Posts in Category "Showcase"

March 11, 2012

Extraordinary work from NSW Art students

In New South Wales, Australia; students who study art in their senior high school years have the opportunity to have their assessment submissions displayed at a number of prestigious galleries, notably the New South Wales Art Gallery and other galleries such as the Armory at Newington, Hazelhurst Gallery, Newcastle Art Gallery, University of Western Sydney, Wollongong City Gallery to name a few. The exhibitions are chosen from selections of works that were at the top range of the marking scale. Students whose works were pre-selected are then placed into a pool of works from which gallery curators make their selections. The Arts, and in this case Visual Arts are a valued part of the educational curriculum in NSW. Out of the approximately 80,000 students that sat for this years HSC (Higher School Certificate) 10,000 or so chose Visual Art as one of their HSC subjects and submitted Bodies of Work as part of their assessment. Of those 10,000 about 200 were chosen to have their works exhibited across a number of Galleries and exhibition spaces in Metropolitan Sydney and regional NSW. There isn’t anything comparable to it anywhere else in Australia or on the planet. This is certainly a model for Art education that should be looked at seriously by any country that wants to give their high school students a rich and immersive experience in Visual Art. As an art educator and an AEL it’s so pleasing to be a part of this extraordinary process and; last but not least, spot where Photoshop and Illustrator feature in the student works.

“ARTEXPRESS is an exhibition of bodies of work by secondary school students submitted for the Higher School Certificate examination in Visual Arts in New South Wales, Australia” @Board of Studies NSW.

View my post at R.E.W.I.R.E.D

Images courtesy of ArtExpress @ Art Gallery of NSW

8:41 AM Comments (0) Permalink
October 19, 2011

Check out the Adobe Design Achievement Awards finalists!

ADAA 2011 Finalists

I strongly suggest that if you are interested in digital artistry (including; installations, app development, browser-based design, mobile, animation, game design, print, et cetera) you head over and check out the Adobe Design Achievement Awards finalists for 2011.

You can read about each finalist, view team members, see samples of the work, and even comment or share via social media. Really amazing work from people all over the globe can be seen over at http://www.adaagallery.com/.

Plus, if you want to attend the awards ceremony in Taipei, there is an open invitation this year!

6:19 PM Comments (0) Permalink
October 10, 2011

Mercury Playback Engine

Earlier this year we decided to upgrade our two Mac Pro editing suites with Mercury Playback Engines. I had been impressed with the demos I’d seen at the AEL Summer School and set about trying to source two NVIDIA Quadro’s. After trying for 3 months to get a price out of NVIDIA and many fruitless e-mails we bought directly from Apple. The difference has been staggering, after a slight issue installing the cards they have worked faultlessly and have handled everything we have thrown at them.

Perhaps the most remarkable project was last July, I designed an installation for the BA(Hons) Digital Media Production course end of year show. I wanted 24 iMacs synced together running video showreels of our graduates work. This was going to be quite a tall order as all the videos would have to be edited frame accurately and all be exactly the same length. I wanted to put in our course logo and branding, synced to appear at the same time at regular intervals. 24 iMacs were chosen so that we could actually spell out he name of the course 1 letter at at time on each screen. Each video was 15 minutes in length and featured 3 students short videos with motion graphics in between. How to edit them in Premiere Pro was a bit of a nightmare to work out, but eventually we came up with the solution of setting up 24 layers of video and turning on and off the layers that required rendering for each movie. We could sync up the motion graphics across all layers and drop the videos in between. We had 24 separate videos to render, each one took about 7 minutes and we were able to set up batch renders of all 24 movies movies together in Media Encoder. The edits, encoding and syncing were performed by our Tech Demonstrator Jason Watkins. The Mercury Playback Engine worked perfectly with no errors at all and apart from a bit of tweaking to get the right combination of videos it couldn’t have gone smoother.


The only problem was then how to sync 24 Macs? Fortunately we had been researching this area for some time and managed to sync 4 Macs for another project a while ago using Max MSP. This led us to an application called MultiScreener, this small application is loaded on to each machine and one machine is set to the master clock, all the others are set as slaves and immediately lock on to the signal generated by the first machine. All the machines are connected by network hubs daisy chained together.

When we set up the installation there was a little trepidation because of the time spent editing and rendering the 24 videos but the whole show ran perfectly. The show ran for 9 days without a hitch with several thousand people viewing the final piece, we received excellent feedback.

The syncing was the easy bit but with out the Mercury Playback Engines I don’t think we would have been able to edit so many videos so accurately. Our Mac Pros have been given a new lease of life and we have managed to achieve solutions that we had never considered feasible before.

You can see a video of the installation here:
Showreel

9:50 PM Comments (1) Permalink
June 25, 2011

Using Connect to connect with a real audience

For the last few years, our Grade 2 classes have been doing a project called “Great Inventions” which looks at the history of various common items, such as toys, bicycles, toilets and Christmas lights, to name a few. Each child picks a topic, then puts together a slideshow about it. These kids are only in Grade 2 (about 7 years old) so there are quite a good collection of research, technology and presentation skills involved in this project.

Last year, I helped the Grade 2 teachers rethink this task a little, making three main changes.

Firstly, we scaffolded the task a little more than it had been, getting the students to have only three slides (plus a title slide) – one that informed about the past history of the invention, one that informed about the present state of the invention, and the third which tried to make a prediction about the possible future of the invention. This allowed for a nice balance of factual research with some imaginative dreaming.

Secondly, we created a wiki that had a sort of “sanitised” collection of the relevant information that we wanted to students to focus on. Being only 7 years old, we felt it would be better if we pre-selected the information that they would find most useful. This meant we could then ensure the language was at an appropriate level, and it gave the kids a bit more focus on the information we knew they’d be needing.

Thirdly, I suggested to the teachers that the whole point of creating a PowerPoint instead of a poster or a printed document was that they should be presenting the final product to a real audience. In the past, the PowerPoint file was the end result on its own, but I really felt that if you go to the trouble of making a set of PowerPoint slides then you ought to be standing in front of an audience and actually presenting them.

To this end, I pushed for the idea of live streaming the student presentations out onto the open web so that parents, friends, grandparents, etc, could log on and watch their child present to the rest of the class. After carefully addressing the obvious concerns, letters went home to parents and the student presentations were live streamed using the free UStream service.  Feedback from parents was very positive.

A full explanation of the project from last year can be found here http://chrisbetcher.com/2010/07/redesigning-learning-tasks-part-2/

Following on from the success of last year, the teachers were very keen to do it again this year. When they approached me about setting up the live stream again I started to set up the same UStream channel, but I was dismayed to realise just how much advertising is now being inflicted on UStream users. Ads were being injected into the streams, and the UStream website has so much advertising on it that it’s basically unusable for schools.  I looked at other alternatives, such as Livestream, but without much success.

Then it dawned on me… why not use Adobe Connect? I don’t know why I didn’t think of it sooner, but Connect is a perfect tool for this kind of thing. Not only is it clean of advertising, it’s as private as you want to make it. We decided to still make the room completely open to guest access for anyone who knew the URL, but it’s good to know that higher levels of access security are possible.

We arranged a layout using the modules we wanted, with a backchannel chat, a live video window and also the shared screen of the student PowerPoint. This meant we were able to not only watch the student actually present their work, but we also got to broadcast a high quality version of their PowerPoint output screen as well. Because we had the Connect-enabled computer connected to the classroom Interactive Whiteboard, the student could simply stand at the board and present as usual, but the video and shared screen would both be broadcast synchronously with each other. We also used an external Logitech High Def eyeball-style webcam with a built in microphone, so the quality of the audio and video was quite good. It all worked really well.

As intended, the chat room soon became populated with parents and grandparents logging in to watch their little darlings. The positive comments from the chat room, and the fact that it was an authentic audience they were presenting to, were hugely motivating factors for the students. Every child that got up to present their work knew that it was not just their classmates and the teacher watching them, but a whole audience “out there” on the Internet. That sort of authenticity makes a big difference.

Adobe Connect was exactly the right tool for this sort of thing. As well as the fact that it was relatively protected and ad-free, it also allowed us much better control over the virtual presentation space, the layout, the participants, the backchannel, etc. The presentations were all recorded and archived so that parents – and teachers – could revise the presentations and watch them again if necessary.

The parent feedback was extremely positive. Within the hour after the first set of presentations, the Grade 2 teachers had received several emails from parents who were over the moon about being able to watch their child from their home or office, such as this one…

Thank-you for the opportunity to watch the presentations this morning through a live stream.
I was very happy as I managed to log on just as Ashley was about to begin! It was so impressive to be able to watch the wonderful presentations and comment at the same time. I did have to turn the volume up high on my speakers but it was good to see Ashley get up and she was looking forward to doing her presentation.
I think it’s a wonderful tool for the students.

And this one…

I just wanted to share with you & the girls that both my husband & I really enjoyed the webcast of the Invention Presentations this morning very much!
It was really wonderful to see the great work & preparation that the girls have put into researching their topics, & their Powerpoint skills are just fabulous! They could teach some of my team here at work a couple of things about clip art & animations!
We would love another opportunity to dial into the classroom one day.

For all the hoo-ha about students accessing the Internet and the supposed dangers of students being online, I think the results of this session with Adobe Connect, and the positive feedback from the parents, speak for themselves.

9:56 PM Comments (0) Permalink
March 17, 2011

Easy broadcasting from schools using Connect

Chick Cam Live LogoNormally a school’s connection with the wider world via the internet is primarily a receive model – great volumes of information demanding a faster internet connection with all of the associated filtering issues this brings. Sometimes a school will want to reverse that and start to broadcast - sometimes not to broadcast to the whole world, but to its own students, staff and the wider school community. My first experience of this came via something we called PuppyCam – a primary school teacher had a dog which was due to have a litter of puppies and she wanted the pupils in school to be able to see them in class. All that was required was a laptop near the litter, a webcam to peek over the edge of their box and a connection to our Buckinghamshire Adobe Connect server, and we were in business. A blog post more than three years old (slightly younger than the puppies in question) gives a little more information on PuppyCam…

Incubator

This spring a similar situation occurred in a school that didn’t take the initiative and ask – but on learning about the surprise Spring project for Year 2 pupils (aged 6-7) it seemed to me that our Connect server was again the answer. The Spring project was a delivery of an incubator with eggs in it – eggs which would shortly hatch into chicks, which would remain in the classroom for two weeks in total. The suggestion of broadcasting the incubator via Connect so that the pupils could watch them hatch in case the chicks decided to arrive outside school hours was taken up by the school, but there was a problem: no webcam. A cursory glance around the classroom showed an Avermedia Visualiser (document camera) which turned out to communicate just fine with Flash Player, and could therefore be used as the camera via which any activitiy in the incubator could be broadcast. Continue reading…

10:03 AM Comments (0) Permalink
November 6, 2010

A New Revolutionary Tool for Content Creation and Publishing – Project ROME

Adobe has a new all-in-one content creation and publishing tool parked in a cloud.  Project ROME is revolutionary and a true paradigm shift for content creation and publishing applications.   ROME can be run as an Adobe Air application or accessed directly from a light-weight internet cloud (browser-based web application).  The application is light-weight, but incredibility rich and diverse as a creation tool.  Adobe has extracted some of the best tools from various Adobe applications like Flash, Premiere, InDesign, Photoshop, and Illustrator and suspended them into a one-stop creative experience for the end-user.  Join the new and growing cultural revolution for creative educators!   Project ROME can be run from a simple Netbook laptop to a high performance desktop computer, the choice is yours.  Project ROME is available through Adobe Labs probably for a limited time.  I would encourage all educators to sign-in and reach for the stars, pushing the boundaries of the creative process.

Project ROME for Education - http://rome.adobe.com/education (For educator evaluation only)

Project Rome For Education Pilot Program – Institutions interested in a pilot, apply today

Project ROME - http://rome.adobe.com

Dave Forrester

Adobe Education Leader

3:48 AM Comments (3) Permalink
June 30, 2010

Awesome Animation Techniques

3 years back, I was working in a training firm and I was running around Singapore to conduct various trainings on Adobe’s products to local schools from the Primary – College schools. I’ve seen some awesome capabilities of some students who totally excel and rock in specific areas. (Animations, Videos & Web)
Today, I’m featuring one of my ex student from Ngee Ann Secondary School and Temasek Junior College. He’s Tan Kang Soon and he excels in animation and not just using Adobe Flash’s tools to create Motion Tween but Frame-by-Frame Animation (Here is something about frame-by-frame animation: http://animation.about.com/od/flashanimationtutorials/ss/flash29walkcycl.htm) . His capability to draw using just the mouse and visualizing how the character’s movement will be is totally FANTASTIC and I would say his works produced are pretty much on par with a few from the professional industry.
I’ve recently caught up with him and here are some of his works that he has created and all of which are his personal rendition of the characters in the animation created with Adobe Flash.

So how do you find his work? Pretty Cool eh? Enjoy and will be putting up the next post soon. Cheers :)

9:21 AM Comments (0) Permalink
April 21, 2010

Adobe AIR for Android!

AIR for AndroidFinally! Enough iPhone stuff! Time to talk about AIR for Android!
I have two applications I’m working on right now, one is a screen sketching application and the other is an educational application that allows art history students to casually study images with metadata through a mobile interface.
My examples are a bit different from those you’ve probably seen around the web lately, as they are not games but creative tools and educational study aids. I didn’t have anything built for iPhone as most prerelease testers had, so this is all pretty much from scratch over the past few days and VERY primitive, yet I believe this speaks to the effectiveness of the platform that I was able to produce two viable tools in my spare time in a matter of days. Nice.


SketchNSave [http://vimeo.com/11036849]
SketchNSave provides a canvas to perform simple sketches on your Android device using a variety of colors and nib sizes. I’ve added an interesting effect where as different strokes are applied, older ones will fade and blur into the canvas and newer strokes remain distinct and crisp. A user can clear the canvas at will, and even save the image to the device camera roll.
sns.png
http://inflagrantedelicto.memoryspiral.com/2010/04/air-for-android-sketchnsave/


StudyShuffler [http://vimeo.com/11070417]
StudyShuffler provides a casual interface for Art History students to access study materials on the go. Students simply plug in their DU ID, select a gallery of images to pull from, and then proceed to study each image one at a time. To view image metadata, simply touch the card to flip it. To proceed to the next image, just give the mobile device a quick shake!
cmss.png
http://inflagrantedelicto.memoryspiral.com/2010/04/air-for-android-studyshuffler/


AIR for Android: OMG This is Cool!
So I’m writing this post a number of days before I’ll have NDA clearance to publish anything regarding Android for AIR. Just want to record my first impressions here!
http://inflagrantedelicto.memoryspiral.com/2010/04/air-for-android-omg-this-is-cool/


Go, AIR for Android! Go, Flash!

7:00 AM Comments (2) Permalink
April 6, 2010

First Flex 4 Tool Built for CourseMedia™

At the University of Denver, we’ve been using the Flex 4 framework for a number of smaller projects (over the course of the development of the new framework) and now that Flex 4 is final, we’ve also begun working it into our CourseMedia™ application.
The first tool to benefit from Flex 4 is our CourseMedia™ Arrangement Tool:
The old arrangement tool is actually a leftover from DUVAGA which was updated to work with DUVAGA2/CourseMedia™ when we made the transition to video and such a few years back. For the more technically curious; the old arranger was written in originally written in ActionScript 1.0 (!) and really requires an update for many, many reasons.
The new Arrangement Tool is built on the open source Flex 4 framework and users will immediately notice it to be much faster at processing information, making database calls, and soforth. We are actually rendering bitmap data from video feeds and text slides as well, while preserving the thumbnails created within CourseMedia. This will allow for much simpler item reuse in this tool and hopefully others down the road.
While grabbing the input frame for a video clip may seem to be the best idea, in our testing we noticed that many clips at the beginning of a film began with a series of black frames. This is obviously no good for thumbnail generation. What we decided was to determine the frame precisely between but the start and end frames for any given video clip and render that frame to be used as the video thumbnail as illustrated below.
Frame Calculator
Here is a functional overview video of the Gallery Arrangement Tool used in the University of Denver CourseMedia™ Course Media Management System:

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March 11, 2010

DU Residence Hall Energy Consumption Project

energy
Benjamin Zenner, a student at the University of Denver, has come up with a project to monitor energy consumption at the campus residence halls and display the information to students using a touchscreen interface.
The electric meters at five University of Denver residence halls are equipped with data collectors that transmit electrical consumption to Northwrite Inc. at 15 minute intervals. This data is then passed back to DU systems through a ColdFusion web service which sorts and stores the data within a local MySQL database. When one of the five residence halls is selected, this Flash-based web application makes queries against the database and plots the energy usage in kilowatt hours (kWh) over time for the residence hall.
My department became involved when the time came to put the pieces together. We needed to work with the energy monitoring company (Northwrite) to provide them with a WSDL to submit metering data to. We set this up in ColdFusion and parse out the data to be submitted rto a MySQL database that the Flash-based energy kiosk feeds from.
You can check it out at http://ctl.du.edu/energy/
Hear Ben talk about the project at about 1:14:

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