Flash Player 10.1 Beta 2 Available on Adobe Labs

Flash Player 10.1 beta 2 for desktops and netbooks is available for download on Adobe Labs.

In addition to the normal stability and bug fixes in a beta refresh, beta 2 includes the new global error handler feature, the most frequently requested enhancement in our public bug and issue management system. Now you can write a single function that collects data on all errors, even unexpected runtime errors.

We have also added debug versions of Flash Player 10.1 beta 2 to Labs so you can see errors at runtime and intercept them by registering a global error handler. You can view two examples of using the global error handler via Tour de Flex or using the desktop version. Tour de Flex includes other new samples that will help you get started with gestures and microphone access, another community-driven feature in Flash Player 10.1 and its superset, AIR 2.0.

To start testing Flash Player 10.1 beta 2, download the prerelease on Adobe Labs, read the release notes and provide feeback on the user forums.

- The Flash Player Team

Flash Player 10.1 prerelease now available for PCs and netbooks

At the Adobe MAX developer conference last month we unveiled the next release of Adobe Flash Player that delivers on the promise of the Open Screen Project – a consistent, cross-OS runtime across desktop and mobile devices. Today we are pleased to announce the availability of the first public developer prerelease of Flash Player 10.1 on Adobe Labs. While this initial prerelease is for desktop operating systems, we will be updating the prelease between now and general availability in the first half of 2010 to add more features (e.g., global error handler), performance improvements, new tooling options and support for mobile platforms.

Developers can test their existing SWF content and start working with some of the exciting new capabilities that result from bringing the full Flash Player to mobile devices. For example, as users increasingly interact with devices using their fingers, developers can now create entirely new types of applications that use multi-touch points and gestures on touch screen devices, including those running Windows 7. And because AIR 2, also available today as a prerelease, is a superset of Flash Player 10.1, those same capabilities can be used outside the browser.

Consumers are welcome to try the beta to preview hardware acceleration of H.264 video on supported Windows PCs and x86-based netbooks. The release notes provide details on supported graphics cards and drivers that support video hardware acceleration.

To get started with Flash Player 10.1, check out the information on Adobe Labs, download the prerelease, read the release notes, file bugs, provide feedback on the user forums, get tips on optimizing the performance of graphic and video content and prepare for mobile!

- The Flash Player team

Flash Player 10 and Mac OS X 10.6 (Snow Leopard)

The initial release of Mac OS X 10.6 (Snow Leopard) includes an earlier version of Adobe Flash Player than what is available from Adobe.com. We recommend all users update to the latest, most secure version of Flash Player (10.0.32.18) — which supports Snow Leopard and is available for download from http://www.adobe.com/go/getflashplayer.

The Future of Web Publishing and Media Playback

Today Adobe announced two exciting new Flash Platform open source initiatives that will help media companies and publishers reinvent themselves and jumpstart innovation on the Web. Specifically, we have released as open source the Open Source Media Framework (OSMF), previously part of the “Strobe” project, and the Text Layout Framework (TLF). Both are now freely available under the Mozilla Public License as part of our broader strategy called Open@Adobe, which Dave McAllister describes below.

OSMF gives developers standard video player functionality, like playback controls, video navigation, buffering and Dynamic Streaming, including an API that partners can use to drop in plug-ins to add advertising and reporting features. The flexible OSMF framework embodies best practices for media player development, allowing the developer more time to focus on the overall user experience. With OSMF, content publishers can build advanced and feature rich media players, along the lines of what Hulu has created or CBS TV player, with much less work than it takes today. It is now available for free at www.opensourcemediaframework.com

TLF is an extensible ActionScript library that runs on the new text engine in Flash Player 10 and AIR 1.5. Leveraging the publishing expertise of the Adobe InDesign team, TLF offers a level of typographic control and sophistication that goes well beyond what can be done with HTML and CSS.

TLF is being used today in The New York Times TimesReader 2.0 and The Boston Globe’s GlobeReader Adobe AIR applications, and represent an excellent use of TLF’s reflowing text, multiple columns, and top notch typography features. The new text layout features in AIR are enabling the New York Times and Boston Globe to create an experience like the real paper and opening up new types of apps and subscription models.

makebook has built a community content creation, collaboration and collection platform that makes extensive use of TLF, BlazeDS for remoting to a Java backend, the Flex framework for the frontend, and other open source technologies. With this online authoring network, makebook users can create content and write stories using advanced text capabilities, add multimedia content, and publish content to a library or share content with friends–all within the browser. Subscriptions are available for collaboration and co-authoring.

makebook application.png

Adobe is also practicing what we preach by using TLF for all text objects in the new Acrobat.com Presentations service that provides a great way for people to collaboratively create and share presentations.

I look forward to seeing the next generation of Web applications that the OSMF and TLF projects will enable.