As part of our weekly content launches in the Adobe Developer Connection, we’ve recently published some new articles for Flash Platform developers.
The new skinning architecture in Flex 4 beta makes it easy to completely change the look and feel of an application. Follow Ryan Frishberg to learn about the new improvements by writing a basic skin for a button and then delving into skinnable components. Building on what you’ve learned there, Evtim Georgiev addresses a number of pain points in skinning, CSS, components, states, animation, text, and graphics tags. He also shows you how to create a custom layout in his article, Spark layouts with Flex 4 beta. Meanwhile, read Tim Buntel’s article to learn how a brand new approach in Flash Builder beta can simplify the development of data-centric applications.
I just finished uploading a new tutorial that explains how you can optimize your Flash movie’s framerate so that it only uses the resources that it needs to. Most of the time you only need a fast framerate for animation and you can structure your movie so that the rate is high only during those […]
This week I set out to try and create five new tutorials in five days. Well I have just uploaded the fifth tutorial that shows you how to create a completely customized Flex preloader using Flash CS4. One thing that really bugs me about most Flex applications is the standard aqua loading screen. This video […]
I just uploaded a new tutorial that shows you how to enable direct and deep linking using the SWFAddress library. Deep linking is just another name for making the back button work. This tutorial also goes over a couple of potential gotchas that you need to avoid in order to get SWFAddress working properly. Adding […]
I just uploaded a new tutorial that shows how to make a cool 3D photo panel. This type of 3D effect is very common and is a good skill to have in your toolbox. When you click on an image it scales up into focus. This tutorial also serves a dual purpose as being a […]
I just uploaded a new tutorial showing the best practice method of creating and using external font SWF files using Flash CS4. You can now easily create font files with a subset of characters using the new Flex metadata support. This was not possible prior to Flash CS4 and the new workflow speeds things up […]