Evento del grupo de usuarios de Flex, madeinflex.com.
Una muy buena forma de pasar una tarde de Agosto con el equipo de evangelistas Europeos de Adobe al completo, tanto si estas de vacaciones por Barcelona o simplemente tienes la tarde libre.
Donde y cuando? Hotel H10 Marina Barcelona: Av. Bogatell, 64-68 y es 100% gratuito para todos […]
Well, as you may have noticed from my blog posts the past week or two, I have been playing around with Flash and Arduino. I have a ton of ideas and projects in mind, but wanted to start on something that wouldn’t be too overwhelming, and would give me a good opportunity to learn the […]
Below is the first of a series of images depicting situations where you might want to use Flash along with those where you probably shouldn’t. They are based on the great Eat This – Not That! articles put out by Mens Health magazine. Now these are not hard and fast rules but instead just a general guide.
Look for more images in the series over the next couple of months. I won’t be using specific examples of sites that use Flash in questionable ways. If I did I would have to include several of my own previous sites .
Adobe MAX 2010 is approaching and the number of activities around are increasing.
If you consider yourself a great creative and designer, are you up for a challenge?
You may win $2000 + a copy of Adobe® Creative Suite® 5 Design Premium software (MSRP US$1899) if your design is chosen the winner in the Threadless t-shirt design […]
This is a ongoing post where I will post tips, tricks and gotchas that I learn while developing with Flash and the Arduino. I will update this from time to time with more information. Make sure you are using the correct BAUD Rate If your Flash / Arduino communication does not seem to be […]
In this post, I will show how to setup your development environment and started developing Flash projects that integrate with the Arduino electronic platform. So, what is Arduino? From the website: Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It’s intended for artists, designers, hobbyists, and anyone interested in […]
Google Wave is no more. For those who remember the sound of the jaws of the tech mainstream dropping when Google showed the demo at Google I/O, that may come as a shock. For those who tried to use it, it’s probably less of a shock. I kind of liked ReadWriteWeb’s take:
Why did Wave fail? Maybe because if you don’t call it an “email-killer” (and you shouldn’t) then you’d have to call it a “product, platform and protocol for distributed, real time, app-augmented collaboration.” That’s daunting and proved accessible to too few people.
To say that people don’t get collaboration or that Wave was ahead of its time is a cop out. Wave IS an awesome product. Real-time collaboration IS changing how the world works together. On the Flash side that is one of the reason I’m so excited about Collaboration Services; real-time collaboration is fantastic.
But this was a case of Google’s user experience coming to bite them. Some people love the minimalistic experience of Gmail. And it worked a few years ago when it was first introduced, but the iPhone has shown how critical a great user experience is to user adoption. And frankly, Google’s user experience hasn’t changed much since the Gmail days and the applications are starting to feel dated. That’s not a big issue when you’re doing something as straight forward as email, but when you’re trying to completely change how people communicate, you need to provide a user experience that abstracts the technology and just makes it easy. Have we seen that done before?
Exactly. Wave was a great technology showcase but it was not a great product. Google had the chance to fundamentally change communication on the web but they didn’t have the design chops to put it in a package that was useful to people and instantly easy for them to dive into. You can’t do an 80 minute demo for something that’s this big of a shift in thinking.
Hopefully Google takes this to heart and realizes that technology isn’t good enough. When you’re being revolutionary you have to design a user experience that makes the technology feel second nature.
I have been working with integrating Flash and Arduino on a project lately, and really having a blast. It was pretty easy to get started, yet there is a ton of extensibility and flexibility. Well, I dont want to be the only one having this much fun, so I figured I would put together a […]