1: Creating a Game for the iRiver U10
Examine a mobile game running in the Flash Lite 1.1 player to see how it works.
Posted by gfox at 8:52 AM
September 14, 2005
Mobile Development
Mobile Authoring with Flash Professional 8 Seminar
Posted by gfox at 1:24 PM
August 22, 2005
Cryptic Capers: Best Practices for Mobile Game Development in Action
Learn to build complex mobile games for Flash Lite–enabled devices.
Posted by gfox at 10:18 AM