ActionScript/Flash/Flex Library for Geonames

I’m working on a mobile application demo that relies heavily on the Geonames service and in the process started work on an ActionScript library for accessing the web service that you can find on Github. If you aren’t familiar with Geonames it’s a fantastic project. It’s a database of placenames from all over the world (over 8 million) and each has a bunch of data (including latitude and longitude) about it. The database includes everything from physical features like mountains to schools and parks in cities. And it’s all free.

The API is really basic right now and it only implements the findNearby method but hopefully it’s a start. And I want to round it out as I start to use it for more demos. It’s a really amazing amount of data.

List of Flash Gaming Engines

Recently there has been a lot of buzz about creating Flash games, especially social ones. Flash makes you cash as proved by Zynga, Playfish, Playdom, WonderHill and others. Check their websites and portfolios to get a picture about Flash social gaming.

I’ve put together this list of libraries and engines to help you start building Flash […]

New on Adobe Labs: Squiggly – spell checking engine for Flash Player and AIR

One of the most requested features for both Flash Player and AIR is definitely a spell checker. Grant Skinner released a spell check engine about 2 years ago and it has been used in number of different applications. While it was totally worth the cost, I did hear from some people that they thought this […]