Got Apps? Submit them for the Adobe AIR App Challenge, Sponsored by Sony

The Adobe AIR App Challenge, Sponsored by Sony, has taken off and there have already been some great AIR apps for Android Market submitted to run on the two new “Sony Tablet” Devices coming this fall. There’s still time to submit your killer apps so put your developer skills to the test!

If you submit working versions of your apps by Sept. 16, they could be selected as an Adobe MAX Showcase App and you could win a full conference pass, paid travel to MAX in LA (Oct. 1-5), qualify for the MAX Public Favorite vote prize of $10,000 plus additional prizes. All app or app project submissions are due by Oct. 10 in order to be selected as a Finalist. Submit your AIR apps for the App Challenge and you could win $200,000 in total cash prizes plus premium promotion on “Sony Tablet” devices.

For details and submissions, visit www.airappchallenge.com. To learn more, join us for a webinar on Sept. 1 by registering in advance. Here’s the fourth episode of a five-episode story arc, “Two will,” featuring Sony Tablet:

We’re also excited to announce the judges on board for the App Challenge. They’ll be reviewing apps submitted in the various categories (Entertainment, Lifestyle & Community, Games, Business & Productivity, and Innovation) and selecting the winners. Here they are…show ‘em what you’ve got and good luck!

Rob Ford, Founder and Principal, The FWA Network

Since establishing Favourite Website Awards in the UK in May 2000, Ford has been focused on showcasing digital innovation from pioneering creative individuals and agencies across the world. His hands-on approach has ensured that the best digital work of the last 11+ years always gets the exposure it deserves. He also oversees the other FWA showcase sites for mobile and photography and has two bestselling books under his belt. Prior to FWA, Rob worked for companies including Halifax PLC and American Express.

Jolie O’Dell, Journalist, VentureBeat

O’Dell brings 11 years of experience in journalism into her work in technology. As a daily writer for some of the most popular and influential technology blogs on the web, including ReadWriteWeb, Mashable, and VentureBeat, she has spent extensive time and research on the mobile and web development industry, focusing on startups as well as on the titans of the industry, such as Facebook and Google.

Michael Gough, Vice President of Experience Design, Adobe

Gough is the leader of Adobe’s Experience Design Team (XD), an internal design practice focusing on the next generation of digitally enabled experiences. A longtime advocate for quality in all digital experiences, he has been pushing the digital envelope for years. Previously, Gough was the Chief Creative Officer at Macromedia, Vice President of Brand Design at Nike, the Chief Creative Officer of Quokka Sports, and the Creative Director of Construct.

Ricky Liversidge, VP of Product Marketing, Media Solutions, Adobe

Liversidge is responsible for the definition and execution of Adobe’s Media Solutions strategy, covering Digital Publishing, Video Solutions as well as Mobile/Device partnering. During his 16 years at Adobe, he led the marketing efforts in North America, Asia, UK and Western Europe as well as product marketing for Adobe Acrobat. Prior to joining Adobe, Liversidge was a business manager at Computer 2000 and he held marketing roles at JVC Systems and Summagraphics.

Hideyuki Furumi, VP Business Planning and Strategy Division of the VAIO and Mobile Business Group, Sony

Furumi is responsible for overseeing Sony’s worldwide marketing, product planning and business development for PC, Tablet, Walkman and Reader products. He has 25 years of experience at Sony, which includes marketing and business management of multiple consumer electronics and IT products—plus 17 years of assignments overseas throughout South East Asia, Europe and North America.

Makoto Ishii, General Manager of Product Planning, VAIO and Mobile Business Group, Sony

Ishii is responsible for Sony Tablet product planning, business strategy and business creation with strategic partners. During his 19 years at Sony, Ishii’s roles have included R&D, engineering and system architect for IT area products, as well as project manager for the development of Sony’s communication-related products. After completing his education at MIT Sloan School of Management, he also covered business strategy for new business areas around IT technology experiences.

 

UPDATE: Please note that due to the need for early access to pre-release prototypes, the contest is only open to submissions from the US, Germany, Italy, Japan, Spain and the UK. For complete rules, visit http://www.airappchallenge.com/rules.php.

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5 thoughts on “Got Apps? Submit them for the Adobe AIR App Challenge, Sponsored by Sony

  1. The fine-print hidden somewhere in a basement states that it’s open only to devs in United States, Japan, Germany, United Kingdom, Italy and Spain, for some obsucre reason.

    You may want to maket that just a little more obvious.

    • Thanks @Jon. We’ve updated the post to include a note about the eligibility requirements.

  2. I can provide and be provided access to pre-release betas although i’m from a country not listed, due to mobility. Why is the rest of Europe restricted?

  3. Jon, I think the reason that it’s in the fine print is that Adobe still has a big problem with multi-lingual support, more specifically right to left (RTL) languages such as Arabic, Hebrew, etc.

    It makes it pretty tough for companies looking for professional translation of their site/app/print materials because they either can’t use Abode formats or need to spend 3x as much money to get the conversion done.