We’re excited to announce a free 5-class series on Adobe Photoshop CC for Beginners where you’ll learn everything you need to know to become proficient in Photoshop, in just one month. Knowing how to work with Photoshop is increasingly useful for students embarking on any career path – from photography to graphic design to marketing and small business ownership. With 4.5 hours of video content, we’ll break down the incredibly robust software into its basic parts and teach you tactics you may not be learning in school. This series is perfect for you whether it’s your first time opening the software or if you’re looking to build your skills to create amazing class projects.
Through March 31st 2015, join thousands of other learners in a collaborative online class that will teach you the fundamentals of Photoshop. You can join anytime throughout the month and catch up at your own pace. Topics covered include:
- Interface, Tools, and Layers
- Drawing, Layers, Masks, and Selections
- Typography and the Pen Tool
- Color, Swatches, and Blending
- Creating Efficient Workflows, Tips, and Tricks
Each week, you’ll create projects in Photoshop and submit your work on Skillshare for feedback from your classmates, pushing your skills even further. You’ll also have a chance to interact with class teaching assistants (TAs) who can help answer questions, provide feedback on your project, and share resources to help inspire you with what’s possible with Photoshop. TAs will be monitoring the discussion boards and newly submitted projects throughout the course, but join Skillshare teacher JP Danko for a live AMA on Tuesday, March 10th from 12 – 1pm PST(London: 8 – 9pm GMT, Sydney: 7– 9am on Wednesday, March 11th).
Free Adobe Certification Voucher
If you complete all course work before the final deadline, you’ll be eligible to receive a free voucher to take the Adobe Certified Associate exam in Photoshop (a $95 value). Learn more about the ACA certification and how it can support your career goals here:http://edex.adobe.com/aca
1 Free Year of Creative Cloud Membership
Plus, 1 free year of Creative Cloud membership will be awarded to the top student chosen by the class TAs at the end of the course! Judging will be based on quality of projects submitted and student participation.
Get started by enrolling in the first class here: http://skl.sh/1bGvsqH
For more info about the course and a list of FAQ, view the course syllabus here: http://skl.sh/photoshop-course-syllabus
A trial of Adobe Photoshop CC or Creative Cloud membership will be needed to get the most out of this class. If you’re not a Creative Cloud member we recommend that you download a free 30-day trial of Adobe Photoshop CC when you start the course.
For additional updates from Skillshare, make sure to follow @Skillshare on Twitter!
This post was originally shared by Skillshare
Google Chomebooks have become popular with students and schools around the world — they’re small, portable, and affordable. And with Photoshop as one of the world’s most-learned tools, we’re giving students an opportunity for more access. Adobe and Google are working together to host a new streaming version of Photoshop that runs directly in Chrome. We think this is an interesting experiment and another example of the how Creative Cloud is giving us an opportunity to re-think how customers interact with our software in new environments.
As many of you know, Creative Cloud brings together our industry-defining desktop apps like Photoshop CC, InDesign CC and Illustrator CC; new mobile apps; and more connected ways of creating and sharing high-impact content. Desktop applications, available as part of Creative Cloud, are downloaded and installed locally.
We are always experimenting with new ways we can support our broad customer base. This streaming version of Photoshop is an exploration that offers unique additional value: it provides hardware independence with performance comparable to that of a locally installed application. Education IT departments will also benefit since updates become available as soon as they’re ready, and don’t have to be deployed across multiple machines. Users benefit from a fully cloud-based workflow, where changes can be made to documents directly in the cloud, removing the need to download large files locally, then upload once the changes are complete.
Most Creative Cloud members will continue to download and install our applications locally. But we want to hear from you about this additional way of using your favorite Adobe desktop applications. To qualify for now you need to be an Adobe education customer in North America, with a paid Creative Cloud membership. Sign-up is available from today at: http://edex.adobe.com/projectphotoshopstreaming. We’ll have forums available for your feedback and look forward to your input.
Cross-posted from Adobe Conversations
Girl Gamers are on the Rise! All Female Team of Developers from Arizona State University Follow their Dreams and Create Maia
Under guidance from Graphic Information Technology (GIT) professor Arnaud Ehgner, a team of female students from Arizona State University (ASU) has been working tirelessly on a school project to develop a one-level game on par with those created by industry professionals.
Maia, a 2D side-scroll action game for portable devices, is a magical jungle adventure that leads the player through a series of mysterious temples and ruins where the priestess—Maia—tries to head off an attack and keep peace in the village of Kuma.
The game is developed using 3D models for a 2D game. While the scenery is 2D, the characters are created first in 3D, and then transplanted into a 2D world. The team chose to develop the game using Adobe solutions including Adobe Photoshop, Adobe Illustrator, and Adobe Flash Professional because of the compatibility across platforms. Illustrator is used for the game’s concept art; Photoshop to finalize artwork with shading, touch-ups, and closing up texture seams; and Flash Professional for creating an engaging game with consistency across platforms.
“Adobe Photoshop also helps us play with the different perspectives by easily letting us translate and rotate the 3D models onto a 2D plane,” said team leader Rachel Ramsey.
The game targets female players with a strong leading female character. “I am so excited to be a part of Maia, as it has been one of my childhood dreams to create a video game with a strong female protagonist,” notes team member Jennifer Davidson.
Maia, now being expanded to three levels, will officially launch at the Game Developers Conference (GDC) 2014 for the Independent Gaming Competition and be available as a free demo for a limited time on iOS and Android tablet and mobile devices.
Last night the great and the good of New York’s media, publishing and creative industries gathered, with Adobe, at The Metropolitan Museum of Art. The occasion, a reception to celebrate Adobe’s sponsorship of a unique exhibition – Faking It: Manipulated Photography Before Photoshop.
Adobe’s chief marketing officer, Ann Lewnes, kicked things off before CEO Shantanu Narayen welcomed everyone and introduced Thomas Knoll, co-inventor of Photoshop and Adobe’s newest Digital Imaging Fellow.
The exhibition is a reminder that the urge to manipulate photos – for good and for bad, for art and for propaganda – has been with us since the medium itself was invented. The exhibition also reminds us of the profound impact that Adobe Photoshop has made on our visual culture. Creative people all over the world have pushed publishing, art, and visual media forward using techniques that were either too complex or simply not possible before Photoshop. Because of this, controversy is never far away from Photoshop.
One of our core values at Adobe is to conduct ourselves in a responsible, socially conscious manner. As we continue to evolve the interaction of art and science within Photoshop, we look forward to the incredible visual content our customers will continue deliver and the positive influences it may have in our shared human experience.
Vegas? Photoshop? What can possibly go wrong? Twice a year the faithful gather at PhotoshopWorld, called together by Scott Kelby and The National Association of Photoshop Professionals. This week, the West Coast edition is taking place in Las Vegas.
A record number of Photoshop pros, over 4000, have descended on Sin City for three days of presentations, in-depth training and inspiration — everyone from digital re-touchers, commercial, wedding and portrait photographers, videographers and graphic designers.
Kicking off proceedings was a typically funky keynote session. Over the years NAPP’s keynote themes and presentations have become the stuff of geek legend, ranging from Star Trek, Hard Rock, Heavyweight Boxing, NBA, Project Runway and Olympic horse dressage. One from that list might not be true. This year (as if we haven’t already had enough of it) it’s the Presidential Election: In Photoshop We Trust.
At this morning’s keynote Adobe’s Grand Photoshop Poobah, Winston Hendrickson, kicked off our section with a State of The Union address on inspiration, creativity and how our engineers are working closely with Apple to ensure that Photoshop can take advantage the new Retina display on the latest MacBook Pros. It’s coming soon!
Dr. Russell Brown then gave a quick demo of Photoshop Touch 1.3, announced and available today (with Retina display support). Russell seemed most excited that he was finally able to say that we have now integrated “The Power of German Engineering” into the Photoshop product line – Touch is developed by our talented team in Hamburg, Germany. Vorsprung Durch Technik, for all you old ad luvvies out there!
Adobe evangelist Julieanne Kost then toured us around Lightroom 4, Photoshop CS6 and sneaked Digital Publishing Suite (DPS), Single Edition – which will be added to Adobe Creative Cloud in the next few weeks. It’s easy to see that DPS Single Edition could be a huge boon for photographers – imagine a wedding photographer now having an iPad App, available free from the Apple Store, that showcases their work in an interactive catalogue or brochure. Single Edition allows you to publish an unlimited number of single, stand-alone iPad apps. This is another example of how we’re adding new capabilities continually to Creative Cloud, at no extra cost to members.
The vibe at Photoshopworld was, as it always is, full of energy and boundless enthusiasm. Not many companies are lucky enough to product that can inspire passionate zeal, like Photoshop does. At Adobe, it’s not something we take for granted and the Photoshop team are hard at work delivering new features that will ensure…….another four years in digital imaging power.
At our recent MAX conference, we announced the Adobe Creative Cloud – a groundbreaking initative that we believe will radically redefine the creative process. We’re excited about this new offering – it brings immense value to our customers allowing them to continue creating amazing things in whatever environment they choose.
The Adobe Creative Cloud consists of:
- Desktop Applications — Every tool that is currently in Adobe Creative Suite Master Collection, such as Photoshop®, InDesign®, Illustrator®, Dreamweaver®, Premiere® Pro, After Effects®, as well as innovative new tools that are currently in beta, such as Adobe Edge and Muse.
- Touch Apps – Starting with the six Adobe Touch Apps announced at MAX , 2011 – Adobe Collage, Adobe Kuler, Photoshop Touch, Adobe Debut, Adobe Proto and Adobe Ideas.
- Services – A version of Adobe’s Digital Publishing Suite for delivering interactive publications on tablets, a tier of Adobe Business Catalyst for building and managing websites, and access to cloud-based fonts for website design from our acquisition of Typekit.
- Community –Collaboration features that allow members to share their creative work with other Creative Cloud members and forums to discuss and inspire new ideas.
We are excited to announce that membership to the Adobe Creative Cloud will be available in the first half of 2012 at a price of $49.99 per month for individuals and $69.99 per month per seat for workgroups, both for an annual plan.
Our move to this membership model allows us to keep our customers up to date with the latest Adobe innovations in our tools and related services. Creative Cloud will provide maximum flexibility, offer lower cost of entry, and add cutting-edge innovation on an on-going basis to keep our customers ahead of the changing technology and device landscape.
For customers who prefer to remain on the current licensing model, we will continue to offer our individual point products and Adobe Creative Suite editions as perpetual licenses. With regards to upgrades, we are changing our policy for perpetual license customers. In order to qualify for upgrade pricing when CS6 releases, customers will need to be on the latest version of our software (either CS5 or CS5.5 editions). If our customers are not yet on those versions, we’re offering a 20% discount through December 31, 2011 which will qualify them for upgrade pricing when we release CS6.
There is a tremendous shift happening around content creation, distribution and monetization. The Adobe Creative Cloud initiative has the potential to transform creativity as designers and developers look to create the best experiences across devices and platforms, while integrating tablet devices and cloud-based services into their workflows. I’m very excited about what this means for Adobe and our customers and look forward to providing the latest tools and services that enable them to express their creativity in new ways.