Object Replication is the most low-level P2P access available in Flash Player 10.1 (next to Multicast, Posting and Directed Routing) It basically enables you to send chunks of between peers. Object Replication is the only one, that guarantees that all data will be transferred to all receiving peers.
Multicast is one of the features of Flash Player 10.1 and it enables you to distribute NetStreams across the peer-to-peer mesh. It can be audio, video or even pure data stream (AMF3) – the data stream can be very handy for games, it’s much better for such purpose (like sending realtime positions, directions) than using […]
Adobe Developer Connection presents:
Multicast Streaming in Flash Player 10.1
This video-tutorial shows how to build a simple Broadcaster/Receiver system with P2P Multicast in Flash Player 10.1 using NetStream and Camera classes.
Link to Adobe TV site
*note: this blog post will be soon followed by a complete multicast deep-dive walkthrough tutorial, stay tuned
Directed Routing enables you to send data to a specific client in the peer-to-peer group (NetGroup). It requires stable and correct topology to work well – still it’s very useful.
There has been already something written about directed routing. But I’d like to share with you much more.
First, let me explain you which methods does what. […]