Congratulations to Josh Tynjala and the Feathers project which was updated last week to version 1.3.0! Feathers is a key framework included in the Adobe Gaming SDK and is a light weight, skinnable and extensible UI framework for both mobile and desktop applications and games. Feathers leverages the devices GPU to create a smooth and responsive experience.
With the 1.3.0 release, Josh was able to add the much anticipated support for percent dimensions in layouts.
In addition, Feathers has added a TextBlockTextRenderer built on the Flash Text Engine (FTL), support for Mac HiDPI, improved support for multiple Starling instances, and the example themes are now built as easy drop-in SWCs instead of source code.