Beginning May 13th, 2014, we will be upgrading Flash Player’s extended support release from version 11.7 to version 13. This change impacts enterprise and IT customers that currently deploy Flash Player using the extended support releases available through our distribution channel.
Adobe makes available the extended support release to organizations that prefer Flash Player stability over new functionality. We will create a branch of the Flash Player code that we keep up to date with all of the latest security updates, but none of the new features or bug fixes available in our normal release branch. This allows organizations to certify and stay secure with Flash Player with minimal effort.
To ensure a smooth transition, we encourage IT organizations to thoroughly test our version 13 releases (currently available on labs.adobe.com) over the next couple of months before deploying.
We are pleased to announce the immediate availability of Adobe Gaming SDK version 1.3, part of the Adobe Creative Cloud. If you have any interest in creating games, media rich experiences, or applications on either mobile or desktop platforms, the Gaming SDK is a great way to get started. We’ve added some amazing open source frameworks, great tools, easy to follow tutorials and examples. Everything is packaged in a single download and geared to get you up and running in minutes. Best of all, it’s absolutely free!
The 1.3 release includes new features and updates for all framework components, including:
- Mobile Workers (concurrency) BETA – Android
- AIR Mobile support for background execution in “Direct” render mode
- AIR Support for iOS7 and Mac OS 10.9
- Starling – Updated to 1.4.1
- Feathers – Updated to 1.1.1
- Away3D – Updated to 4.1.5
- Away Builder – Updated to 1.0
- Dragon Bones – Updated to 2.4
- AIR SDK and Compiler – Updated to 3.9
For more information on the most recent changes to Flash and AIR, please see the Flash Player 11.9 and AIR 3.9 release notes.
Please visit our showcase page to see some examples of the great games developers have been able to create with the Flash Runtime.
Download the Adobe Gaming SDK
We’d like to congratulate the team at Away3D! This is a major milestone and a huge leap forward for hardware accelerated graphics on the web for both desktop and mobile platforms!
For full details, please see the Away3D Typescript 4.1 Alpha blog post by Rob Bateman. For examples, test tools, and source files please visit typescript.away3d.com.
Video tutorials are available here:
Recompiling the core
Live debugging with Google Chrome