Now that’s a tablet!

Powerful CPU? Check! 1.6GHz Intel Atom.
Capable of HD video? Check! 1080p!
Camera? Check! 1 front, 1 back.
Flash Player 10.1? Check!
Adobe AIR 2? Check!
HDMI-out? Check!
USB port? Check!
Expandable storage? Check! SDHC card slot.
Pen/digitizer support? Check! Perfect for your finer art/graphics projects.
I can install whatever I like? Check! Runs Windows 7.
Multi-tasking? Check!
Easy to use touch UI? Check! HP built […]

Adobe AIR – Packager for iPhone OS demos

We’re getting closer and closer to the launch of Flash Professional CS5, our Flash authoring tool ships with our Packager for iPhone preview. With the new tool it’s possible to create Adobe AIR applications based on Flash, and ship those on the Apple AppStore.

As you may have noticed, we have been shipping our own mobile applications for a while now, including Mobile on Android, iPhone, Windows Mobile, and Acrobat Connect on the iPhone.  In just these few short months we’ve managed over 6 million downloads already, and I’m looking forward to seeing future Adobe products on different form factors.

Of course some developer agencies have already been pushing out their first Flash-based applications using the pre-release packager.  So I thought it would be interesting to have a look at the progress being made, enjoy the “presentation” :-)

Although I’ve focused on the iPhone here, everything that you have seen can run on other platforms with a few tweaks.  That’s the benefit of using Flash and AIR for your mobile and devices content.

Number 1 on my wishlist: HP’s slate device

I already blogged about how excited I was about HP’s slate device a few weeks ago. These two new videos make me want it even more!
The first one is a teaser ad from HP but make sure you watch the second video! Adobe’s Alan Tam shows the device in action! No CGI tricks here! Alan […]

The MWC 2010 Flash Challenge

At the recent Mobile World Congress my colleagues gave me a map… and 10 minutes to find all Flash-enabled devices at Mobile World Congress 2010. You should know that there is 65.000 square meters of exhibition space at MWC and there are over 1300 exhibitors. You also need to navigate between over 50.000 attendees. I’m […]

Helisso – A Packager for Symbian devices

As some of you know, learning about AIR, AS3, Flex, Flash Catalyst, Flash Builder has been my side-project for a few months now.  As I mentioned in a previous post, it is essential to prepare for the future and invest now in learning new skills.

For me, the best way to learn new things is to create a project that’s difficult, yet cool enough to keep you interested.  So my first few steps revolved around learning how to use Fireworks, then Flash Catalyst, Flash Builder and ultimately distribute an application using Adobe AIR.

AIR 2.0

One of the amazing new features of AIR 2.0 is the ability to embed and execute native code from right inside Actionscript, an API called NativeProcess.  This means that you can safely run existing services over the command line, as well as install your own native service components.  AIR 2.0 is in beta right now on Adobe Labs, and is mobile ready as designed so it’s a great time to get started.

So what would a Platform Evangelist for mobile and devices create?

Introducing Helisso

What is it?

  • A packaging utility that can produce SIS packages for Symbian devices
  • It targets the Flash Lite 3.x runtime for Nokia’s S60 devices
  • It runs on PC and Mac OS, all versions


  • The tool has embedded Python binaries inside, compiled versions of “Ensymble
  • For signing purposes the tool also includes OpenSSL for certificate signing
  • It is unsupported and without warranty

How do I use it?

  • A tutorial from Ms. Myers, reigning packaging queen, is here.

Where can I get it?

I have been hugely impressed with the capabilities provided by AIR, in this only my first AS3 project.  Looking back on all of the technologies that I have used has really got me excited about AIR applications on Android, and even sprouted a few iPhone applications in advance of that.  Seriously, imagine having all of the power of AIR and this toolchain on mobile phones?

Lastly, a big shout out to Steve Hartley of Oppian, Jussi Ylänen creator of Ensymble, without whom this wouldn’t have been possible.

Video: AOL Media explains the benefits of Flash Player 10.1

Sun Sachs from AOL Media explains how Flash Player 10.1 coming to mobile devices is going to change the way they publish their 88+ brands across multiple devices.

For more videos from Mobile World Congress, check out the MWC page on Adobe TV.

Flash Player 10.1 and AIR coming to BlackBerry devices

For me, day two of Mobile World Congress started with a demo on how to build Flash based applications for BlackBerry devices. Since RIM is one of our Open Screen Partners you will soon see Flash Player 10.1 and AIR on BlackBerry devices. As a Flash developer I am obviously very excited about that. Blackberry […]

Adobe at Mobile World Congress: Booth photo tour

Lots of excitement at the Adobe booth at Mobile World Congress in Barcelona. Our announcement about Flash Player 10.1 and AIR for mobile devices is definitely buzzing!
Get the flash player here:
var so = new SWFObject(“”, “PictoBrowser”, “640”, “500”, “8”, “#EEEEEE”); so.addVariable(“source”, “sets”); so.addVariable(“names”, “MWC 2010”); so.addVariable(“userName”, “sergejespers”); so.addVariable(“userId”, “22179511@N04”); so.addVariable(“ids”, “72157623438794014”); so.addVariable(“titles”, “on”); […]

Adobe AIR for Mobile Devices at Mobile World Congress

Today Mobile World Congress kicks off in Barcelona. If you follow my Tweets or are a regular reader of my blog, you already knew we had some big announcements coming to the show. I’m so happy we can finally talk about this 😉
Adobe AIR for mobile devices
If you are in Barcelona for MWC, make sure […]

Adobe News at Mobile World Congress 2010

Today at Mobile World Congress 2010, we made a couple of exciting announcements: advancements to the Adobe Flash Platform including unveiling AIR on mobile devices and Adobe joins LiMo Foundation to bring the Flash Platform to the LiMo Platform.

Adobe unveiled AIR running on Android OS.  Expected to ship later this year, AIR for Android takes advantage of mobile features from Flash Player 10.1 and is optimized for mobile screens. Developers can use Flash Professional to build apps for the iPhone and deliver those same apps to other platforms on AIR, including Android. Developers can also use AIR to leverage mobile-specific functionality—such as multi-touch, gesture inputs, accelerometer input, GPS and screen orientation—to deliver richer and more immersive user experiences across multiple operating systems through mobile marketplaces and app stores.  To see what the buzz is about, watch a video of Kevin Hoyt below demoing AIR mobile apps – Tweetbox, Southpark, Connect -on the Motorola Droid.

As part of the Flash Platform news,  we announced the Flash Player 10.1 beta was made available to developers and content providers worldwide, with general availability expected the first half of 2010.  According to a Strategy Analytics analysis from January 2010, more than 250 million smartphones that support the full Flash Player are expected ship by the end of 2012.  Flash Player 10.1 enables uncompromised web browsing of  expressive Web applications, content, and HD videos on not only smartphones, but also new tablet devices, netbooks, smartbooks, desktops, and other consumer electronics. Android OS, RIM BlackBerry, Symbian OS, Palm webOS and Windows Mobile are among the mobile platforms that will support the full Flash Player. We are partnering with Microsoft to include the full Flash Player in future versions of  Windows Phone 7. Developers can expect more news about the developer platform and browsing experience on Windows Phone 7 devices next month at MIX.

Check out one of the content publishers, Sling Media, is using Flash Player and the Flash Platform to pursue their three-screen strategy for laptops, TVs, and mobile devices.

The other announcement is about Adobe joining the LiMo Foundation and will bring the Flash Platform to the LiMo Platform– an independent, collaboratively developed handset platform that is commercially driven by some of the largest operators and OEMs in the industry. Support for Flash within the LiMO platform will further enhance the ability of application developers and designers to use the Flash Platform to create next-generation mobile consumer experiences.  

Several new partners have joined the Open Screen Project—including Symbian Foundation, Freescale, Vizio, PBS, Nickelodeon, ESPN, Wind River, Epix, and Gannet—pushing the total number of partners close to 70.

Tomorrow (Tuesday) is RIM’s BlackBerry Developer Day at MWC, featuring David Wadhwani’s keynote at 11:00 AM. Stay tuned for more news!