by Tareq Aljaber
The latest release of Edge Animate CC (October 2014) introduced major architectural and runtime changes to reduce the runtime size by 55% in addition to other new features. Even though we performed necessary testing, we still expected a few issues to come up given the magnitude of the changes implemented. Luckily, we have a great and active community who have reported these issues, worked closely with us to help reproduce them, and they also confirmed our fixes.
We just released an update with fixes for all known issues that our customers have reported. Here is a list of the top issues we’ve addressed in this update:
Timeline control and triggers
We’ve fixed multiple timeline issues such as resetting movie properties while looping, multiple triggers using the bindTriggersAction() method, and settings timeline controls (stop, reverse, etc.) on the first frame.
Crash when deleting keyframes
Issues when deleting a timeline keyframe in nested upgraded/updated movies have been fixed.
All the issues and crashes when re-ordering layers in the Element Panel have been fixed.
An issue working with custom fonts when upgrading movies to use the latest runtime has been fixed.
Scroll effects workflow in Muse
The scroll effects did not work correctly with OAM content in Muse. The animation would start playing as soon as the page loads even before scrolling down. This issue has been fixed.
To see a complete list of what we have fixed in this update, click here. We encourage you to continue providing your feedback and input, as we are actively making Edge Animate the best animation authoring tool of the web.
The Edge Animate Team