We’re pleased to announce the immediate availability of Flash Player and AIR version 20! With this December release, we’ve added new features, important security updates and functional bug fixes for our customers. Full details on this release can be found in our release notes and security bulletin.
Updates for Flash Player 20 have automatically started rolling out to those that have enabled “Allow Adobe to install updates (recommended)”. If you’ve opted into this auto update mechanism there’s no work required on your end. Over the next 24 hours we’ll be pushing this update out silently and automatically to computers connected to the internet.
Customers using Google Chrome or Windows 8.x/10 Internet Explorer or Microsoft Edge will receive the update through the Google and Microsoft update mechanisms.
Last week we made some exciting announcements around Flash Professional, now Adobe Animate CC, and a new partnership for the Flash Runtime. The future is very bright for the Animate CC team and for the designers and developers that use this tool. The changes and improvements they’ve made and have planned for 2016 are inspiring and we’re more than confident that they will continue to deliver the innovation that our customers need to succeed.
On the Flash Runtime side, we’re thrilled to announce our partnership with Facebook. We know that our customers and developers rely on Flash content to work securely and reliably. With this new partnership with Facebook, our ongoing collaboration with both Google and Microsoft, and our close work with Apple, Mozilla, Opera and others, we’re committed more than ever to making the Flash Runtime secure, reliable, and compatible for everyone.
As we close out 2015, Flash Player enjoys amazing ubiquity with full support from every major browser and operating system in use today. Flash Player is built into every version of Google Chrome and ChromeOS. Flash Player comes as part of both the Windows 8 and Windows 10 operating systems and works seamlessly with both Internet Explorer and Microsoft Edge. Flash Player has full support from Mozilla Firefox, Apple Safari, and Opera. This unprecedented level of support allows our developers to be successful and our customers to enjoy the content they want to use, view, and play. We look forward to great things to come in 2016 and we wish everyone a happy new year!
Read past the break for the highlights of this release!
AIR 64-bit on Mac OS X
The AIR shared runtime and SDK are now fully 64-bit on OSX! With AIR 20, all Mac AIR applications will be 64-bit compatible. If you require 32-bit compatibility for OSX, please continue to use AIR 19 to create captive runtime applications. For Windows developers, we hope to have a 64-bit solution out to our beta channel in the near future.
Video rotation information available to ActionScript
The Flash runtime will now process the track header box and movie header box metadata correctly, allowing for correct positioning and sizing of video.
Android SDK Upgrade
We’ve updated AIR with the latest Android SDK version (24.3.4). This will allow us to implement the latest features available to Android (in particular, Android TV support currently in our AIR beta).
SecureSocket support for iOS
SecureSocket support has been available for the desktop and Android platforms, but wasn’t implemented on iOS. With AIR 20, this has been remedied and developers can now take advantage of this feature on all platforms, for both Flash Player and AIR.
PPAPI vector printing for Windows
Another platform parity success story. With Flash Player 20, vector printing has come to the PPAPI platform on Windows (Mac support coming soon). Developers can now provide an enhanced and superior quality printing experience for their customers if they desire while bitmap printing is still fully supported.
Hardware acceleration control for IE and Edge on Windows 8 & 10
With Flash Player 20, customers can now enable or disable hardware acceleration in Flash Player on Internet Explorer and Edge browsers for both Windows 8 and Windows 10. This feature, available in the Flash Player settings dialog, provides users a critical support option when encountering issues with their system’s video drivers.
Stage3D instanced drawing
We’re constantly looking for ways to improve the lives of our developers. Our Stage3d API’s have allowed developers to create incredibly beautiful and fluid performing games. This new API will leverage the GPU on mobile devices and provides improved performance when drawing similar objects numerous times in a scene.