Flash Platform 2009: Year in Review – Part 1

This has been a huge year for the Flash Platform and with 2009 drawing to a close we thought it would be great to go back and look at some of the things that happened this year. I’m going to break it down into 3 parts this week and next, first talking about some of the applications that you all have created. Second I’m going to focus on some of the news we made around the Open Screen Project and our partners. Last I’ll talk about some of the technical enhancements and innovation around our tools, the runtimes, and our new service initiatives.

The strongest part of our technology stack has always been you, the community. It’s the applications and content that you create which keeps pushing the entire web forward and makes our tools and technology shine. There are millions of you who have helped make the Flash Platform the absolute best way to create innovative and cutting-edge applications and in 2009 we had some great examples of that.

  • London Borough of Southwark – A great enterprise example, Southwark created the One Touch system that made it easier for citizens to access government services. One Touch was built with Adobe LiveCycle ES and deployed on the Flash Platform.
  • Marathon Technologies – Built an RIA management console that shows how RIAs can make it easier and faster for customers to get things done.
  • Tweetdeck – A great example of how Adobe AIR lets web developers take advantage of new services, Tweetdeck is the most popular desktop application for Twitter and raised over $2 million in funding this year.
  • FLARToolKit – Augmented Reality became one of 2009′s buzzwords and FLARToolKit created by Saqoosha, a Japanese Flash developer, was a big reason for that. It helped spawn great demos like GE’s Ecomagination and John Mayer’s Heartbreak Warefare video which debuted at MAX 2009.
  • TimesReader and GlobeReader – Digital publishing had a wild year in 2009 and these two applications, built on Adobe AIR, gave us a look at what the future of the newspaper might look like.
  • SlideRocket – An early adopter of the Flash Platform, SlideRocket makes it easy to create great looking presentations on the web. They raised an additional $5 million this year and showed how beautiful and functional a Flex user interface can be.
  • Flash Games – We started talking a lot more about the Flash gaming community this year and it’s going to be a hot topic in 2010. As Adobe brings Flash to more mobile devices it’s going to open up new options for deployment for Flash game developers. Continuity is one standout example of why Flash is still the best platform for game creators.

There are literally thousands of applications that were developed this year on top of the Flash Platform. You can see more examples of what people are building over at the Flash Platform site. If we missed your favorite, let us know in the comments below.

Tomorrow we’ll talk about the Open Screen Project and some of the news it made this year.

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34 thoughts on “Flash Platform 2009: Year in Review – Part 1

  1. AIR and Flex are by far the most interesting developments this year. I’m not entirely sure when AIR was released but it really became mainstream this year with the release of Tweetdeck. Actually, I was just reading on another one of your pages and mentioned how Tweetdeck is really a killer app. Everyone in my business uses it on their desktops and, rather disappointingly, on their iPhones. I promise, wants I get over to an Android phone, I’ll make amends.

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  2. Thanks for this great tutorial. I am a huge fan of Adobe and hopefully I can try all of their products. I appreciate all of your hard work and effort to help us.

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  3. This was an amazing platform! I really cant believe that you guys won the award. You have the best programmers around for sure. I really appreciate you sharing this with me.

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  4. This is a really cool tutorial of flash and I cannot wait to learn more. I think flash is really alot of fun and will be the most popular language before long.

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  5. This is a pretty great tutorial and I really like the platform. I enjoy using Flash on my site and I am looking forward to learning more about the new features.
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  6. mentioned how Tweetdeck is really a killer app. Everyone in my business uses it on their desktops and, rather disappointingly, on their iPhones. I promise, wants I get over to an Android phone, I’ll make amends.Free Samples

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  13. This was a great year! I think this flash platform has come along way and really made a difference in the eyes of millions. This is truly a gift.

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  19. We started talking a lot more about the Flash gaming community this year and it’s going to be a hot topic in 2010. As Adobe brings Flash to more mobile devices it’s going to open up new options for deployment for Flash game developers. Continuity is one standout example of why Flash is still the best platform for game creators.thanks for sharing.
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  20. This Adobe technology is first class. Flash makes a good internet experience great.

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  22. The Flash Platform runtimes are installed on over 98% of all Internet-connected computers and over a billion devices it also ensures the integrity of your creative vision with consistent experiences across operating systems, browsers, and devices without having to write multiple versions of your code. Great job!!!!!

  23. Great post on Flash platform. The contents and the vidoes are really valuable. I always enjoy using this platform on my site and willing to update myself with the new features and enhancements. Flash platform is also a boom for web designers. Moreover, the examples collected by your are great! In that, my favorite is Flash games, Continuity. Thanks for the awesome post.