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Flash Catalyst CS5.5 is here!

 

See how you can use a new efficient workflow to

  • Collaborate intelligently and roundtrip files with developers who use Adobe Flash Builder 4.5
  • Rapidly prototype user interfaces for resizable Flex based websites and applications with new components.
  • Craft more precise and expressive transitions and effects, and efficiently design developer-built custom components.

For an overview of what’s new check out Flash Catalyst CS5.5 on Adobe.com

Or head over to the Adobe Developer Center for more info, including:

An introduction to Flash Catalyst CS5.5, by Jacob Surber, Flash Catalyst product manager.

The new Flash Catalyst CS5.5/Flash Builder 4.5 workflow

Wireframing and prototyping in Flash Catalyst CS5.5

Importing artwork in Flash Catalyst CS5.5

Free trials will be available within 30 days on Adobe.com.

 

New! Flash Catalyst “Panini” Preview on Adobe Labs!

Adobe Flash Catalyst "Panini"See what’s in store for the next version of Adobe® Flash® Catalyst™ in the free preview of Flash Catalyst, codenamed “Panini,” just released on Adobe Labs.

Flash Catalyst “Panini” is a preview release, which means it’s not feature complete, so we hope you’ll download the preview and provide feedback on the Flash Catalyst Forum to give the development team your thoughts on the features.

Flash Catalyst “Panini” includes many new features and enhancements, and offers new integration with the preview release of Adobe Flash Builder™, codenamed “Burrito,” also available on Adobe Labs.

What’s New In Flash Catalyst ”Panini”

Collaborative designer-developer workflow with Flash Builder “Burrito”
A collaborative, bi-directional design-develop workflow is now possible, allowing parallel development on the same Flex-based projects, with Flash Catalyst “Panini” used for design edits and Flash Builder “Buritto” for manipulating code.

As part of this new designer/developer workflow, Flash Catalyst “Panini” also provides:

  • Custom Skinnable Components
    Designers can now efficiently craft the visual appearance for developer-built custom components without the need to understand their underlying code or logic.
  • Protected developer code
    Now that designers can open files edited in Flash Builder ”Burrito,” there is the potential that work done by the developer will be compromised. To prevent potential issues, Flash Catalyst “Panini” prevents designers from deleting or re-parenting components if doing so results in breaking the code.
  • Improved code formatting
    Flash Catalyst “Panini” generates code that is more consistently formed, structured and organized, which is easier for developers to view and maintain.
  • Resizable applications and components
    Designers can use visual constraints to design and preview the position and sizing of objects when crafting interfaces and applications that can be resized by the user.

Other new features include:

Components panel
A newly-designed Components panel replaces the Wireframe Components panel that was in Flash Catalyst CS5.

Enhanced timelines and animations
Precise, expressive transitions and effects can be crafted with greater control and less effort,

Improvements to interactions
Interactions can now globally target any component within the project, without being limited to the current user context or state.

More efficient design workflows
Design improvements include an Align panel, similar to that found in other Creative Suite applications, rearrangement of States in the Pages/States panel, the ability to lock aspect ratio of objects, more natural object manipulation and rotation and more. And it’s now easier to properly name components for stronger collaboration with your developer partner.

From print to web in a flash

Adobe and Print/HOW Design magazines went to some of our favorite designers with this challenge: can you take work that you originally designed for print, and, using Adobe Flash Catalyst CS5, take the concepts to the web as expressive, fully interactive projects?

Three designers/design agencies stepped to up the task: Design Army from Washington, DC, Triboro Design from Brooklyn, NY, and Nicholas Felton from New York City. None  had used Flash Catalyst before. The Flash Catalyst team gave them a demo, a Classroom in a Book, and links to free online learning resources. The challenge was on.

And the results were wonderful.

The original print work can be seen in the latest edition of HOW Design magazine just now hitting the streets. The final Flash Catalyst projects, along with comments from the designers on their experience, can be see on the HOW website.

We think the results speak for themselves.