Flash-Based Machinarium Game is Now #1 iPad App, Delivered Using Adobe AIR

We’re very excited to announce that Machinarium, an award-winning, point-and-click adventure and puzzle game developed with Flash technology is now the #1 iPad app in all paid categories in the U.S. and 12 other countries after just one day! This popular app comes on the heels of other top rated, Flash-based apps on iTunes, Android Market and BlackBerry AppWorld like Politifact (#1 news app on iTunes, Top 100 app in all of iTunes), Dr Stanley’s House (#1 most popular gaming app on iTunes China) and apps from ESPN, Coca-Cola, Facebook, California Academy of Sciences and others.

Previously available as an in-browser game on desktops via Flash Player, Machinarium was ported as a Flash-based app for the iPad 2 and is coming to Android Market and BlackBerry AppWorld soon – all with the power of Adobe AIR. Machinarium is gaining traction worldwide as the top app in iOS App Stores in several other countries as well, and is also the iPad Game of the Week. The game was designed by Amanita Design in the Czech Republic and one of our gaming evangelists, Tom Krcha, has posted an interview on his blog with Machinarium designer and director, Jakub Dvorský. Check it out, and you can download the game here!

POST UPDATED: 9/10/11

Growing Momentum for Flash Player and AIR Across Devices

The industry continues to rapidly innovate, continuously introducing devices with new CPUs, graphics processors (GPUs), operating systems and browsers. We are excited by this progress and the new opportunities it provides for end users to enjoy increasingly rich experiences enabled by Flash Player and AIR on their favorite devices, including PCs, tablets, smartphones and TVs. Our work with more than 70 leading partners through the Open Screen Project has delivered Flash Player and/or AIR for Android, BlackBerry Tablet OS, iOS, Google TV, and Samsung SmartTVs and Smart Blu-ray players, complementing our long-standing support for major desktop platforms.

With the new Creative Suite 5.5, including Flash Builder 4.5, millions of developers and designers are able to accelerate and simplify development of rich applications for the web and top mobile devices including Android smartphones and tablets, the BlackBerry PlayBook and all versions of the iPhone and iPad. We anticipate that we will certify Flash Player on more than 40 smartphones and 50 tablets for release this year, bringing Flash Player smartphone installations to more than 130 million by year’s end. More than 200 million devices will support AIR applications by this same time.

We continue to work closely with our silicon, OS and browser partners to provide users with regular performance and feature enhancements that build on the latest device hardware and software updates across this vast array of devices. This cooperation is critical, as Flash Player and AIR deliver rich web experiences and mobile applications, including HD video and immersive gaming, through a reliance on each layer of the complex and evolving technology “stacks” that embody modern devices. As these stacks deliver new optimizations and support new capabilities, we will take advantage of them in ways that deliver value to both end users and content developers.

Today we are releasing Flash Player 10.2 for Android Honeycomb devices, available for download from Android Market. This final release will take advantage of Google’s enhancements in Android 3.1*, including hardware accelerated playback of 720p high-definition video referenced in our earlier blog post. Users of Android 3.0.1 will not experience these improvements until their devices receive the update to Android 3.1*. In addition, this Flash Player 10.2 release includes a security update addressing the Flash Player vulnerability announced on April 15th for all versions of Android.

Our plan moving forward is to continue delivering improvements in performance, quality, security and/or new features with each new release of Flash Player and AIR in accordance with our regular development schedule. Devices and software updates from our partners which introduce new technologies are being developed on varied schedules that are different from our own. Flash Player and/or AIR may not be optimized or supported on some of these devices until a subsequent release. We will continue to provide developers with access to pre-release features through early access programs on Adobe Labs so that they can test their content and provide us with feedback prior to final release.

*Blog post UPDATED on May 10, 2011 to reflect Adobe Flash Player 10.2 support for Android 3.1, announced at Google I/O.

Update for Flash Player 10.2 Support on Tablets

Adobe will offer Flash Player 10.2 pre-installed on some tablets and as an OTA download on others within a few weeks of Android 3 (Honeycomb) devices becoming available, the first of which is expected to be the Motorola Xoom.

We are excited about the progress we’ve made optimizing Flash for tablets, alongside partners including Motorola, and expect our momentum to continue. As we announced last week, over 20 million smartphones were shipped or upgraded with Flash Player in 2010 and over 150,000 consumers on the Android Market are rating it 4.5 out of 5 stars. We have raised our estimates for 2011 and expect to see Flash installed on over 132 million devices by the end of this year. Consumers are clearly asking for Flash support on tablet devices and the good news is that they won’t have to wait long. We are aware of over 50 tablets that will ship in 2011 supporting a full web experience (including Flash support) and Xoom users will be among the first to enjoy this benefit.

**UPDATE (3/18/11): We’re happy to announce that Flash Player 10.2 is now available for download on Android Market. To see if your device is certified for Flash Player 10.2, go to http://www.adobe.com/go/cd1. Note that this is a production GA (General Availability) release for Android 2.2 (“Froyo”) and 2.3 (“Gingerbread”) devices and an initial beta release for Android 3.0.1+ (“Honeycomb”) tablets that include Google’s system update (from 3.0 to 3.0.1).

We’ve been collaborating closely with Google and the beta of Flash Player 10.2 for Android 3.0.1+ is an exciting release offering a full web browsing experience, including video, games and other interactive content, to the latest Android tablets. A production GA version of Flash Player 10.2 for Android 3.0.1+ is expected in the coming weeks.

For more details about Flash Player 10.2 performance enhancements, features and capabilities, please check out the Flash Player Team Blog post.

MWC 2011 and Flash Platform: Good Progress and Good Performance

With Mobile World Congress coming to a close in Barcelona, we are seeing tremendous momentum for the Flash Platform runtimes on mobile devices. It’s incredibly exciting to see, touch and play with all the latest devices that our ecosystem partners are announcing and launching this year, including tablets like the Motorola XOOM, RIM Blackberry PlayBook and Samsung Galaxy Tab 10.1 and smartphones like the Samsung Galaxy S II, Sony Ericsson Xperia pro and neo and the five new Android smartphones from HTC. With beautiful web content for Flash Player and rich apps built with AIR, these devices highlight the wide adoption of both the Flash Player and AIR, especially since the former has only been available for about 6 months and AIR has only been available for a little more than 3 months!

While the momentum has been astonishing, there are still some questions on how Flash Player is performing on mobile devices. Tim Siglin, an editor at Streaming Media and co-founder of Transitions, Inc., wanted to find out for himself and published his findings in his whitepaper Performance or Penalty – Assessing Flash Player 10.1 Impact on Android Handsets. It is an in-depth look at the performance of Flash Player on a number of mobile devices, and the results may surprise you. Key highlights from the whitepaper include:

  • For the vast majority of video content delivered for Flash Player on mobile devices, performance is equivalent to the full frame rate experience on desktop. This is a huge improvement vs. video played back on previous devices.
  • The most significant factors impacting mobile battery life for video playback, for both Flash Player and the native device player, is appropriate video encoding and optimization.
  • There is minimal, if any, impact on mobile device battery life with Flash Player, even with multiple apps running.
  • All web content, running in Flash Player or not, consume battery power at consistent rates over WiFi in the native browser.
  • GPS, 3G and other resources on a phone consume more power than Flash Player, including when highly interactive content is viewed.
  • Flash Player 10.1 performance was 350% better than equivalent content in HTML, running an average of 24 frames per second for Flash Player 10.1 and 7 fps for HTML.

These initial findings support the positive feedback we have seen from users on Android Market where there have been over 6M downloads, 150K ratings resulting in a 4.5 out of 5.0 stars for Flash Player. Here are a few additional new devices that were announced yesterday at Mobile World Congress that are supporting the Flash Platform runtimes:

Flash and AIR Momentum from Mobile World Congress 2011

We’re stirring up Flash Platform buzz at Mobile World Congress (MWC) this week by announcing strong mobile adoption of Flash Player and Adobe AIR, plus performance enhancements with Flash Player 10.2 to benefit developers and content publishers. Some highlights:

  • AIR applications can now be deployed to more than 84 million smartphones and tablets running Android and iOS.
  • Thousands of applications have been created and made available on Android Market and Apple’s App Store to date. For examples of popular AIR applications for Android check out m.flash.com.
  • Over 20 million smartphones were shipped or upgraded with Flash Player 10.1 on more than 35 certified devices in the first six months following the launch.
  • With more than 6 million downloads to date and more than 150,000 users giving it a 4.5-out-of-5 star rating, Flash Player is one of the top free apps on the Android Market.

Also, Flash Player 10.2 is now available for Mac, Windows and Linux users with several performance enhancements. The biggest feature of this release is support for Stage Video, which offers much improved video performance by optimizing hardware acceleration on desktops, mobile devices and TVs. Test results show up to 80 percent CPU savings when playing back video in 1080p on Windows and Mac OS—and existing H.264 video content on the Web will benefit from Stage Video without any changes to the content. Stage Video support for mobile devices will be available on Android 3.0 “Honeycomb” and BlackBerry Tablet OS.

Adobe also announced that leading global publishers, like National Geographic, Dennis Publishing, Martha Stewart Living and Condé Nast, are using Adobe Digital Publishing Suite tools to create and distribute their magazines and newspapers on Android tablets. The Content Viewer for Android is available now for publishing customers through the Adobe Digital Publishing Suite pre-release program.

Flash Platform developments don’t stop at MWC – the year ahead looks bright:

  • By the end of 2011, Adobe expects more than 200 million smartphones and tablets to support Adobe AIR applications.
  • For 2011, the company expects Flash Player to be supported on more than 132 million units worldwide.
  • More than 50 tablets are expected to support Flash Player this year alone.
  • Using Creative Suite 5 tools, over 3 million Flash Platform developers can create content across many devices for both Flash Player and AIR.

Watch David Wadhwani, senior vice president, discuss Flash Player and AIR momentum in 2011:

Watch Danny Winokur, vice president, discuss Flash Player 10.2 including Stage Video and performance updates, and upcoming 3D functionality:

Are you in Barcelona at MWC, and taking video you’d like to share? Send us an e-mail and maybe we‘ll cut it into our highlight reel.

Our partners are busy with the Flash Platform as well. Check back this week for links to some of their news…

An Update from Google on Flash Searchability

Check out the post from Google’s Webmaster Central blog for a progress report on Google’s indexing of Flash content. According to Google, their work has enabled them “to index all kinds of textual content in SWF files, from Flash buttons and menus to self-contained Flash technology based websites.” Recent work by Google and Adobe adds a new library with features supported by Flash Player 10.1 and video indexing has further improved. More updates on the Google blog, and a few suggestions for designers and developers to ensure their content for Flash Player is “find-able.”

Flash Player 10.1 for Google TV

We are excited about the launch of the first Google TV devices.  Google TV has set out to revolutionize the way we all enjoy television by bringing the web and search to the experience.  All Google TV devices will ship with a beta version of Adobe® Flash® Player 10.1, a great step towards bringing a full web browsing experience to Internet connected televisions and other digital home devices.  With support for Adobe Flash, more than three million developers worldwide are now able to extend their web content to the digital home so users can enjoy rich, high-definition videos and other Flash-based web content.

Thanks to the ubiquity of Flash, there is a tremendous amount of engaging content on the web.  Watching video on computers and smartphones is great, but it is an even better experience watching web videos streamed to the biggest screen in your home – your TV.  Flash Player for Google TV is optimized to deliver amazing HD Flash video – all the way up to pristine 1080p.  Users can access both free and premium video content from sites across the web.  Some great examples are YouTube, TBS, TNT, CNN, Cartoon Network, Adult Swim, VEVO, Amazon Video On Demand, and HBO GO, just to name a few!

This is another important milestone for our multiscreen vision, enabling Flash content across devices, platforms, and browsers.  Similar to the release of Flash Player 10.1 for Android smartphones in May, the initial release for Adobe Flash on Google TV is a beta version.  It’s a great way for us to get feedback on real-world performance within the unique context of these new device screens.  Users will be able to benefit from “over-the-air” updates of the Google TV platform and Flash Player as we continue to collaborate with Google to improve the capabilities of Flash on these devices.

Adobe has been working closely with Google to integrate Flash Player 10.1 into all of their platforms, including Chrome, Android, and now Google TV.  While the beta version of Flash Player 10.1 on Google TV is a work in progress and still needs to be optimized for certain types of content, we are excited about the unlimited potential a full browser combined with Flash Player will bring to the TV experience.  We are committed to delivering updates to the Flash Player over the coming months to constantly improve the web experience on Google TV.

Seriously – ARE You Smarter than a Flash Evangelist?

As you may have read in a blog post last week from Ben Forta on the MAX blog, on Day 2 of this year’s MAX, on the community pavilion stage, we’ll be hosting a game show that pits 4 experts from the greater Flash community against 4 Adobe Flash evangelists. We’re calling the game “Are You Smarter than a Flash Evangelist?” and right now we’re taking your questions (and answers) to make this a quality, “infotaining” event. Got a Q/A that will flummox our contestants? Send it to us: fye@adobe.com. Can be multiple choice, single answer, techy or not so techy. The more the better.

SO WHEN IS THE GAME?
Tues Oct 26 at 4.30pm PT – MAX Pavilion stage, LACC

WHO IS PLAYING?
The Adobe team: Lee Brimelow, Ryan Stewart, Michael Chaize and Serge Jespers
The Community team: Stacey Mulcahy, Chuck Freedman, Elad Elrom and Jesse Freeman – aka The Flash Bum

WHAT’S THE ACTUAL GAME?
4 rounds of questions – the 4th round will be Family Feud style survey question which we’ll also want your input on, stay tuned for a link! – and then a final Lightning Round of Q/As.

WHAT WILL THEY WIN?
A mug. Probably a beer. Lots of bragging rights.

WHAT DO I DO NEXT?
Besides emailing us Q/A’s to fye@adobe.com… Join us at MAX 2010. Here’s how to convince your boss. Already convinced? Here’s where to register for MAX.

Flash Player 10.1 coming to Motorola Droid

It’s been a big week for us here on the Flash Platform Team, with Flash Player 10.1 being shown publicly on a number of Android devices for the first time. Earlier today Motorola announced that we’ve been working with them on delivering Flash Player 10.1 for the Motorola DROID. Below is a quick video showing some great content that you’ll be able to access on the Droid, including the BBC, New York Times , and even some really cool animation done by the folks at AngryAlien.com

Flash Player 10.1 coming to Google Nexus One

Earlier today, Google announced their new [Nexus One ](http://www.google.com/phone). As part of the Open Screen Project, we’ve been working with Google to make sure that the Nexus One will have Flash Player 10. It’s got a very powerful 1 GhZ chip made by Qualcomm, so you’ll be able to play a ton of games, watch video, and browse other Web content built with Flash. We’re still working on the finishing touches so Flash Player 10.1 isn’t available publicly yet, but we’ll deliver it over the air to existing phones once it’s available. In the meantime, I thought you might like to see this video of some examples Flash content running on this great new phone.