With our upcoming Adobe MAX (October 23rd-27th) only about a month away, I thought this would be a perfect time to highlight our annual conference and call your attention to several sessions that developers and designers building AIR applications might find particularly valuable.
For our customers using Adobe technologies, MAX is often one of the most exciting times of the year since Adobe often launches new products and sneaks never seen before technology. MAX represents an excellent opportunity for our customers to learn about the latest development in Adobe technology, network with peers in the industry and connect with members of our development team. For development teams at Adobe, it is also a thrilling event as months and often years of hard work can be finally presented to our enthusiastic customers.
This is my third year as a camp manager for the AIR track of MAX and, without question, I have never been more excited by the quality of talks and forthcoming announcements from Adobe teams. As the AIR runtime expands to support more platforms ranging from desktops to mobile devices and TVs, multi-screen application development is not only becoming a reality but a market expectation.
The following sessions, many of which will be presented by members of the AIR product or evangelism team, will likely be of interest to developers building apps for the desktop, mobile devices and, soon, TVs:
- Introduction to Adobe AIR for Android by Arno Gourdol (Director of Engineering, Adobe AIR)
Learn how to quickly build an entire Google Android application from scratch using Adobe AIR. This session will provide a high-level overview of how to integrate with several device APIs, including the accelerometer for games and geolocation for location-based services. We’ll also describe how to package and sell your application on the Google Apps Marketplace.
- Developing Well-Behaved Android Applications using Adobe AIR by David Knight (Computer Scientist, Adobe AIR) and Ben Garney (Developer, PushButton Labs)
Learn how to tune your applications to provide an optimal user experience within the performance limitations of a device’s hardware and software. We’ll share tips and tricks for how to build Android applications powered by Adobe AIR that respond quickly. Discover best practices for how to troubleshoot performance problems such as rendering bottlenecks and occasionally connected networks.
- Build Your First Android Application in 90 Minutes with Adobe AIR by Lee Brimelow (Platform Evangelist)
Learn how to build your first Android application in under 90 minutes using the latest versions of Adobe AIR, Flex, and Flash Builder. Topics will include how to build a basic user interface, accessing a camera, displaying HTML content, and tips on troubleshooting bugs. By the end of the session, you’ll have a clear understanding of how to build an application and upload it to the Android Marketplace.
- Flash Platform for TV: A New Ecosystem by Aditya Bansod (Principal Product Manager, Adobe AIR)
Join us for a sneak peek on Google TV and how Adobe AIR will soon power a whole new class of devices in the digital home, helping Adobe Flash Platform developers build experiences for an entirely new market of consumers. This session will provide an exclusive first look, with product demos of Google TV and AIR running in the digital home.
- How to Build Adobe AIR Applications That Seamlessly Connect to Cloud Services by James Ward (Manager, Evangelism)
See why cloud-based storage and processing are driving more and more developers to take advantage of remote services. In this session, you’ll learn through a series of code samples how to use Adobe AIR to connect to these services, including Facebook, Twitter, and more. By the end of this session, you’ll have a clear understanding of how to connect to several cloud services for desktop and mobile applications.
- Adobe AIR Code Camp by Duane Nickull (Senior Manager, Evangelism) and James Ward (Manager, Evangelism)
Attend this mega-lab for a comprehensive, hands-on dive into Adobe AIR for Flex 4 developers. You’ll learn how to use the latest features of AIR by building several applications on your own computer, and leave with source code for more than 20 applications. We’ll cover using the microphone class, writing to a local drive, launching a native process, and more. The lab includes a sneak peek at developing AIR applications for the Android OS. The courseware is modularized so beginners can follow along.
- What’s Coming in Adobe AIR by Aaron Filner (Group Product Manager, Adobe AIR)
Take a look at the next release of Adobe AIR, which will include support for developing both mobile and desktop applications. In this session, you’ll learn about the runtime and SDK features coming to the next release of AIR. Special focus will be placed on the workflow and development of Google Android applications, including device APIs, best practices, packaging, and deployment to the Google Apps Marketplace.
Important MAX-related links:
If you are unable to attend MAX, please note that many of the sessions will be recorded and I will request that speakers share their slides publicly.
Sr. Product Manager, Adobe AIR