Reach the Final Frontier with Circ and Flash Builder

Circ, available for Android, BlackBerry Tablet OS and iOS, is so simple in its gameplay but challenging at the same time—players navigate their spaceships collecting stars and points, while escaping from planets and stars trying to pull the ship away from its course. It’s the kind of game that’s perfect for passing the time between train stops or even just for a quiet few minutes at home.

Similarly, the challenge for Scrape Apps, the brains behind Circ, is navigating the hurdles related to releasing the game across platforms in spite of a limited budget and limited team resources. That’s why they turned to the Adobe Flash Platform, specifically Flash Builder.

The team leveraged features in Flash Builder such as reusable coding, automatic debugging and streamlined optimization to make the game available on as many platforms as possible in the least amount of time using the least amount of resources. Now the Circ team is looking forward to building new enhancements into the game, while taking advantage of Flash Builder’s flexibility and extensibility.

To learn more about how the Circ development team worked with the Flash Platform, visit here. Also be sure to check out www.adobe.com/gaming for more about our gaming solutions.

Blast Off to the Final Frontier with Pro 3 Games and the Adobe Flash Platform

When you think of outer reaches of space, other galaxies and the future, you’re probably not envisioning a flat, 2D environment. Add high-octane spaceships pitted against each other to the mix, and you’d definitely want to see this spectacle seamlessly rendered in compelling 3D graphics and images. Game development company Pro 3 Games, science-fiction fans themselves, hear you and developed the 3D, multi-platform, space adventure game you’ve been looking for in Delta Strike, built with the Adobe Flash Platform.

Available across different browsers and social media platforms like Facebook, Delta Strike started as 2D drawings, but gamers want console-quality, high-performance 3D gameplay regardless of their platform. Pro 3 Games needed a solution to accelerate the game’s development, but not at the expense of delivering stable, sophisticated 3D experiences. As a result, Pro 3 Games tapped the ubiquity of Adobe Flash Player and Stage 3D, a new set of low-level, GPU-accelerated 3D APIs, to rapidly generate the 3D graphics in Delta Strike including spacecrafts, animations and backgrounds.

In fact, the development time was so quick that a demo version was released in just six days, and the full, 3D version of the game was delivered in a mere three months! Because Flash Player eliminated the need for gamers to download plug-ins, Pro 3 Games is able to reach the widest audience possible, easily monetize the game and continue delivering the high-performance 3D experiences that gamers crave.

To learn more about how Pro 3 Games and how they leveraged the Adobe Flash Platform to create this highly engaging 3D space adventure, visit here.