Posted by Michelle Perkins
On Thursday, I’m presenting a session at CFUnited titled, “Building Multi-Player games on the Flash Platform with ColdFusion, Flex and Data Services“. As you can see, I’m trying to do something a bit more fun than my usual topics! Yes, I’m talking about ColdFusion powering a multiplayer game! Over the past 18 months, [...]
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Posted by Michelle Perkins
A few months ago, I blogged about a little side project I’m involved in called ChessJam, an online live chess application built with Flex that runs as a desktop application on Adobe AIR. A few weeks ago, we had some users complain that ChessJam was basically unusable on Netbooks. Further investigation confirmed that we had [...]
Posted by Michelle Perkins
I was recently able to take advantage of Adobe AIR’s HTML capabilities to blend server-fed HTML/JS content with rich local SWF/JPG/PNG content using a simple technique that I thought worthy of blogging.
I recently blogged about a project that I’ve been involved with called ChessJam, an AIR app for playing online chess. We recently added some [...]
Posted by Michelle Perkins
A few weeks ago, I unveiled a weekend project that I’ve been involved in for several months called ChessJam. I am now making good on my promise to share why we the selected the technologies behind this desktop application for playing online head-to-head chess. Obviously this is primarily a personal project but there is a [...]
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Posted by Michelle Perkins
I’ve created a separate blog for ChessJam-specific news. I will continue to blog about ChessJam here on Greg’s Ramblings but only when it’s relevant to the Adobe developer community. For example, I’m working on a new post that goes into some details on how the app was built with Flex, AIR, ColdFusion and LiveCycle Data [...]
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Posted by Michelle Perkins
A few days ago, I blogged about the roll-out of ChessJam, an online chess app built on Flex/AIR, ColdFusion and LiveCycle Data Services. The roll-out has gone well but we have quickly learned that our real challenge is creating a new chess playing community! From analyzing our logs, here is the typical experience over the [...]
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Posted by Michelle Perkins
For the past eight months, I’ve been working with two friends, Todd Williams and Sean Carey, on a little side project called ChessJam. This project started in February, 2009 when Sean and I decided to play a game of online chess with each other to finally resolve who was the better player. We explored several [...]
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