Flash and AIR Momentum from Mobile World Congress 2011

We’re stirring up Flash Platform buzz at Mobile World Congress (MWC) this week by announcing strong mobile adoption of Flash Player and Adobe AIR, plus performance enhancements with Flash Player 10.2 to benefit developers and content publishers. Some highlights:

  • AIR applications can now be deployed to more than 84 million smartphones and tablets running Android and iOS.
  • Thousands of applications have been created and made available on Android Market and Apple’s App Store to date. For examples of popular AIR applications for Android check out m.flash.com.
  • Over 20 million smartphones were shipped or upgraded with Flash Player 10.1 on more than 35 certified devices in the first six months following the launch.
  • With more than 6 million downloads to date and more than 150,000 users giving it a 4.5-out-of-5 star rating, Flash Player is one of the top free apps on the Android Market.

Also, Flash Player 10.2 is now available for Mac, Windows and Linux users with several performance enhancements. The biggest feature of this release is support for Stage Video, which offers much improved video performance by optimizing hardware acceleration on desktops, mobile devices and TVs. Test results show up to 80 percent CPU savings when playing back video in 1080p on Windows and Mac OS—and existing H.264 video content on the Web will benefit from Stage Video without any changes to the content. Stage Video support for mobile devices will be available on Android 3.0 “Honeycomb” and BlackBerry Tablet OS.

Adobe also announced that leading global publishers, like National Geographic, Dennis Publishing, Martha Stewart Living and Condé Nast, are using Adobe Digital Publishing Suite tools to create and distribute their magazines and newspapers on Android tablets. The Content Viewer for Android is available now for publishing customers through the Adobe Digital Publishing Suite pre-release program.

Flash Platform developments don’t stop at MWC – the year ahead looks bright:

  • By the end of 2011, Adobe expects more than 200 million smartphones and tablets to support Adobe AIR applications.
  • For 2011, the company expects Flash Player to be supported on more than 132 million units worldwide.
  • More than 50 tablets are expected to support Flash Player this year alone.
  • Using Creative Suite 5 tools, over 3 million Flash Platform developers can create content across many devices for both Flash Player and AIR.

Watch David Wadhwani, senior vice president, discuss Flash Player and AIR momentum in 2011:

Watch Danny Winokur, vice president, discuss Flash Player 10.2 including Stage Video and performance updates, and upcoming 3D functionality:

Are you in Barcelona at MWC, and taking video you’d like to share? Send us an e-mail and maybe we‘ll cut it into our highlight reel.

Our partners are busy with the Flash Platform as well. Check back this week for links to some of their news…

Flash Platform at CES 2011

Happy New Year! Know what early January means besides new gym memberships? CES of course! The world’s largest consumer tech show, with 2500 exhibitors unveiling “next generation” consumer electronics is under way, and there’s some great news about new devices, apps, chips and services from Open Screen Project partners and others.

  • At MAX 2010 we announced AIR for TV for developers and content providers to extend rich media experiences and interactivity to TV. At CES, the HDTV market leader in the U.S., Samsung, and Adobe announced that Samsung will be the first to integrate support for Adobe AIR 2.5 for TV, making it easy for developers to build (using Creative Suite 5), distribute and monetize standalone applications through Samsung’s Smart TV applications store, Samsung Apps. All of Samsung’s 2011 Smart TVs and Smart Blu-ray players will include support for Adobe AIR for TV. Samsung also announced plans to bring Flash Player 10.1 to its Smart TV browser, extending the company’s current support for Flash Player 10.1 on Samsung smartphones and tablets.
  • What will the AIR app experience on Samsung TV’s be like? Companies such as CNET, Epix and YouTube are now developing apps for Samsung’s TV app store. Check out the video below for an early look:

Want to start developing your own apps for the new Samsung TVs? Watch Don Woodward’s MAX 2010 session, “How to Develop AIR for TV Applications” and then check out the resource pages here.

  • Motorola made news about upcoming devices:
    • With Verizon, they unveiled the Motorola XOOM — the first device on Google’s Android 3.0 Honeycomb OS designed from the ground up for tablets. Coming Q2 2011. They also announced the DROID Bionic 4G, a new, fast, Android smartphone. Both with support for Flash Player 10.1.
    • With T-Mobile, Motorola announced Motorola CLIQ 2™ with MOTOBLUR™, a 3.7-inch touch screen smartphone with a slide-out keypad. Powered by Android 2.2 and Flash Player 10.1. Available in late January.
    • With AT&T, they launched the Motorola ATRIX 4G, which runs a full Mozilla Firefox 3.6 browser and supports Flash Player 10.1. Available Q1 2011
  • NVIDIA announced the arrival of NVIDIA® Tegra™ 2 chips that will power “superphones.” Adobe CEO Shantanu Narayen was on stage with NVIDIA CEO Jen-Hsun Huang discussing the new developments and the importance of Flash support on devices. Watch a demo of a new LG Optimus 2X superphone on CNET
  • AMD announced the Fusion family of APUs with low battery consumption, improved graphics and video performance on notebooks and netbooks. AMD Fusion APUs will compliment the upcoming release of Flash Player 10.2, which will include a new video hardware acceleration model that enables dramatically enhanced video playback performance. Sigma Designs, a leading provider of SoC solutions for delivering home entertainment, announced support for AIR for TV and Flash Player running in an Espial browser for TVs. STMicroelectronics, a leader in chips for set-top boxes and digital TVs, introduced out-of-the box content protection for premium Interactive TV video using Adobe Flash Access. Flash Access is integrated with AIR for TV for a content protection solution with support of a broad range of business models, including electronic sell-through, pay-per-view, subscriptions or rentals, just to name a few. Support for Adobe AIR for TV with Flash Access on STMicroelectronics chipsets allows device manufacturers and content providers to rely on a secure, flexible and scalable solution for content distribution and monetization across many devices.
  • Another interesting announcement from CES is for UltraViolet, a new system that will allow consumers to purchase digital content and watch it wherever and whenever they want. People who purchase UltraViolet entertainment can watch film and TV content across multiple branded platforms, such as computers, connected TVs, game consoles, smartphones and tablets. UltraViolet came about from a consortium of companies as part of the Digital Entertainment Content Ecosystem (DECE), which includes Adobe and dozens of other companies such as Akamai, Best Buy, Cisco, Comcast, Dell, Fox, HP, Intel, LG Electronics, Lionsgate, Microsoft, Motorola, NBC Universal, Netflix, Nokia, Panasonic, Paramount Pictures, Philips, RIAA, Samsung Electronics, Sony, Technicolor, Toshiba and VeriSign.

Be sure to check back after CES as we hope to provide some on-the-floor demos of the Flash Platform in action!

Flash Player 10.1 for Google TV

We are excited about the launch of the first Google TV devices.  Google TV has set out to revolutionize the way we all enjoy television by bringing the web and search to the experience.  All Google TV devices will ship with a beta version of Adobe® Flash® Player 10.1, a great step towards bringing a full web browsing experience to Internet connected televisions and other digital home devices.  With support for Adobe Flash, more than three million developers worldwide are now able to extend their web content to the digital home so users can enjoy rich, high-definition videos and other Flash-based web content.

Thanks to the ubiquity of Flash, there is a tremendous amount of engaging content on the web.  Watching video on computers and smartphones is great, but it is an even better experience watching web videos streamed to the biggest screen in your home – your TV.  Flash Player for Google TV is optimized to deliver amazing HD Flash video – all the way up to pristine 1080p.  Users can access both free and premium video content from sites across the web.  Some great examples are YouTube, TBS, TNT, CNN, Cartoon Network, Adult Swim, VEVO, Amazon Video On Demand, and HBO GO, just to name a few!

This is another important milestone for our multiscreen vision, enabling Flash content across devices, platforms, and browsers.  Similar to the release of Flash Player 10.1 for Android smartphones in May, the initial release for Adobe Flash on Google TV is a beta version.  It’s a great way for us to get feedback on real-world performance within the unique context of these new device screens.  Users will be able to benefit from “over-the-air” updates of the Google TV platform and Flash Player as we continue to collaborate with Google to improve the capabilities of Flash on these devices.

Adobe has been working closely with Google to integrate Flash Player 10.1 into all of their platforms, including Chrome, Android, and now Google TV.  While the beta version of Flash Player 10.1 on Google TV is a work in progress and still needs to be optimized for certain types of content, we are excited about the unlimited potential a full browser combined with Flash Player will bring to the TV experience.  We are committed to delivering updates to the Flash Player over the coming months to constantly improve the web experience on Google TV.

Flash Player 10.1 on Samsung Galaxy Tab

At a big launch event in NYC, Samsung introduced the Galaxy Tab to the U.S. market today. With support for Flash Player 10.1, the tablet allows users to experience thousands of sites with rich Flash based applications and content including games, animations, visualizations, ecommerce, video, music and more. Watching tech news on CNET.com, playing games on Kongregate, checking the interactive finance chart of your stocks on Google Finance or listen to BBC news, it’s easy and seamless on the Galaxy Tab. The device is one of the first Android based tablets that will ship with full Flash support. Have a look at a brief demo video with one of our evangelists:

We are seeing many more tablets and smartphones going through our certification progress, so stay tuned for more great things to be unveiled over the next weeks and months including more developer news at MAX, our worldwide developer conference, on Oct 25. Exciting times!


Flash Player 10.1 for Mobile Available

Flash Player 10.1 for Mobile is here! Fully redesigned with new performance and mobile-specific functionality, mobile users will now be able to experience the full web — games, animations, RIAs, data visualizations, music, video, audio and more.

Flash Player 10.1 beta is already one of the top free apps on Android Market today and will be available as a final production release for smartphones and tablets once users are able to upgrade to Android 2.2 “Froyo.” Supported devices are expected to include the Dell Streak, Google Nexus One, HTC Evo, HTC Desire, HTC Incredible, DROID by Motorola, Motorola Milestone, Samsung Galaxy S and others.

Flash Player 10.1 was also released to our mobile platform partners to be supported on devices based on Android, BlackBerry, webOS, future versions of Windows® Phone, LiMo, MeeGo and Symbian OS. We expect FP 10.1 will be an over-the-air download and even pre-installed on some smartphones, tablets and other devices in the coming months. Stay tuned to news from your device manufacturer.

There are loads of partners speaking in support of this news – many part of the Open Screen Project. Click the link to read quotes and musings from some of them, including ARM, Dell, Google, HTC, Microsoft, Motorola, Qualcomm, RIM, Samsung and others. Additionally, Intel, NVIDIA, and Texas Instruments posted to their blogs, and Brightcove issued a press release in support of the news.

What’s new in Flash Player 10.1? You can get all the details from the Flash Player team’s rundown of the work that went into the new runtime. And here are some of the top things to know:

  • It’s been completely redesigned and optimized for mobile, including new interaction methods that support mobile-specific input models, and support for accelerometer.
  • With Smart Zooming, users can scale content to full screen mode. Performance optimization work with virtually all major mobile silicon and platform vendors makes efficient use of CPU and battery performance.
  • New Smart Rendering ensures that Flash content is running only when it becomes visible on the screen further reducing CPU and battery consumption.
  • Sleep Mode makes Flash Player automatically slow down when the device transitions into screen saver mode.
  • Advanced Out-of-Memory Management allows the player to effectively handle non-optimized content that consumes excessive resources.
  • Automatic memory reduction decreases content usage of RAM by up to 50 percent.
  • Flash Player pauses automatically when events occur such as incoming phone calls or switching from the browser to other functions. Once users switch back to the browser, Flash Player resumes where it paused.

If you haven’t seen demos of Flash Player 10.1 on Android yet, check these out. You can also visit our demos page for more.

Google Nexus One

NVIDIA – Hardware accelerated HD video on netbook

Dell Mini 5 Tablet

NVIDIA TEGRA Tablet

Palm Pre

Be sure to check out the new Flash Player 10.1 product pages and ADC content to learn more. We can’t wait to see what you develop!

Flash Player 10.1 on Google TV

Adobe and Google are working closely together on a number of different efforts including support for Flash Player 10.1 and AIR across various platforms and devices. One of these new platforms is Google TV, Google’s new Android based platform that brings the power of the web in to the living room. Google TV includes Flash Player 10.1 integrated directly into the Google Chrome browser delivering the full Web to consumers on their television sets. The digital home is a huge step for Flash and it represents an amazing new screen for developers and content creators to bring rich interactive content to the TV.

With support for Flash Player 10.1, Google TV customers have access to the full web. This includes the approximately 75% of online videos and web games that use Flash, the vast numbers of rich Internet applications, and content across social networks. Flash Player 10.1 will support hardware-accelerated video playback and deliver smooth, HD (1080p) quality video on Google TV devices. We’re excited that having Flash Player 10.1 as a key part of Google TV will enable an additional screen for the more than 3 million Flash developers to create content for.

We are seeing widespread interest from our partners in the digital home space and we are working closely with them to include support for Flash. Today, consumers can experience rich Flash-based applications, content and user interfaces in televisions, set-top boxes, and Blu-ray players from Samsung, Vizio, Haier, BestBuy Insignia, and Tivo. Game consoles such as Nintendo Wii and Sony PlayStation 3 also feature Flash technology.

Want to see it in action? Check out this video we shot on site at the Googleplex showing Flash Player running on Google TV.

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Day 2 Highlights at Mobile World Congress

Hello again from MWC! As we are winding down on the second day of the conference, we’d like to share a couple of highlights of the show. The Flash Platform is clearly one of the hot topics at the conference this year.

Google Chairman & CEO Eric Schmidt’s keynote this afternoon at Mobile World Live made it clear that Android will provide consumers the full rich-media web browsing experience with Flash Player 10.1. He also stated, “This means you’ll get hardware-accelerated
compatibility with pretty much any Flash applet you encounter on the
interwebs.” As part of the keynote, Eric Tseng, Google’s senior product manager for Android did an amazing demo to show full-screen Flash videos on New York Times and Warner Bros. websites playing smoothly on Google Nexus One and fun casual games on miniclip.com. Watch the keynote.

Screenshot_WB.jpg

Screenshot_Miniclip.jpg

Also earlier in the day, David Wadhwani joined Mike Lazaridis, co-CEO of RIM on the keynote stage at BlackBerry Developer Day to talk about two undeniable trends in the mobile market: increased consumer demand for content and apps and device manufacturers rushing to meet that demand. Increased demand is a good thing, but it is not easy for content publishers and app developers to reach all the devices that are out there, and the cost of developing specialized implementations for each platform is prohibitive. Adobe, RIM and other partners in the Open Screen Project are addressing these challenges today. David talked about how the two companies are working closely to make Flash Player 10.1 and AIR available on the BlackBerry platform.

As part of David’s and Mike’s keynote, two evangelists — RIM’s Chris Smith and Adobe’s Serge Jespers — previewed what Adobe Creative Suite can enable in conjunction with RIM’s developer tools. Using the same tool chain, content publishers can build their app or content
once and deploy in the browser or through the app store with little or
no additional work

David also talked about the continuing partnering efforts of RIM and Omniture in mobile analytics and optimization, which will enable Blackberry developers to use Omniture products to measure the effectiveness of their content. Adobe is collaborating with RIM to help BlackBerry developers develop apps and content on all screens, deploy across all devices both inside and outside of the browser, and use advanced analytics to measure usage.

Also check Serge Jespers‘ blog for his experience in demoing the tools integration on the stage as well as talking to BlackBerry developers after the keynote.

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Adobe AIR for Mobile Devices at Mobile World Congress

Today Mobile World Congress kicks off in Barcelona. If you follow my Tweets or are a regular reader of my blog, you already knew we had some big announcements coming to the show. I’m so happy we can finally talk about this ;-)
Adobe AIR for mobile devices
If you are in Barcelona for MWC, make sure [...]

Adobe News at Mobile World Congress 2010

Today at Mobile World Congress 2010, we made a couple of exciting announcements: advancements to the Adobe Flash Platform including unveiling AIR on mobile devices and Adobe joins LiMo Foundation to bring the Flash Platform to the LiMo Platform.

Adobe unveiled AIR running on Android OS.  Expected to ship later this year, AIR for Android takes advantage of mobile features from Flash Player 10.1 and is optimized for mobile screens. Developers can use Flash Professional to build apps for the iPhone and deliver those same apps to other platforms on AIR, including Android. Developers can also use AIR to leverage mobile-specific functionality—such as multi-touch, gesture inputs, accelerometer input, GPS and screen orientation—to deliver richer and more immersive user experiences across multiple operating systems through mobile marketplaces and app stores.  To see what the buzz is about, watch a video of Kevin Hoyt below demoing AIR mobile apps – Tweetbox, Southpark, Connect -on the Motorola Droid.

As part of the Flash Platform news,  we announced the Flash Player 10.1 beta was made available to developers and content providers worldwide, with general availability expected the first half of 2010.  According to a Strategy Analytics analysis from January 2010, more than 250 million smartphones that support the full Flash Player are expected ship by the end of 2012.  Flash Player 10.1 enables uncompromised web browsing of  expressive Web applications, content, and HD videos on not only smartphones, but also new tablet devices, netbooks, smartbooks, desktops, and other consumer electronics. Android OS, RIM BlackBerry, Symbian OS, Palm webOS and Windows Mobile are among the mobile platforms that will support the full Flash Player. We are partnering with Microsoft to include the full Flash Player in future versions of  Windows Phone 7. Developers can expect more news about the developer platform and browsing experience on Windows Phone 7 devices next month at MIX.

Check out one of the content publishers, Sling Media, is using Flash Player and the Flash Platform to pursue their three-screen strategy for laptops, TVs, and mobile devices.

The other announcement is about Adobe joining the LiMo Foundation and will bring the Flash Platform to the LiMo Platform– an independent, collaboratively developed handset platform that is commercially driven by some of the largest operators and OEMs in the industry. Support for Flash within the LiMO platform will further enhance the ability of application developers and designers to use the Flash Platform to create next-generation mobile consumer experiences.  

Several new partners have joined the Open Screen Project—including Symbian Foundation, Freescale, Vizio, PBS, Nickelodeon, ESPN, Wind River, Epix, and Gannet—pushing the total number of partners close to 70.

Tomorrow (Tuesday) is RIM’s BlackBerry Developer Day at MWC, featuring David Wadhwani’s keynote at 11:00 AM. Stay tuned for more news!