Optimize App Workflows with Adobe ColdFusion Builder 2 and Flash Builder 4.5

On the heels of our Adobe Flash Builder 4.5 and Flex 4.5 news on Tuesday, we’re also excited to announce that another key component of the Adobe Flash Platform, Adobe ColdFusion Builder 2, is now available! The new version features customizable workflows and expanded functionality with extensions built in ColdFusion Markup Language (CFML), helping developers speed the development of applications to save time and money.

ColdFusion Builder 2 also integrates with Flash Builder 4.5 to accelerate the development of Flex and Adobe AIR apps. Flash Builder 4.5 enables developers to introspect CFCs, automatically generate corresponding ActionScript objects and leverage web services.

For more information about other new features including extend capabilities and coding support, be sure to visit the team’s blog.

pipelinersales.com Uses the Flash Platform to Reinvent the Sales Cycle

pipelinersales.com wanted to create a tool with sales professionals in mind where the user controls the sales system (not the other way around). The result was a unique enterprise platform built with the Adobe Flash Platform called pipeliner. This solution changes the way salespeople manage their pipelines and conduct business while extending traditional customer relationship management (CRM) systems.

The company wanted to develop a product that worked across different operating systems and devices, regardless of Internet connectivity, which is where Adobe AIR came into play. As an AIR application, pipeliner lets sales teams manage their pipeline online or offline, from a variety of devices, giving users a better perspective of customer relationships, activities and opportunities through an interactive and user-friendly interface.

By putting the Flash Platform into action, this new sales pipeline management tool allows for faster data input and aggregation, shortened development cycles across platforms, online/offline data access and synchronized data from Web and server-based sources.

Check out how Adobe and pipelinersales.com worked together to create a product where the freedom of choice and responsibility is in the user’s hands.

Hospital Records Go Digital with the Flash Platform

ImageTrend, a software application developer, is bridging the information and communications gap between first responders and emergency room physicians with a powerful, secure electronic patient records management platform. Using the Adobe Flash Platform and Adobe ColdFusion, ImageTrend created the Hospital Dashboard (an Adobe MAX 2010 Awards finalist) so emergency response personnel and physicians could share medical records before a patient arrives at an emergency room. This paperless solution helps physicians make better decisions about how to care for patients and increases the likelihood of saving a life.

ImageTrend chose to develop the Hospital Dashboard using the Flash Platform because it allows the company to quickly develop, launch and maintain secure, enterprise-level applications—with the potential to expand services to mobile phones and other devices in the future. One of the key technologies used was Adobe ColdFusion, which let ImageTrend expand the user-interface to securely deliver data over the Web and display the information on TVs in the ER.

Along with Adobe ColdFusion, the Hospital Dashboard uses applications built with the Flex framework to gather real-time information and transfer it to an interactive dashboard, which displays the data across various Web browsers. Additionally, Adobe Flash Builder allowed ImageTrend developers to instantly create a higher performing application using features designed to build Flex applications with a ColdFusion back-end. With Adobe’s tools, ImageTrend had what they needed to develop and launch an application at a faster pace while managing millions of patient records more efficiently and lowering hospital costs.

You can learn more about how ImageTrend used Adobe technologies to create the Hospital Dashborad here.

Flash Platform, "Molehill" and Gaming Updates

This is a big week for game developers. Thousands of game developers converged on San Francisco for the gaming industry’s largest conference – Game Developers Conference (GDC). The Flash community kicked it off early with the Flash Gaming Summit (FGS), a day-long conference focused exclusive on Flash based games on Sunday. The energy from the community at both these events has been exciting.

I wanted to share some more thoughts on how important the Flash Platform is to gaming and what Adobe is doing to push the envelope.

Innovation

At FGS (Flash Gaming Summit) this year, Adobe made the Molehill 3D GPU accelerated APIs available to developers through the Adobe AIR and Flash Player Incubator program.  First demonstrated at Adobe MAX last October, “Molehill” is the code name for a new set of low-level, GPU-accelerated 3D APIs that will make it possible to deliver sophisticated 3D experiences across almost every computer and device connected to the Internet. Today, Adobe Flash Player 10.2, renders thousands of non z-buffered triangles at approximately 30 Hz. With the new 3D APIs, developers can expect hundreds of thousands of z-buffered triangles to be rendered at HD resolution in full screen at around 60 Hz. Here is Thibault Imbert, product manager for Adobe Flash Player, previewing Molehill at MAX:

Frima Studio has also built a version of the 3D game “Zombie Tycoon” (originally built for Sony PSP) that shows the 3D capabilities delivered by Molehill. To experience this game, please make sure that you have the latest Flash Player incubator build installed.

Reach

The Flash Platform is the de-facto standard for online games today and the only platform that can deliver the rich interactivity, rapid innovation and consistency across browsers and devices. While the dominance of Flash for gaming on desktops is well known, game developers have also been using Flash Platform technologies to target smartphones, tablets and other devices. The m.flash.com site, for example, showcases great games that run inside the browser on devices supporting Flash Player and – with over 130M smartphones expected to have the runtime installed this year – game developers have a great platform to bring all of their casual games to a large number of users.

With AIR, a superset of Flash Player, developers can bring their games as standalone apps to iOS, Android and soon BlackBerry Tablet OS. AppBrain for example lists the most popular mobile gaming apps on Android in several categories including Arcade, Puzzle, and Cards. With more than 84M devices able to run AIR apps today, developers can already reach users across devices while leveraging existing work and tools they know.

Community and Ecosystem

The Flash Platform would not be successful without the ecosystem of partners and a passionate community. In this video interview from “Down Under,” indie game developer Terry Paton talks about why he uses Flash.  As a long-time game developer who has created 100+ games, Terry produces the games and content he likes with Flash and publishes them to the Android Market and Adobe InMarket and other sites.  Terry says that without Flash, he’d struggle to develop games, share them with others and make money from his development efforts.

We are thrilled with the overwhelming response from the community to the announcement of Molehill. As always, we will continue to add innovation to the Flash Platform and provide our developers with the widest possible reach across screens.

On sub-standard apps

Steve Jobs (via TechCrunch): Intermediate layers between the platform and the developer ultimately produces sub-standard apps and hinders the progress of the platform.
That’s the first thing I read this morning… I agree with Greg Slepak (CEO of TaoEffect) who wrote:
Crappy developers will make crappy apps regardless of how many layers there are.
That doesn’t mean that [...]

The Flash community’s thoughts on Flash Catalyst

At Flash On The Beach in Brighton this week my colleague Andrew Shorten talked to a number of Flash designers and developers, asking their thoughts on how Flash Catalyst might impact their workflow for producing rich Internet applications. Here’s the video from those conversations.