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“AIR” Archives

“Voice Notes”: Record Voice Notes and Persist them in SQLite with AIR 2

As you probably already know, the Flash Player 10.1 and AIR 2 betas are now available on Adobe Labs. I’ve been playing with the Microphone API in AIR 2 while working on the booth here at Devoxx, and built this small sample application that allows you to record voice notes and store them in the [...]

Memory profiler for AIR apps created with HTML/CSS/JS

If you create AIR applications using HTML/CSS/JavaScript then you should have a look at the memory profiler feature from Aptana Studio for AIR 2. Here is a screenshot of the memory profiler:

You can see a screencast over here and you can download the Aptana Studio and try for yourself this feature from here.

Multi-touch in Flash Player 10.1 and AIR 2

One of the popular features in the prerelease versions of Flash Player 10.1 and AIR 2 is the multi-touch capability. If you haven't seen it, you should check out this video of Kevin Lynch showing a couple of innovative examples using the multi-touch and "gestures" capabilities on the HP TouchSmart during the keynote at the MAX developer conference last month. We hope you will be able to explore and innovate using the new features in Flash Player 10.1 and AIR 2. See what you can do with them.

Flash Player 10.1 and AIR 2 first public betas

We just released the first public beta for the two client runtimes: Flash Player 10.1 and Adobe AIR 2. You can grab them from here and here.
The cool thing about this release, is that there are versions available for all three operating systems Win, Mac OS, and Linux (openSUSE, Fedora, and Ubuntu) right from the [...]

Raising the bar… again: FP10.1 & AIR2 betas on Labs

Wohooow… It’s always great to wake up to new toys to play with! Flash Player 10.1 and AIR2.0 are now available on Adobe Labs.
This is a very exciting release for Adobe. Not only is it the first time that we sim-ship Flash Player and AIR for all 3 major operating systems (Mac, Windows & Linux), [...]

AIR 2 and Flash Player 10.1 Betas now Available

Tonight we’ve released the AIR 2 and Flash Player 10.1 betas on Adobe Labs (direct download links for Flash Player and AIR). This is the first time we’ve simultaneously released the desktop (AIR) and browser (Flash Player) runtimes for all three platforms (Mac, Windows, Linux) at once which is a great milestone for the Flash Platform. So what is this release and why should you care? One thing to note is that this is just the desktop runtimes, not any mobile runtimes. Those will be coming later. Luckily a lot of the work we did for mobile in terms of adding new APIs and optimizations are all in these releases so you’ll still get a lot of the benefits.

Flash Player 10.1

Lots of new stuff in Flash Player 10.1 including the multi-touch APIs, the performance gains, and some new networking APIs. The biggest thing (IMHO) with this release is the huge, huge memory improvements. Kevin showed the slide at MAX but it’s worth mentioning again. Without any code you’ll see significant improvements in memory with Flash Player 10.1.

flash_player_mem_footprint

AIR 2

air_logo_cloudsThe AIR team has been kicking all kinds of ass and I think AIR 2 is going to be a great release. One of the things we heard over and over again after AIR 1.0 was that people wanted more access to the native APIs of the operating system. AIR 2 brings a lot of that. Now you can open up a file with its default application as well as invoke native commands with the new NativeProcess API. We’ve also added the ability to create a socket server inside an AIR application and monitor changes to mounted drives. Plus a lot more. And you get all of the performance enhancements (and more) from Flash Player 10.1 so it should be a lean, mean AIR experience for end users as well.

Developing with the new Runtimes

We won’t have a new Flex SDK for these runtimes yet so it’ll take a tiny bit of manual work to add support for the developer tools and the new runtime. Nick Kwiatkowski has a great screencast up for using the AIR 2 SDK in Flash Builder. It basically involves creating a copy of the Flex 4 SDK and then manually copying over the AIR SDK so it overwrites the AIR 1.5 SDK that ships with Flex 4. On the Flash Player side you’ll have to grab the playerglobal.swc and replace it in your Flex SDK.

I’m pretty excited about this particular set of runtimes. Talking to developers it seems like AIR 2 hits the mark and helps them accomplish more. Seeing the foundation put in on Flash Player 10.1 to create really great mobile experiences is also exciting. As always make sure to provide any feedback or any issues you run into over on the forums.

Tour de Flex reaches 10,000,000 samples viewed – now what?!

In just under a year, Tour de Flex has reached a milestone that many of us never imagined.   As of this past weekend, over 10 million samples have been viewed in Tour de Flex.   We launched  on November 17th, 2008 at MAX as an attempt to better spread the word about Flex in a more [...]

PHP and Flex Webinars

Last week I visited Zend headquarter and I have an interesting talk over there. One effect of this meeting is this: we will start to do webinars together with Zend.
If you want to find more about Zend Studio and other products related to PHP from the Zend Company, or about the integration between the Flash [...]

The making of ChessJam Flex/AIR + ColdFusion + LiveCycle DS = fun project!

A few weeks ago, I unveiled a weekend project that I’ve been involved in for several months called ChessJam.  I am now making good on my promise to share why we the selected the technologies behind this desktop application for playing online head-to-head chess. Obviously this is primarily a personal project but there is a [...]

AIR 2 Beta notification sign-up

If you want to be among the first to test the public beta of AIR 2.0, all you have to do is to sign up over here.
In case you don’t know what are the new features, here is a short list:

Native process API
Support for detecting mass storage devices
Improved support for accessibility
Open document API
File promise
Improved performance
Local [...]

Adobe AIR 1.5 Supports Windows 7

We are pleased to announce that the current version of Adobe AIR (1.5.2) supports Windows 7. For additional information on supported operating systems, please see our Adobe AIR system requirements page.

New ChessJam blog created for game-specific posts

I’ve created a separate blog for ChessJam-specific news.  I will continue to blog about ChessJam here on Greg’s Ramblings but only when it’s relevant to the Adobe developer community.  For example, I’m working on a new post that goes into some details on how the app was built with Flex, AIR, ColdFusion and LiveCycle Data [...]

PayPal Express Checkout with Flex and Adobe AIR

Miti was very busy this summer and if you read his article you can see why. If you want to integrate your Flex application (web or AIR) with PayPal his article on this matter is a must.
In this article, I will show you how to integrate PayPal Express Checkout with either a Flex [...]

Reducing CPU usage in Adobe AIR

Jonnie Hallman from DestroyTwitter fame and recently employed by Adobe XD team, wrote a great article about how he reduced CPU usage in his AIR application.
“AIR gets a bad rap for being a bloated runtime, using up a lot of precious memory and CPU. Although a lot of AIR applications seem to fall into this [...]

ipla lite: Adobe AIR based client of video content from Polsat group

ipla lite application was recently released, this is an Adobe AIR/Flex based client of video content published by Polsat group. Polsat is one of the biggest TV stations in Poland. This release is really great news for Mac and Linux users because ipla’s original version released in 2008 was only available for Windows platforms. In [...]

October Issue of the Edge

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Have you seen the October issue of the Edge newsletter? It's now live on Adobe.com. Produced by the Adobe Developer Relations team, the Edge has 1.7 million subscribers worldwide. It features video, articles and tutorials for developers and designers who create content and applications for the web.

In this month’s video, Edge Managing Editor Julie Campagna is on the scene at Adobe MAX 2009. See a snapshot of this year's lively event, including announcements, technology previews, and commentary from attendees.

Also included in the issue:

Sign up to receive the Edge via email. If you missed MAX, you can watch the sessions on AdobeTV.

Flash Player 10.1 & AIR 2.0: It's not just about new features...

Recently I’ve been getting a lot of questions about the performance and stability of the Flash Player and AIR runtimes. I got another one just this morning and thought it would be a good idea to write a quick blog post about this.
Let’s talk about Flash Player first. In all honesty, I also encounter the [...]

Really Slick Chess App in Flex/AIR

My pet project – ChessJam – live online chess with a fun attitude

For the past eight months, I’ve been working with two friends, Todd Williams and Sean Carey, on a little side project called ChessJam.  This project started in February, 2009 when Sean and I decided to play a game of online chess with each other to finally resolve who was the better player.  We explored several [...]

Updated: Adding auto update features to your AIR application in 3 easy steps

In August, 2008, I blogged “Adding auto update features to your AIR application in 3 easy steps“.  It gets many views every day so I spent a little time today updating it to be AIR 1.5 compatible and to include a few common mistakes that developers make when implementing auto-update.
I’ll do a new blog post [...]

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About this Page

This page lists the latest blog postings about Adobe AIR from the AIR product team and Adobe evangelists. The Adobe® AIR™ runtime lets developers use proven web technologies to build rich Internet applications that run outside the browser on multiple operating systems.