Hands-On Review of Android Multi-touch Tablet

At Web 2.0 Expo this year in the Adobe booth we’re showing off some devices and tablets running Android with full Flash Player and AIR on them.

It runs Adobe’s Flash and Air apps flawlessly. That was the first time I saw Adobe’s Air apps running on a tablet and totally impressed by how it ran. And now I can understand why Apple wants to ban Flash and other Adobe products completely from their iPhones and iPads, because it’s rather incredible technology.

It’s been a bit of a long haul, but we’re really close to putting the runtimes in you guys’ hands so you can see it for yourself.

The power of the Flash Platform part 5 – Multi-touch

Multi-touch is only just gaining grounds in the tech world. While it’s pretty common on mobile devices these days, you don’t yet see a lot of multi-touch devices in people’s homes. Sure… A lot of trackpads on laptops also support multi-touch these days but they usually only support the common gestures for zoom and rotate.
One […]

AIR 2 Multitouch Gestures and the 3D Google Maps Flash API

I took some time over the weekend to dive into the multitouch APIs on AIR 2 and built a basic example with the Google Maps 3D API. I wired up the out of the box gestures in AIR 2 to some specific manipulations so that it goes beyond the typical move and pinch gestures that most of the multitouch mapping apps use. You can see the YouTube clip below and grab the source over on GitHub to see how easy it is to use the gesture events in AIR 2.

A couple of great places to look for more multitouch info is Christian Cantrell’s blog and Matt Legrand’s Multitouchup.com. I’m also working on an Android version of the app but there are a couple of kinks to work out.

50-inch Multitouch Plasma Running Adobe AIR

Kuba Wagner (j4w.cz) and me were recently working on couple simple multi-touch apps for CS5 Launch in Prague. These apps – developed in Flash CS5/AIR – are running on a brand-new prototype of 50-inch multi-touch plasma on Windows 7.

See the sneak peek video. We have already couple more apps, this is just a taste. […]

Getting in touch

Want to build Flash Platform applications for mobile devices, phones, and touch pads? If you have access to a tablet running Windows 7 (like a Wacom Bamboo or HP TouchSmart) or a MacBook with multi-touch trackpad, you can start building multi-touch applications NOW (mobile runtimes are coming soon!). You can build interactive, touch-sensitive applications for users who need to rotate, swipe, touch, tap, or otherwise interact with their devices by touching them. New ActionScript 3.0 API are available in Beta release for touch event handling and multi-touch gesturing. Gestures include interaction such as a multi-finger swipe across the screen, or two finger rotation, or pinch.

Get started here:
http://www.adobe.com/devnet/flash/articles/multitouch_gestures.html

And view these great demos here:
http://labs.adobe.com/technologies/air2/samples/

The ActionScript 3.0 Reference including the new API (start with the flash.ui.Multitouch class) is here:
http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/frames.html?index.html&all-classes.html

Participate in our effort to publicize great demo apps and learn from the community of ActionScript developers by providing cookbook recipes here:
http://cookbooks.adobe.com/post_Responding_to_multi_touch_gesture_phases-16569.html

http://cookbooks.adobe.com/post_Using_a_related_object_when_responding_to_touch_ev-16570.html

Or make up one of your own and add it to the cookbook! When you do, come back to this blog and let us know and we’ll help publicize it.

When runtimes for testing these applications on phones and mobile devices are available, we’ll let you know right here in this blog.

Flash Player Multi-Touch: Confirmation from Kevin Lynch

flash_multitouch

At the Adobe Analyst Summit today Kevin Lynch gave some clarity around Flash on mobile devices which included news that Flash Player for mobile will have support for multi-touch and accelerometer features. James Governor had the first tweet; which also included info about the release date, namely a public beta before the end of the year and release early next year, but if you’ve been following along you probably know that.

Having more native device capabilities on the phone via Flash is going to let Flash developers do some very interesting things. Think about the implication for games, video, augmented reality, and general application user interfaces. If you’re interested in the Flash Platform and multi-touch Daniel Dura is going to be doing a session at MAX covering some of the advancements in the Flash Platform and multi-touch. It should be an interesting session. Considering how creative Flash designers and developers are, I think this is going to be a feature that will get a lot of interesting use.

Image from Techdu.de