We’ve been busy at NAB this week speaking with partners and customers about the future of television and the general availability of Adobe Primetime – our TV publishing and monetization platform for programmers and pay-TV service providers. Fresh off our announcement, we’re... more
Video & Ad Solutions
When you start something new in life be it a company, a project or something personal – it is exciting.
Today, we announced Adobe Primetime – a complete multi-screen video solution that enables broadcast programmers and pay TV service providers to capitalize broadcast video across every connected... more
Independent game development company Overdose Caffeine creates cross-platform, real-time multiplayer games with fast and intense environments. Pocket Fleet, the company’s first cross-platform, free-to-play, multiplayer game, invites players from around the world to create or join a space dogfight and test their pilot skills against real people or CPU-controlled enemies.
By Teresa Demel
JWT/Casa found that using Digital Publishing Suite to develop apps for its clients transformed its business as an agency by improving speed to market, cost effectiveness, and business processes such as internal communications. Below is a clip of Lorenzo Vallone, SVP/CTO at Casa, discussing how DPS... more
Esquire is no stranger to innovative breakthroughs in the digital publishing space—from being one of the first publishers to release their digital issue before their print, to integrating tools like Google Maps and Netpage, and delivering some of the most engaging interactivity out there—they have consistently pushed... more
Adobe & The Web
The Web is an ever changing place and the first half of the year has been rich in surprises, big announcements and industry shifts! A diversity of implementations is good for many reasons we will discuss. But a more fragmented web could be the price to pay. Will... more