Adobe Forms Central and other worlds.

Posted by: garypoulton on April 28, 2013

For some time now I’ve been looking for ways to reduce the hard copy side of my administrative workload. Whilst the obvious solution had been staring me in the face for some time, oddly enough it was only on a whim some eight weeks ago that I stopped into Form Central and began to investigate how I might streamline attendance and truancy compliance, which in our school is a nightmarish entanglement of checks and crosschecks amongst databases that don’t often talk to each other all that well, followed by a paperchase involving hardcopy handling by at least four people with no means of monitoring who had done what with what and leaving no long term record of actions taken for myself.

I have to say that I could not believe how simple it was to put an extensive form together from scratch. Reformatting our current truancy form, testing, debugging it, and sending off the first form to the respective recipients took less than fifteen minutes. There were some initial glitches but these were ironed out quickly.

So fast forward several weeks and it’s everything from student surveys to gauge the effectiveness of programs to individualized data collection for students requiring Special Provisions for Preliminary and HSC exams. Next stop, trying to show those higher up the food chain just what it is they are missing out on.

In other news………

Today also marks the official launch of ALIEN, the Adobe Leaders Information Exchange Network. It is envisaged that this network will enable Adobe Education Leaders in both K-12 and Higher Ed to connect and share ideas, information, resources, post event notices, moderate discussion forums, create networks and groups, post and link to content, create individualized pages and blogs, stream WordPress, post appropriate photographic and video content, share thoughts on rainy afternoons in a secure environment and more. Given the wealth and diversity of experience amongst the AEL community it felt like the time was right to step up and get this happening and contribute to growing the connectivity in the community at no cost to the users.

So step on board, it should be a good journey.

To submit a request for membership simply sign up and provide a link to your AEL profile.

alien

 

8:31 AM Permalink

Review of Photoshop World 2013, Orlando FL

Posted by: armsdan on April 26, 2013
A rare opportunity to shoot with Moose Peterson.

A rare opportunity to shoot with Moose Peterson.

I was privileged enough to be able to attend Photoshop World in Orlando Florida on April 16th – 19th 2013. It is worth some time to reflect on my experience to provide insight to others who may be trying to decide about the conference. I am approaching the review trying to be as neutral as possible. I am a beginning level photographer but a very avid user of Photoshop for Graphics design. I attended the conference to be able to learn about photography from individuals who understand photographs on a professional level.

Summary Photoshop World 7 of out 10
It was a good conference for a teacher but probably not a repeat because it is highly focused on individuals who already understand photography. As a teacher new to photography I was a little out of my element and didn’t know too many people. The information was relevant and will be used but in the end it just wasn’t quite right for a teacher. If you are a photographer by trade however it is a must go and it happens twice a year. The conference was well organized and easy to navigate once I found the right concourse at the convention center. I could not be happier with the staff and trainers they were pros in every aspect!

April 16th – Pre-conference Photo Safari with Moose Peterson: 8 out of 10
I chose this pre-conference initially because it was some time in the actual field taking pictures. Moose was the right person for this situation. He had many connections to Fantasy of Flight which was great! All the planes were pulled out of the hangar for us and setup on the grass. The sky was cloudy, the temperature was great, and he even had re-enactors come in to pose. There was help available from his two son’s who were very knowledgeable. Also Frank Doorhof came with us and provided some additional knowledge. The group of photographers was small and very friendly. The expertise was very high, all were helpful and the weather was great. I felt like it may have been a little long as we were there from 1:30-6:30 maybe about 1 hour less would have been perfect. We were all pretty wiped out by the heat which contributed to our anxiety to return. Make sure you have water and a couple snacks. In the end I would rate this as a 8 out of 10. Make it just a bit shorter, add some onsite shade/water (Or come prepared) and just a little more time in a classroom talking about the camera.

We could not have asked for better weather!

We could not have asked for better weather!

Opening Session April 17th: 6 out of 10
I’ve attended many opening sessions in my life, this one was not a bad session but it was not riveting. It started with a video they made at the NAPP headquarters and the used the Top Gun Theme. It was a good way to introduce the teachers of the sessions and see their personalities. Adobe’s Julianna Kost shared some sneak peaks into Photoshop and they gave out some awards to some very deserving people. The major down fall of the session is that it didn’t get me feeling super excited about the days ahead. For this the session earned a 6 out of 10.

Work Shops April 17th-19 7 out of 10
The workshops I went to were good for the most part. I attended one with Terry White about his Lightroom workflow and I was completely stunned at how amazing it was. By far the best session I have ever attended at any conference. Without fail I learned at every session I attended without putting forth very much effort. The speakers were the pros and it was obvious from the beginning of the session. I bought a speed pass which turned out to be the best purchase I made fro the conference. It allowed for seating in the first two rows that had tables not only chairs. I was able to put my laptop on the desk and follow along but there was no power so charge up! I was pretty disappointed that there were no computer labs to do training in. The tracks the offered were good: Lightroom, Graphic Design, Business, General Photoshop, Lighting, Photoshop for Photographers, and Photography Technique. I also liked that they had a workbook that had notes and instruction from most of the presenters. The work book is about 500 pages in length and a little heavy. Many people carried them around for the conference but Mine stayed in the hotel. All in all the conference workshops were good workshops, they were focused on a specific topic and didn’t deviate too far from it, you were given what you were told.

Photoshop After Hours Party BB King’s April 17th 6 out of 10
I give this one a six instead of my original five only because Scott Kelby has some mad skills on the piano and Guitar. The after hours party tickets were $70 and provided a very prominent exclusive area in Orlando as well as a nice buffet. They had a band playing comprised mainly of Scott Kelby’s family which was extremely talented. I think had it not been my first time and I felt a little more comfortable it could have scored a 7.

Expo April 17-19 5 out of 10
I was expecting a little larger Expo having attended Adobe MAX, ISTE, and TCEA. The key players were there; Adobe, Manfroto, Cannon, Epson…. I was kind of surprised that the conference didn’t have workshops going on during the Expo hours. I’m sure that was an effort to make sure the attendees went to the Expo. There were all kinds of trainings in the Expo but it was just a different setting from the workshops. I was expecting to see some pretty cheap pricing but short of the Cannon 60D being sold for $650 ($700 online) I didn’t see too much that kept my interest. I spent 3 hours of the first day in the hall and that was about it.

Midnight Madness Thursday 18th 7 out of 10
Midnight Madness was fun because everyone was just having fun. The hosts were relaxed and there was no expectations for the time we were spending together. There were games and my favorite part “Things to do in Photoshop to people you don’t like” There was some cool stuff shared and then there were doughnuts for everyone. They had an on the spot photo challenge where teams had only 5 min to get a perfect shot. I ranked this one a 7 because it was fun and a chance to relax.

As a final recap I’m glad I went. I had a chance to have some actual face time with the pro’s and it was good. I learned how my camera works and I think I can get a pretty good shot now.

5:50 PM Permalink

European AEL session #5

Posted by: clasener on April 19, 2013

The 23rd of April must be in your agenda right now. There’s another European AEL session planned with a great line up.

Lukas Engqvist will be the host of the session. Michael Stoll, Andrea Gurtler and Serge Adam will be presenting their subjects.

Claire will send the AELs the invitation soon. Time? 20:00 GMR+1 Amsterdam.

9:47 AM Permalink

European AELs Speaking

Posted by: clasener on March 15, 2013
Every month a couple of great AELs from Europe are having a great time in the Connect room. And you are invited!
The next European AEL presentation will be on the 19th of March at 20:00 hours (Amsterdam time zone).
Check your time and date here:  www.timeanddate.com
Facilitator: Matthijs Clasener

Hilde Maassen: the making of the Yearbook

Phil Badham: Building a culture of digital creativity across the curriculum

Wouter Verweider : Leap motion and ActionScript 3

Please find the invite in your mailbox from Claire. If you didn’t get an invite, please contact Matthijs Clasener for the URL. clasener@glr.nl
2:32 PM Permalink

Our First DPS App

Posted by: Penny Ann Dolin on March 9, 2013

My friend at the Arizona Republic newspaper, who I worked with years ago when I was on the photo desk, called and said she had an immediate need for students well versed in the production of DPS apps.  I said , no problem, hung up the phone and announced we had to figure this out.

2 months ago 6 Seniors, myself and my colleague, Dr. Laurie Ralston, embarked on the path to create our first DPS app.  We quickly learned that the how to’s are scattered about and the DPS App itself is found after what feels like a treasure hunt. We began studying apps (magazines) on the iPad and jumped head first into the world of e-publishing.

These are graphic technology students, creative “techies” and design types, that have had no journalism experience. But, as I had been a  photojournalist early in my career , and used to photograph for numerous magazines, we began our approach conventionally- developing the mast-head assignments and mapping out the stories we would do. Some were in charge of photo, others in charge of video, writing and of course, we chose our managing editor, the glue to hold us together.

We are still building it ( shooting, writing, refining page design) and I am documenting our progress so as to be able to simplify the process and produce  “An Educators Best Practices Guide for DPS ”.  Hopefully this is of interest to others and I plan to return to this blog soon for our next update.

Penny Ann Dolin

Director, Technical Imaging

Polytechnic campus,Arizona State University

8:27 PM Permalink

Global Video Battle

Posted by: clasener on March 7, 2013

During May and June we will be organizing the Global Video Battle 2013. 

You can now sign up your teams for this competition!!
The assignment:
A team needs to make a short fiction movie and walk through the whole process from idea to final product. Important tasks during the process:
- Come up with a great concept, idea.
- Manage the project (work with deadlines)
- Do the production (film, actors etc)
- Post Production (color correction, visual effects, sound)
Rules of the competition
- Every school can sign up three teams of approx. 5 students.
- There are two presentations which are done online via Adobe Connect. A concept presentation, and a pre-production presentation.
- In each presentation one team of a school will leave the presentation (like The Voice, X-factor etc.). The teachers of the teams are responsible to decide which team is going to leave the competition. At the end there’s only one team in the finals.
- There’s going to be a jury of AEL’s who will decide which team is going to be the winners of the Global Video Battle 2013 and win the precioustrophy. We hope to do the voting during the Summer Institute with loads of Popcorn :)
If you are interested (and of course you are) in joining this competition please sent an e-mail to globalvideobattle@gmail.com
Exact dates will follow soon.
This project from start to finish has a length of 7 weeks and will ask about 8/12 hours a week of time for the students.
Student age: Approx 17.
Already signed up:
Sweden – ITG Södertörn – 2 teams - Lukas Engqvist
USA – Texas – Allen High – 3 teams - Dustin Parrish
USA – California – Valhalla High School - Mike Skocko
The Netherlands – Grafisch Lyceum Rotterdam - Matthijs Clasener
Thailand – Sripatum University -Vorasuang Duangchinda (has interest)
More information on: battle.clasener.eu
Happy greetings,
Matthijs and Dustin
3:58 PM Permalink

Instead of, Learn the Tools, Perhaps, Discover the Poetry Within

Posted by: petr888 on February 19, 2013

Forestlight 001blogsizeAdobe, in their creative anthem, tell us that creativity is no longer an elective, it’s our future. I absolutely agree. They exhort us to learn the tools. Fair enough, that is one approach. I have had students who were software mechanics. They could not wait to discover a new technique, a new tool, a new method. These students were the masters of the menus and buttons. They were not necessarily more creative, but they were technically ahead. However, there is another approach.

Instead of learn the tools, I would suggest, discover the poetry within.

Several years ago I created a philosophy which has guided my teaching on a daily basis… Don’t teach theory, teach what you can do with it. We could apply that philosophy to this situation by focussing first on expression and then on learning the tools that would allow that expression to see the light of day. Expression first, tools second.

This semester I have a grade eleven class, all beginners, the majority of whom are struggling with school. School really is not their favourite thing. But – something interesting is happening. These students are showing up regularly (other teachers are just a little jealous). They are working. They are asking questions that only come from people trying to do better, to learn more, to express their inner visions. Granted, these inner visions are pretty limited right now. They are the seeds from which other, more complex and interesting ideas, will grow. At the start of the class I focussed on showing them what was possible. I then taught (and continue to teach) the tools that were and will be required. Expression first, tools second. This way works because it puts the students first. Motivation has to come from within, and I would suggest that feeding their inner visions feeds this process most of all.

I am not a software mechanic. I am and always will be, an artist. Opening doors to richer, more articulate self expression is what I try to do for my students every day. Adobe’s tools are and have always been, incredibly powerful, reliable and yes, complex. We need complex to create what we see in our inner visions. These are rich visions – they need and deserve this level of tools. But perhaps it is time for Adobe to embrace this broader perspective of expression first, tools second, one in the service of the other. I think this new message around creativity is an excellent start. Can we take it one step further? Discover the poetry within – the software itself, the incredible projects created by that software, and within the people using the software. If we want to encourage more people, new people, to explore and master this digital universe, perhaps we should start by reaching out to feed their inner visions. Expression first, tools second.

2:02 AM Permalink

Web development with HTML5

Posted by: srinros on January 29, 2013

dreamweaver_cs5

Now the current trend of Web development with HTML5 is very popular. But if you want to develop a web site with HTML5, it is not difficult anymore since Adobe Dreamweaver CS5 has additional functions to support HTML5 by the following settings

1. Go to menu Edit > Preferences

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2. Choose New Document, and then set the value in the Default Document Type (DTD) to HTML5

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3. Then click OK

That’s all we need to do to create a new file for website using Dreamweaver CS5. When we insert a table, a web item or whatever, it will be in line with the standards of HTML5.

6:59 AM Permalink

Building a Memory Game: Time Lapse Video

Posted by: Joseph Labrecque on January 27, 2013

This is inspirational. Watch developer Jesse Warden build out a game in 12 hours using Flash Professional, Audition, Fireworks, Photoshop, and Sublime Text. He is using the Corona SDK for development targeting mobile.

It’s great to see that the Creative Suite workflow is applicable even when targeting something non-Adobe like Corona! The big take-away though is what can be accomplished in such a short amount of time. I’ve learned much from short game jams and such – students can gain lots of experience across applications doing the same. Game development is a great way to teach workflow and get students familiar with the tools and platforms.

I built a Memory game (like Simon Says) in Corona SDK in 12 hours over Memorial Day weekend, recorded it, and compressed it to 7 minutes here. I used Adobe Flash, Fireworks, and Photoshop to do the artwork, Audition to do the audio, and Sublime Text 2 to code the Lua in with Ansca Mobile’s Corona SDK. I use Tower to check the code into Github.

If you want to get involved immediately – join the One Game A Month initiative! You don’t have to make anything complex… just hone your skills by building simple concept games. That’s what I’m doing. I know there are a few other AELs who have joined #1GAM / #OneGameAMonth as well – be heard in the comments and tell everyone how useful an effort like this is!

It’s easy to get started.

2:33 PM Permalink

InDesign- Digital Publishing, Buttons

Posted by: loricullen on January 24, 2013

I am creating files in InDesign to be published to the iPad (teaching a class on it, iPad Publishing.) Everything has been working great and I have been really impressed with the students works.  All the dynamic components really add to the file- like hyperlinks, audio, video, pan & zoom, panorama…. BUT the one dynamic content piece I can not get to work are buttons! I can hyperlink and link buttons to go to URL’s but I can not get them to work when linking to another file within the same folio.  I have tried all the different options in the Buttons and Forms panels but nothing works (for example: Go to Destination, Go to State…) I am also previewing the file at the top level of the folio and even when the file is published to Adobe Viewer it is still not working. Does anyone know of an update or technique that I am missing to link to other files within the same folio?

5:56 PM Permalink