With the year just begun, we’ve got a lot of new material in the ADC for you to sink your teeth into.
Get ready to build and distribute games for the Adobe Flash Platform. Danielle Deibler describes the recently launched Flash Platform Game Technology Center, which should become a vital part of your game development process. Nick Avgerinos highlights concepts that many RIA developers may already be familiar with and shows how they can be applied to build a simple four-in-a-row game. Also, Mariam Dholkawala explains best practices for creating games for touch-screen handsets.
With its new data-centric development features, Adobe Flash Builder 4 beta provides efficient ways for traditional web and novice Flex developers to import, explore, and use web services—the popular mechanism for exchanging data between applications and platforms on the Internet. Learn about these capabilities from Srinivas Annam as you build an application that uses the Zenfolio web service to display photos.
Designers looking to spruce up graphic or video effects in their apps will be excited to learn about the newly launched Pixel Bender Technology Center. Kevin Goldsmith’s series gives an overview of creating visual effects with the Pixel Bender Toolkit. R Blank follows up on his recent series of instructional presentations on progressive-video players by building streaming-video players with Adobe Flash CS4 Professional using the Adobe Open Source Media Framework.