One of the latest trends at weddings and birthdays are photo booths where party goers pile together, make wacky faces, and take home a strip of images to savor the sometimes-embarrassing moments forever. Sure, if you were planning a party you could find a pricey booth somewhere on the web, or – if you’re a clever AIR developer like Jon Wu – you could take 3 days and create Spark Booth, an application built using the Adobe Flash Platform. Jon uses Melrose (now in private beta), the newest addition to the Adobe Flash Platform Services, to distribute and monetize the app — Adobe manages all the back-end server transactions and reporting.
Spark Booth began as a small project for the developer’s wedding and is now downloaded thousands of times a day so even you can have a photo booth at your next karaoke anniversary party – no major investments needed; just a computer, a webcam, and the AIR app.
You can read the full story here, download the case study and go get the app.
Adobe and Intel today announced plans to enable developers to distribute and monetize Adobe AIR applications and games. Developers can use Adobe’s new distribution service, code-named Melrose, to place their apps on the Intel AppUp Center. AppUp currently targets netbooks and consumer laptops, with plans to extend AppUp support to additional devices.
Melrose can help developers:
- Reach millions of consumers with free or paid apps on multiple stores
- Make money through paid apps
- Simplify the publishing process
- Streamline application management
Here is a screen shot on how an AIR app is listed on the Intel AppUp Center using Melrose. To start using Melrose, visit Adobe Labs.
Melrose – the monetization service previously known as Shibuya – is now live on Adobe Labs. If you were at MAX last year you probably remember the demo I did in the keynote on day 2. With literally just a couple lines of code you can add a complete license manager and payment solution to [...]