Bringing Console‐Quality Multiplayer games to Web and Mobile Platforms

San Francisco‐based nWay is a developer and publisher of free‐to‐play online multiplayer games. Founded in 2011 by gaming and startup veterans Tony Harman, Taehoon Kim, and Dave Jones, the nWay team is comprised of leading developers and executives from the gaming industry that have collectively contributed to more than a dozen hit console and online games including: Killer Instinct, StarCraft, Diablo II, Dead Space 2, FIFA Online, Battlefield Online, Dante’s Inferno, Grand Theft Auto, Crackdown, and Lineage II.

chronoblade_logo

nWay’s new action‐packed Flash browser game, ChronoBlade, combines the explosive skillbased combat of a hack‐and‐slash brawler game with the open‐ended character progression of an RPG. Showcasing fully 3D‐rendered characters that can execute dozens of brutal combo moves, ChronoBlade lets players customize their characters by creating a variety of attacks and upgrading their equipment with various enchants to suit multiple types of playing styles. In keeping with today’s web and mobile platform consumption habits, play sessions were designed to last five‐to‐ten minutes so that players don’t need to set aside significant chunks of time to play.

“ChronoBlade is a free‐to‐play game and is hyper accessible as a Flash browser game,” said Alex Pan, marketing director, nWay. “With the heavy user adoption rate of Adobe Flash Player, we knew that our game would be available to a wider audience.”

To develop ChronoBlade, nWay developers wanted a solution that had high accessibility, modern 3D hardware rendering, web deployment, and a no‐client‐install solution. “We selected Adobe Game Developer Tools because of the cross‐platform development capabilities and hardware accelerated rendering. Adobe Scout also gave us great insight into our game client performance—helping us optimize our code and detect problems early,” said Dave Jones, cofounder, nWay. “Another game development must‐have for us was the need for console quality graphics and gameplay and Adobe Stage3D helped us achieve that.”

ChronoBlade_Inventory_Aurok

ChronoBlade is in Single Player Open Beta now on the browser and multiplayer PvP and Co‐op is launching at the end of Summer. The iOS and Android versions are expected to be available later this year.

ChronoBlade links:

Game Webpage: http://www.chronoblade.com

Facebook App Page: http://www.facebook.com/chronoblade

Facebook App: http://apps.facebook.com/chronoblade

Mobile: Coming soon!

This entry was posted in Gaming and tagged , , by Bill Howard. Bookmark the permalink.


Bill Howard

About Bill Howard

Bill Howard is a group product manager and has been in the software industry for the last 25 years. Much of the time he has focused on mobile as an architect and engineering manager for Verizon Wireless and Vodafone. In that time, he was involved in the emergence of mobile portals, on device portals, mobile advertising, j2me application infrastructures, and other mobile client services. At Adobe, Bill is responsible for Adobe Gaming SDK, Flash Player and AIR. In his spare time, he plays with his kids and acts like a kid running his RC cars and reading comic books!

Show Comments

Hide Comments

Comments are closed.