Android week: Winner of the Google Nexus One

Wow… 707 comments on my “Win A Google Nexus One” post… Thank you all for your birthday wishes and your thoughts on Flash and AIR coming to Android devices.
Using the SQL statement below, I picked a winner from all entries.

SELECT * FROM wp_comments WHERE comment_post_ID = 2558 ORDER BY RAND() limit 1

The lucky winner is [...]

Adobe News at Mobile World Congress 2010

Today at Mobile World Congress 2010, we made a couple of exciting announcements: advancements to the Adobe Flash Platform including unveiling AIR on mobile devices and Adobe joins LiMo Foundation to bring the Flash Platform to the LiMo Platform.

Adobe unveiled AIR running on Android OS.  Expected to ship later this year, AIR for Android takes advantage of mobile features from Flash Player 10.1 and is optimized for mobile screens. Developers can use Flash Professional to build apps for the iPhone and deliver those same apps to other platforms on AIR, including Android. Developers can also use AIR to leverage mobile-specific functionality—such as multi-touch, gesture inputs, accelerometer input, GPS and screen orientation—to deliver richer and more immersive user experiences across multiple operating systems through mobile marketplaces and app stores.  To see what the buzz is about, watch a video of Kevin Hoyt below demoing AIR mobile apps – Tweetbox, Southpark, Connect -on the Motorola Droid.

As part of the Flash Platform news,  we announced the Flash Player 10.1 beta was made available to developers and content providers worldwide, with general availability expected the first half of 2010.  According to a Strategy Analytics analysis from January 2010, more than 250 million smartphones that support the full Flash Player are expected ship by the end of 2012.  Flash Player 10.1 enables uncompromised web browsing of  expressive Web applications, content, and HD videos on not only smartphones, but also new tablet devices, netbooks, smartbooks, desktops, and other consumer electronics. Android OS, RIM BlackBerry, Symbian OS, Palm webOS and Windows Mobile are among the mobile platforms that will support the full Flash Player. We are partnering with Microsoft to include the full Flash Player in future versions of  Windows Phone 7. Developers can expect more news about the developer platform and browsing experience on Windows Phone 7 devices next month at MIX.

Check out one of the content publishers, Sling Media, is using Flash Player and the Flash Platform to pursue their three-screen strategy for laptops, TVs, and mobile devices.

The other announcement is about Adobe joining the LiMo Foundation and will bring the Flash Platform to the LiMo Platform– an independent, collaboratively developed handset platform that is commercially driven by some of the largest operators and OEMs in the industry. Support for Flash within the LiMO platform will further enhance the ability of application developers and designers to use the Flash Platform to create next-generation mobile consumer experiences.  

Several new partners have joined the Open Screen Project—including Symbian Foundation, Freescale, Vizio, PBS, Nickelodeon, ESPN, Wind River, Epix, and Gannet—pushing the total number of partners close to 70.

Tomorrow (Tuesday) is RIM’s BlackBerry Developer Day at MWC, featuring David Wadhwani’s keynote at 11:00 AM. Stay tuned for more news!

Day 2 with the Nexus One

I promised to keep up to date with how I get on with the Nexus One. Today is actually already day three without using Apple’s phone and I’m still enjoying it. The only thing that I am really starting to miss is a decent mail client. This could potentially become a real problem.
The Nexus One [...]

My first hours with the Nexus One

There’s no denying that Apple did a terrific job with the iPhone. After walking around with PDAs and smartphones, Apple really changed the market and it took a while for competitors to catch up. I honestly never thought I would think about replacing my iPhone any time soon. Even with all its obvious flaws… But [...]

Google’s FLASH10.1y New Phone: Nexus

Well the details are out on Google’s phone, the Nexus, <a href="“>and it sounds impressive:

The phone is 11.5 mm deep, slightly thinner than the iPhone 3GS at 12.3 mm. It is also slightly lighter than the iPhone 130 grams v. 135 grams)……..But most of your interaction with the phone will be through the gorgeous 3.7 inch 480 x 800 OLED capacitive touchscreen. This is the best mobile phone display on the market today, blowing away the iPhone’s 480 x 320 display………This phone is also powered by the Snapdragon 1 GHz core processor, which is more than able to handle the Nexus One’s 3D graphics, multiple applications running in the background and heavy browser use simultaneously.

From the software to the hardware to the UI it sounds like this is going to be a very good phone. But it gets better. Back at MAX we announced that Google was joining the Open Screen Project. And we’ve been working closely with Google since that time to make sure that Flash Player 10.1 works well with Android devices. And we’re also working with content creators on optimizing their Flash content for the smaller screens.

So as part of the Nexus announcement Adobe got our hands on one of the phones and we’ve been testing Flash Player 10.1 on it. You can see Adrian Ludwig demo an early version of it on the Nexus. We’ve also got a video of Adrian demoing Flash Player 10.1 on the Motorola Droid.

Flash Player 10.1 is still expected to be available in the first half of 2010 so it won’t be too long before you’ll be able to get your hands on the best RIA mobile experience out there.