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What I'm working on these days

I'm back. I won't bore you with my personal travails, but will instead skip right to what I've been working on lately. Most recently, I've been documenting the new Text Layout Framework, which provides an easy way to take advantage of the immense power of the flash.text.engine package available in Flash Player 10.

Going forward, I'll be splitting my time between the Text Layout Framework and the creation of an updated version of the ActionScript 3.0 Language Specification.

I intend to make my work for the rest of the year very public, so I'll be detailing much of what I work on in future blog postings. My hope is that an open process will be mutually beneficial for both you the reader, and me, the tech writer. As always, your comments, suggestions and questions are always welcome.

My goal is to have an updated version of the Language Specification done before the end of November and to provide as much useful documentation for the Text Layout Framework as I can muster. I'll also be spending what little free time I have on what is now a sort of personal project. You may have heard that Facebook has an ActionScript API that allows developers to create SWF content that interacts with the Facebook servers. I have contributed some documentation to that open source effort, and intend to continue with that as time permits.

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