Posts tagged "Adobe Fireworks"

Adobe Fireworks CS6 Classroom in a Book is now available!

I’m so excited! I just received copies of my latest book on Adobe Fireworks. Hard to describe the feeling of seeing your words in print. But after months of conceptualizing, writing, re-writing, editing and revising, it’s finally here!

My new book is now avaialble!

My new book is now available!

I had a wonderful editing team to work with on the Project. Sheri German, my friend and Technical Editor  (2nd time in a row) for this book kept me on task and was did a great job of making sure steps were accurate and clear. I owe her so much for the attention to detail she paid to this book.

Linda Laflamme, my Developmental and Copy Editor, did an amazing job of getting into my head, helping to to flesh out details in an easy to understand, but concise and personable manner.

And of course, Valerie Witte, my Production Editor at Peachpit, was super-supportive, incredibly patient and always there when I needed her. She is a joy to work with.

I’d also like to thank my son, Joseph Hutt (himself and aspiring writer and creative individual) for allowing me to use photos I took of him in some of the exercises in the book. Likewise, thanks go to my very good friend Tom Green, fellow writer, teacher and mentor of mine, and his son Rob Green, for giving me permission to use photos of them in the book as well.

I am very appreciative of the fact that Peachpit Press recognized the need for  text on Fireworks, where many publishers have not.

Thanks also to all those people whom I’ve talked with, griped with or who so generously shared with me their skills, opinions or sample art to use in sections of the book.

I’m very pleased with this edition of the Fireworks Classroom in Book. It’s the third CiaB I’ve written on Fireworks, and I feel it’s the best one so far. My goal with this edition was to rewrite as much of the book as possible, and refresh as much of the art work and exercise files as was feasible. I think I met my goal, while also adding completely new content and addressing feedback from previous editions.

It’s also a bit more of a personal book for me, because so much of the artwork – photos, interfaces, wireframes – are of my own creation. Many images from my yearly camping trip with Joe, Tom and Rob (and Marley, the camp mascot) appear in this edition, so while it’s an instructional text, it also contains memories for me.

What is Classroom in a Book?

Back cover of the book, featuring Tom Green in a slideshow interface.

Back cover of the book, featuring Tom Green in a slideshow interface.

For those of you who’ve not picked up a Classroom in a Book (CiaB) before, these texts are both reference and how-to manuals in one. Project based, they take users through an introduction to the software’s interface, and then get right into using the tools to produce content. In short, hopefully answering not just the how, but also the “why”, when possible.

While not a replacement for official documentation, it’s hoped you will glean ideas, workflows and tips from these books that you might not necessarily get from the manual.

If you’re interested in designing, wireframing or protoyping for the web, applications or even just doing more with your screen graphics for PowerPoint, I think this book gives you just what you need to use Fireworks effectively.

If you’re a teacher, I’ve also written a companion guide for the book to help you plan out lessons, and giving you summaries of what each chapter (lesson) covers.

If you pick up a copy, please let me know what you think. I would love to get feedback on the book.

Fireworks Mobile Design Tip: Batch Processing app icons in Fireworks

In the previous post, I talked about using Fireworks to create multiple application icons for an Android device, and then how to export those multiple icons as individual flat files.

In this post, we’ll look at how to batch process those larger images into three different sizes, and how to automate that process for future work. The original icons were created quite large – 244 pixels square, to be exact. This made it easy to be very detailed when creating the look of the icons. And while this is useful from and editing and creative perspective, the project requires three sets of smaller dimension icons for an Android application.  Well, Fireworks excels at this type of workflow and produces very small files to boot. Continue reading…

Fireworks Mobile Design Tip: Exporting Layers to Files

In July of 2011, I presented a Fireworks session at D2WC called Wireframing and Prototyping for Mobile using Adobe Fireworks. I was so pleased to see a very full room of attendees. Even happier to note that many were not current Fireworks users.

Yes, I did say happy. The reason is simple. I want people to know what they’re missing out on. :-)  As you might be noticing, I’m a big Fireworks fan. Huge, even.

My original goal with this session was to focus on some sample prototypes and wireframes, but based on the crowd and many of the questions fired at me, I changed the slant slightly and talked more about how many of the Fireworks built-in features are designed to save you time, without sacrificing quality. Time is money as they say. Projects are quoted on estimated number of hours, so the sooner you can complete a wireframe or a prototype, the sooner you can move forward to actually wiring up the actual application, and the happier everyone is.

The sooner students can learn how to achieve optimum results in less time, the more employable they are.

As usual, I had way more content than I needed or had time to use, so I’ve posted the files (including brief slide deck, a couple tutorials and LOTS of assets) on my web site.

Aside from using Fireworks pages to mock up wireframes and prototypes, FW also has many other built-in features that can really help with any kind of prototyping, especially mobile.

A couple things I really wanted to get to in my session but ran out of time were:

  1. Exporting layers to files
  2. Batch processing for mobile

In this tutorial we’ll look at exporting layers to files.  I’ll also be releasing a new tutorial that will cover batch processing the new files created from this tutorial. Continue reading…