Using Growl in AIR applications with AIR 2 NativeProcess

The AIR2 release is just around the corner and one of my favorite new features is the ability to use native scripts. As I’ve already demonstrated earlier, this is extremely powerful and here’s another good example.
From the moment AIR was released, a lot of developers were asking for Growl support to add toast style notifications. [...]

The HTML5 Flash Marriage: Geolocation source

Last Friday I blogged about how HTML5 and Flash could also just work together. A few people have asked if they could get the source files. I just packaged and uploaded the FLA, ActionScript class and HTML files. Download the zip file here.
A few people have also noted that the demo doesn’t work across different [...]

The HTML5 Flash Marriage: Geolocation

I probably don’t need to tell you that there’s a lot of buzz (and fuzz) about how HTML5 is going to kill Flash. You probably know how I feel about this… I think the web is big enough for both of them… Even better… I think they could potentially complement each other!
Geolocation is a good [...]

Flash Player 10.1 and battery life on mobile devices

It’s great to see all the excitement about Flash Player 10.1 coming to mobile devices! Though some people need to learn to get their facts straight before jumping to conclusions.
One of the biggest improvements in Flash Player 10.1 is the memory and CPU consumption which obviously also has a big impact on the battery life. [...]