Flash Platform Services: The Collaboration service

At MAX 2009, we announced the commercial availability of the Collaboration service. The service is available as Adobe LiveCycle Collaboration Service (LCCS) and is part of the Adobe Flash Platform Services.

With this service, developers can easily add real-time, multi-user collaboration and social capabilities into their applications. Social interaction over the web has moved beyond just e-mail and messaging with friends and family. Users now expect in-context collaborative functionality in a wide variety of applications across business, education, and entertainment. Social games are a common example, but users increasingly require similar real-time interactions in other areas, such as online customer service, e-learning applications, and alongside news and sports broadcasts.

See examples
A number of developers are already using the service to power their applications. See the examples in this showcase.

Get started for free
Visit the LCCS developer portal and create an account. Just use your existing Adobe ID or create a new one. Then, download the SDK Navigator, which will guide you through the LCCS SDK.

The service is available worldwide and can be purchased today with a payment card. For detailed information on our pay-per-use pricing model, please check out our Pricing FAQ.

Learn how to use the service
We have created a number of videos to help you get started including one that tells you how to build your first application with the Collaboration service. You can access the videos and get more information at the Adobe Developer Connection.

Show Comments

Hide Comments

One thought on “Flash Platform Services: The Collaboration service

  1. The Collaboration service is so good for the developers. It definitely makes their job easier. developers can easily add real-time, multi-user collaboration and social capabilities into their applications which is so good. Keep up the good work.hartford accutane lawyer