Author Archive: alexmac

Sample C++ libraries running in the browser via Flash Player

Learning by example is always the best way to understand a new tool. So with the FlasCC SDK we ship a number of fully working examples of open source libraries being compiled and used within SWFs. By reading the documentation and investigating these examples you should be able to get a good understanding of how best to use FlasCC.
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Bringing OpenGL C/C++ code to the web with FlasCC

Stage3D allows GPU accelerated 3D content to run in the Flash Player accross operating systems and browsers. We have a number of interesting libraries that will help you bring your OpenGL C/C++ code to the web with FlasCC.
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