Posts in Category "Applications"

Flash to AIR for Android in 10 minutes!

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Over the last few days, developers in the Adobe AIR for Android private beta started creating AIR applications for the Android OS. Using existing code from Flash applications or their AIR applications created for the iPhone, developers were able to create applications in just a few short hours and for one developer in just 10 minutes! Here are a few quotes found on the blogs of our private beta developers:

“It literally took me 10 minutes to compile for Android, and get the game on my new Nexus One phone”
-Alan Queen

“Performance-wise, AIR for Android is fast. With barely any work on my part, I got my three existing mobile games running in AIR for Android.”
-Josh Tynjala

“Well with no code changes, about 2 hours to have the graphics tweaked (thanks to @pneal), I was able to port Happy Peg over to Android.”
-Matthew Keefe

“My Nexus One arrived yesterday (FedEx Saturday delivery FTW) about 4pm, and I had Fruit Smash Organic ported to the device and running beautifully by 7pm! That includes downloading and installing the SDKs, walking through a Hello World tutorial, charging the device for a little while, and making some minor code edits.”
-Jobe Makar

For business reasons, Apple recently updated the terms of their iPhone developer program license which now restricts applications built with Adobe technology and other 3rd party technologies to be distributed in the Apple App Store. As a result of this business decision our customers will no longer be able to distribute their apps in the Apple App Store but not to worry since Adobe is committed to our developers and we will continue to support multi-screen and multi-platform content creation. This week Andy Rubin, Google VP of Engineering, made a guest post on the Adobe Featured blog stating Google’s commitment to bringing Flash and AIR to Android-based devices. With the continued support from OSP partners and the ubiquity and flexibility of the Adobe Flash Platform the possibilities are endless for our customers.

Listed below are a few blog posts and videos from some our developers who have created AIR for Android apps in the last few days from the AIR apps they originally developed for the iPhone. You may have already seen some of these in my colleague Lee Brimelow’s previous blog post. Just imagine how easy it will be in the future to create desktop and mobile apps with Adobe AIR.

AS3TV
Blog
Video

BaoZi Jump!
Blog
Video

BlogRadio
Blog
Video

CavityFree 3D
Blog
Video

Chroma Circuit
Blog
Video

Dermoscopy Tutorial
Blog
Video

Digit Cards
Blog
Video

Fruit Smash Organic
Blog
Video

Gold Strike
Blog
Video

Happy Peg
Blog
Video

Innocent Angel
Blog
Video

Magenn
Blog
Video

Mahjong
Blog
Video

Mingoville Sudoku
Blog
Video

MoaiMawashi
Blog
Video

Moobix
Blog
Video

PlayNLearn
Blog
Video

Pop Pies
Blog
Video

Qrossfire
Blog
Video

SketchNSave
Blog
Video

Slots O’Luck
Blog
Video

SpriteABC
Blog
Video

StarMatchABC
Blog
Video

StudyShuffler
Blog
Video

The Producer
Blog
Video

Tik Tak Zoo
Blog
Video

Tiny Dot Edit
Blog
Video

Vasectomy App
Blog
Video

World Geography Hangman
Blog
Video

Brush
Video

First Aid
Blog

mWine
Video

mytoons
Video

Nabdroid
Video

If you are interested in creating AIR applications for Android and would like to be notified regarding the AIR for Android Beta please sign-up to be notified

Thank you for your continued help and support. In addition to our blog, please be sure to follow us on Twitter for AIR-related updates.

Michael Hu -
Senior Product Marketing Manager, Adobe Flash Platform

Fox Releases “Simpsons Unleashed” Application Powered by Adobe AIR

The Simpsons Unleashed is a new desktop AIR app that allows you to play pranks on your friends using characters from "The Simpsons" television show. In addition to pranking your friends, Homer will also wander out onto your desktop to heckle you from time to time. This is an excellent example of how to create a unique, engaging AIR application that integrates with services from social networks like Facebook. Download it now and check it out for yourself. .

Writing a Secure Plugin Architecture for AIR Applications

If you’ve ever wondered about plugins for AIR applications, I just published a article called Extending AIR Applications With Plugins which hopefully should answer most of your questions.

The trick to writing a plugin architecture for AIR applications isn’t really so much plugin management (installing, loading, deleting, etc.) as it is plugin security. Plugins that are privileged enough to be really powerful also have enough power to be potentially dangerous, so before an end user installs one, he or she needs to know not only who wrote it, but also that the plugin wasn’t somehow modified prior to installation. That’s where code signing and validation come in.

The sample plugin architecture I wrote addresses both plugin management and security. The article contains plenty of background on plugin security as well as sample code for an application called "Pluggable SearchCentral" which you can see in action below:

For more on how to write your own secure plugin architecture, see Extending AIR Applications With Plugins.

HP’s Upcoming Slate Device Meets Flash Player and Adobe AIR

Be sure to check out a very exciting blog post highlighting both Flash Player and Adobe AIR running on HP’s upcoming slate device.

Alan Tam, a product marketing manager here at Adobe, demonstrated both Flash Player and Adobe AIR applications running on the device:

Transforming the Magazine Experience With Wired and AIR

Adobe and Wired magazine just introduced a new digital magazine concept that provides an immersive, interactive content experience for readers as well as innovative possibilities for advertisers. The video above provides an excellent overview of the collaboration and includes interviews with some of the individuals leading this project at both Wired and Adobe.

Adobe AIR was used to develop the prototype of the application unveiled by Chris Anderson (Wired) and Jeremy Clark (Adobe) at the TED conference last week. For additional information on the concept, please see the post by Introducing a New Digital Magazine Experience on Adobe Digital Publishing blog.

Screenshots

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Related Links

Zoodles: A Browser Designed To Make Learning Fun for Kids

One application that recently caught my eye is Zoodles. Built using Adobe AIR, Zoodles is designed to provide a free, child-safe browser and promote learning through interactive games and videos. The browser works off a whitelist so children stay on sites that are pre-approved by the team at Zoodles. The application runs in full screen mode, and the user interface was designed to make it difficult for young children to switch out to other applications.

The browser comes loaded with age and skill-level appropriate games for children. The Zoodles browser interface adapts to a child based on age. As kids grow older, the interface grows with them. For example, younger children have a very simple navigation using a pictures model while older children can browse by category, topic and characters.

Zoodles provides a number of premium features for parents (each account comes with a free trial of these premium features):

  • Promote Educational Subjects. Parents can promote specific subject areas such as reading and math so their children can engage with the topics that parents think they would benefit from the most
  • Parental Controls. Parents can control what sites, branded characters, and types of content their child can engage with online.  Additionally parents can set time limits so their child only plays the amount of time in a day that they think is appropriate.
  • Ad Blocker.  The Zoodles ad blocker removes ads from a child’s interface which protects children from inappropriate ads while also making it easier for children to focus on the task at hand.
  • Parental Monitoring. Parents are provided detailed reports on what their child has been doing online and what academic skills they have been developing

Congratulations to the teams at Zoodles for building an innovative, engaging application for parents and children!

ASDocr Simplifies Documenting Your Flex-based Applications

Grant Skinner released a new, free tool called ASDocr built using the Adobe AIR 2 beta. The application is a graphical front-end to ASDoc, a command-line tool available in the Flex SDK. ASDoc allows you to create API language reference documentation as HTML pages from the classes in your Adobe Flex application.

From Grant’s blog post announcing ASDocr:

Building on the new nativeProcess APIs in AIR 2.0, it provides a simple graphical interface to ASDoc. It walks you through all of the common params ASDoc supports, with help for each of them. You can save configurations for multiple projects, and clone configurations to act as a starting point for new projects.

If you are interested in checking out this application, you can find links to download the Mac and Windows builds on his blog (according to a comment on the blog, a Linux version is in the works). Be sure to grab the Adobe AIR 2 beta before installing the application as it will not run on AIR 1.5.3. If you have feedback on the application, Grant has requsted that feedback it be posted as a comment on his blog.

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Quickly Build Native Installers for Adobe AIR 2

Adobe platform evangelist Serge Jespers released on his blog a valuable AIR 2 "alpha" application that allows you to quickly build native application installers for your AIR 2 applications. Native installers are required if you are building an AIR 2 application that takes advantage of the new extensibility options available from the native process API. This tool simplifies the process of creating a native installer since you do not need to construct a command line statement and can, instead, use a graphical, wizard-like interface.

Serge shared instructions on how to setup the application on his blog as well. The application is currently considered in an "alpha" and, if you have feedback on bugs or feature requests, please be sure to leave Serge a comment.

National Geographic Releases Engaging App Built By EffectiveUI and Powered by Adobe AIR

Congratulations to the teams at National Geographic and EffectiveUI for releasing The Complete National Geographic! The complete collection contains every issue of National Geographic magazine, digitally reproduced in stunning high resolution. Users of the application can explore a topic, search for photographs, browse the globe, or create their own own expedition. Adobe AIR was used as core technology in helping to bring this application to life. The team at EffectiveUI developed a success story that highlights key capabilities of the application.

In addition, the official website from National Geographic provides additional details on the features of the application.

Explore 120 years of amazing discoveries, fascinating maps, and the world’s best photography with The Complete National Geographic. This definitive collection of every issue of National Geographic magazine, digitally reproduced in stunning high resolution, brings you the world and all that is in it. Use the advanced interface to explore a topic, search for photographs, browse the globe, or wander on your own expedition. Order The Complete National Geographic now!

Additional Information

Moviefone Releases Movie Trailer App Powered By Adobe AIR

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Moviefone released a very stylish desktop application titled "Top HD Trailers" powered by Adobe AIR that lets you watch the latest HD movie trailers. If you are a movie fan and like to keep tabs on the latest films, be sure to download this application and explore the over 50 trailers that are currently available.